games-strategy/widelands: Fixed build with media-libs/libglvnd
authorLars Wendler <polynomial-c@gentoo.org>
Thu, 12 Mar 2020 17:30:52 +0000 (18:30 +0100)
committerLars Wendler <polynomial-c@gentoo.org>
Thu, 12 Mar 2020 17:30:52 +0000 (18:30 +0100)
Package-Manager: Portage-2.3.93, Repoman-2.3.20
Signed-off-by: Lars Wendler <polynomial-c@gentoo.org>
games-strategy/widelands/files/widelands-0.20-glvnd.patch [new file with mode: 0644]
games-strategy/widelands/widelands-0.20-r1.ebuild [moved from games-strategy/widelands/widelands-0.20.ebuild with 97% similarity]

diff --git a/games-strategy/widelands/files/widelands-0.20-glvnd.patch b/games-strategy/widelands/files/widelands-0.20-glvnd.patch
new file mode 100644 (file)
index 0000000..94d1aa3
--- /dev/null
@@ -0,0 +1,25 @@
+From 4661768699c4651df1668fbfe0e24bb02bf10db1 Mon Sep 17 00:00:00 2001
+From: franku <somal@arcor.de>
+Date: Thu, 18 Jul 2019 19:30:34 +0200
+Subject: [PATCH] use link_libraries instead of set(CMAKE_EXE_LINKER_FLAGS...
+
+---
+ CMakeLists.txt | 2 +-
+ 1 file changed, 1 insertion(+), 1 deletion(-)
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 5c5ca8a60b..bcff2db2ff 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -181,7 +181,7 @@ endif(OPTION_ASAN)
+ # This is set to avoid linker errors when using GLVND-libs on Linux
+ if("${OpenGL_GL_PREFERENCE}" STREQUAL "GLVND")
+-   set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -lGL")
++   link_libraries("GL")
+    add_compile_definitions(WL_USE_GLVND)
+    message(STATUS "Adding linker flags for GLVND.")
+ endif()
+-- 
+2.25.1
+
similarity index 97%
rename from games-strategy/widelands/widelands-0.20.ebuild
rename to games-strategy/widelands/widelands-0.20-r1.ebuild
index e714c6e11a946ea45fcc3bb5fd03e8212ea1a072..335598744fef0c1f769132d8e76395235b07a60f 100644 (file)
@@ -44,6 +44,7 @@ S="${WORKDIR}/${MY_P}"
 
 PATCHES=(
        "${FILESDIR}/${PN}-0.20_rc1-cxxflags.patch"
+       "${FILESDIR}/${PN}-0.20-glvnd.patch"
 )
 
 src_prepare() {