1 # Make movie frames for a rotating I27
5 # opaque white background with lots of fog
6 set ray_opaque_background, on
14 # max performance (slower)
16 # printable CMYK colors
19 # ball and stick display style
20 set_bond stick_color, white, (all), (all)
21 set_bond stick_radius, 0.14, (all), (all)
22 set sphere_scale, 0.25, (all)
25 select backbone, name C+O+N+CA
27 select c_term, resi 89
29 # don't show anything except the backbone
32 show spheres, backbone
34 # Color the C-terminus
37 # zoom so molecule fills window
39 1.000000000, 0.000000000, 0.000000000,\
40 0.000000000, -1.000000000, 0.000000000,\
41 0.000000000, 0.000000000, -1.000000000,\
42 0.000000000, 0.000000000, -80.905616760,\
43 0.043053962, 0.000000000, 4.578000069,\
44 60.000000000, 100.000000000, 24.500000000 )
45 # view matrix (from pymol.viewing.get_view)
46 # 3x3 matrix rotating model space to camera space
47 # 1x3 origin of rotation relative to camera in camera space
48 # 1x3 origin of rotation relative to camera in model space
49 # 1x1 front plane distance from the camera
50 # 1x1 rear plane distance from the camera
51 # 1x1 orthoscopic flag (+/-) and field of view (if abs(value) > 1)
52 # The camera always looks down -Z with its +X left and its +Y down.
53 # Therefore, in the default view, model +X is to the observer's
54 # right, +Y is upward, and +Z points toward the observer.
56 # To zoom, tweak the field-of-view setting, decreasing to zoom in.
58 # put a light behind the camera
59 set light, [ -0.55, -0.70, 0.15 ]
61 # avoid 'Missing rendered image'
62 set ray_trace_frames=1
67 # make the movie 360 frames long
69 # full rotation over 360 frames