From a73bf107bb4061a37f33e4c55a93c3228f04ad5f Mon Sep 17 00:00:00 2001 From: James Le Cuirot Date: Sat, 4 May 2019 09:45:21 +0100 Subject: [PATCH] games-fps/doomsday: Rewrite the readme in better English Package-Manager: Portage-2.3.66, Repoman-2.3.12 Signed-off-by: James Le Cuirot --- games-fps/doomsday/doomsday-2.1.1.ebuild | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/games-fps/doomsday/doomsday-2.1.1.ebuild b/games-fps/doomsday/doomsday-2.1.1.ebuild index 5c8767fa7cf3..fac617191958 100644 --- a/games-fps/doomsday/doomsday-2.1.1.ebuild +++ b/games-fps/doomsday/doomsday-2.1.1.ebuild @@ -42,15 +42,7 @@ PDEPEND=" S="${WORKDIR}/${P}/${PN}" -DISABLE_AUTOFORMATTING="yes" - -DOC_CONTENTS=" -You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, HexenDD, -and Doom64 wads to a folder of your choice. Then configure in game -engine where that folder is. This is different than old versions, -which had centralized launchers for each game, and required the -files to be in a specific place -" +DOC_CONTENTS="You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, HexenDD, or Doom64 wads to a folder of your choice and then tell the game engine where that folder is. This is different to older versions, which had separate launchers for each game and required the files to be in a specific place." src_prepare() { cmake-utils_src_prepare -- 2.26.2