From aa28fb776db801fb23bbb00f5b3248b2c02c4578 Mon Sep 17 00:00:00 2001 From: Michael Sterrett Date: Thu, 17 Nov 2011 20:54:35 +0000 Subject: [PATCH] games-fps/wmquake is gone --- games-fps/wmquake/ChangeLog | 24 ------------- games-fps/wmquake/Manifest | 4 --- games-fps/wmquake/metadata.xml | 5 --- games-fps/wmquake/wmquake-1.1.ebuild | 51 ---------------------------- 4 files changed, 84 deletions(-) delete mode 100644 games-fps/wmquake/ChangeLog delete mode 100644 games-fps/wmquake/Manifest delete mode 100644 games-fps/wmquake/metadata.xml delete mode 100644 games-fps/wmquake/wmquake-1.1.ebuild diff --git a/games-fps/wmquake/ChangeLog b/games-fps/wmquake/ChangeLog deleted file mode 100644 index 59adc71d79c4..000000000000 --- a/games-fps/wmquake/ChangeLog +++ /dev/null @@ -1,24 +0,0 @@ -# ChangeLog for games-fps/wmquake -# Copyright 2000-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/wmquake/ChangeLog,v 1.7 2007/03/12 15:47:00 genone Exp $ - - 12 Mar 2007; Marius Mauch wmquake-1.1.ebuild: - Replacing einfo with elog - - 22 Feb 2007; Piotr Jaroszyński ChangeLog: - Transition to Manifest2. - - 22 Mar 2006; Michael Sterrett wmquake-1.1.ebuild: - fix DEPEND; use user CC instead of hard-coded gcc - - 15 Jun 2004; Michael Sterrett wmquake-1.1.ebuild: - stablize; use generic src_compile; error check - - 26 May 2004; Michael Sterrett wmquake-1.1.ebuild: - IUSE; error check sed; tidy - -*wmquake-1.1 (13 Mar 2004) - - 13 Mar 2004; Chris Gianelloni wmquake-1.1.ebuild: - Initial import. Ebuild submitted by . Closing bug #43621. - diff --git a/games-fps/wmquake/Manifest b/games-fps/wmquake/Manifest deleted file mode 100644 index cdb152c37d35..000000000000 --- a/games-fps/wmquake/Manifest +++ /dev/null @@ -1,4 +0,0 @@ -DIST wmquake-1.1.tar.bz2 256999 RMD160 52eaba0539d3008ee65c7a3001f576e83993fb95 SHA1 f677c970cdcece1500294186f2045907292b5905 SHA256 b35c1b0e84b99a5325f93f50d6258ee4ebb8faee9ce65e381fd20e190033dff3 -EBUILD wmquake-1.1.ebuild 1444 RMD160 e6b0b35c2d8a610e3a42b3b8174d785020ab5e01 SHA1 ae83c7d74c41c495a2df27b4b5ed7e69d60f05bf SHA256 4adb420b684c0d2506e1251b15a32eb0ca79941b43701405c14b6e9419d6edc3 -MISC ChangeLog 938 RMD160 bd9ffb776cd425b15d92b9f8beb297787f17afdc SHA1 c21c042af8d5ad77b45d76db8ddb2c3bec236183 SHA256 1adb443c73bc9c991e307a8dd99586ff266caa708e89b99758020f40bbe5ddd6 -MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 diff --git a/games-fps/wmquake/metadata.xml b/games-fps/wmquake/metadata.xml deleted file mode 100644 index d3c2cc926f0b..000000000000 --- a/games-fps/wmquake/metadata.xml +++ /dev/null @@ -1,5 +0,0 @@ - - - -games - diff --git a/games-fps/wmquake/wmquake-1.1.ebuild b/games-fps/wmquake/wmquake-1.1.ebuild deleted file mode 100644 index 65b98d24e0bf..000000000000 --- a/games-fps/wmquake/wmquake-1.1.ebuild +++ /dev/null @@ -1,51 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/wmquake/wmquake-1.1.ebuild,v 1.8 2007/04/09 18:23:25 nyhm Exp $ - -inherit games - -DESCRIPTION="Quake1 in a dockapp window" -HOMEPAGE="http://www.ne.jp/asahi/linux/timecop/" -SRC_URI="http://www.ne.jp/asahi/linux/timecop/software/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="x86" -IUSE="" - -DEPEND="=x11-libs/gtk+-1.2*" - -src_unpack() { - unpack ${A} - cd "${S}" - sed -i \ - -e '/^CC/d' \ - -e "s:CFLAGS = .*:CFLAGS = ${CFLAGS}:" Makefile \ - || die "sed Makefile failed" -} - -src_install() { - exeinto "$(games_get_libdir)/wmquake" - doexe wmquake || die "doexe failed" - games_make_wrapper wmquake "$(games_get_libdir)/wmquake/wmquake" "${GAMES_DATADIR}/quake1/" - dodoc README* - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - echo - elog "Before you can play, you must make sure" - elog "wmquake can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1" - elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} -- 2.26.2