+ def _rendered_world_part(self, log, world):
+ start_event = log[0]
+ players = start_event.players
+ body = self.world_renderer.render(world, players)
+ filename,subtype = \
+ self.world_renderer.filename_and_mime_image_type(world)
+ part = MIMEImage(body, subtype)
+ part.add_header('Content-Disposition', 'attachment', filename)
+ return part