#include <gssrpc/pmap_prot.h>
#include <gssrpc/pmap_clnt.h>
+#if TARGET_OS_MAC
+#include <sys/un.h>
+#include <string.h>
+#include <syslog.h>
+#endif
+
static struct timeval timeout = { 5, 0 };
static struct timeval tottimeout = { 60, 0 };
u_int port)
{
struct sockaddr_in myaddress;
- int socket = -1;
+ int sock = -1;
register CLIENT *client;
struct pmap parms;
bool_t rslt;
get_myaddress(&myaddress);
client = clntudp_bufcreate(&myaddress, PMAPPROG, PMAPVERS,
- timeout, &socket, RPCSMALLMSGSIZE, RPCSMALLMSGSIZE);
+ timeout, &sock, RPCSMALLMSGSIZE, RPCSMALLMSGSIZE);
if (client == (CLIENT *)NULL)
return (FALSE);
parms.pm_prog = program;
parms.pm_vers = version;
parms.pm_prot = protocol;
parms.pm_port = port;
+#if TARGET_OS_MAC
+ {
+ /*
+ * Poke launchd, then wait for portmap to start up.
+ *
+ * My impression is that the protocol involves getting
+ * something back from the server. So wait, briefly, to
+ * see if it's going to send us something. Then continue
+ * on, regardless. I don't actually check what the data
+ * is, because I have no idea what sort of validation, if
+ * any, is needed.
+ *
+ * However, for whatever reason, the socket seems to be
+ * mode 700 owner root on my system, so if you don't
+ * change its ownership or mode, and if the program isn't
+ * running as root, you still lose.
+ */
+#define TICKLER_SOCKET "/var/run/portmap.socket"
+ int tickle;
+ struct sockaddr_un a = {
+ .sun_family = AF_UNIX,
+ .sun_path = TICKLER_SOCKET,
+ .sun_len = (sizeof(TICKLER_SOCKET)
+ + offsetof(struct sockaddr_un, sun_path)),
+ };
+
+ if (sizeof(TICKLER_SOCKET) <= sizeof(a.sun_path)) {
+ tickle = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (tickle >= 0) {
+ if (connect(tickle, (struct sockaddr *)&a, a.sun_len) == 0
+ && tickle < FD_SETSIZE) {
+ fd_set readfds;
+ struct timeval tv;
+
+ FD_ZERO(&readfds);
+ /* XXX Range check. */
+ FD_SET(tickle, &readfds);
+ tv.tv_sec = 5;
+ tv.tv_usec = 0;
+ (void) select(tickle+1, &readfds, 0, 0, &tv);
+ }
+ close(tickle);
+ }
+ }
+ }
+#endif
if (CLNT_CALL(client, PMAPPROC_SET, xdr_pmap, &parms, xdr_bool, &rslt,
tottimeout) != RPC_SUCCESS) {
clnt_perror(client, "Cannot register service");
return (FALSE);
}
CLNT_DESTROY(client);
- (void)close(socket);
+ (void)close(sock);
return (rslt);
}