From 9d444972d47ed020d3923d33e80006cb51be2723 Mon Sep 17 00:00:00 2001 From: Conrad Kostecki Date: Sat, 7 Dec 2019 01:19:38 +0100 Subject: [PATCH] games-fps/eduke32: restrict tests Instead of running empty tests, restrict them. Package-Manager: Portage-2.3.80, Repoman-2.3.19 Signed-off-by: Conrad Kostecki --- games-fps/eduke32/eduke32-20191204.8360.ebuild | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/games-fps/eduke32/eduke32-20191204.8360.ebuild b/games-fps/eduke32/eduke32-20191204.8360.ebuild index 421ae835da16..58283d8826c5 100644 --- a/games-fps/eduke32/eduke32-20191204.8360.ebuild +++ b/games-fps/eduke32/eduke32-20191204.8360.ebuild @@ -46,7 +46,9 @@ REQUIRED_USE=" vpx? ( opengl ) " -RESTRICT="bindist" +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}" @@ -161,12 +163,6 @@ src_compile() { fi } -src_test() { - # There are no tests - # Instead it tries to build a test game, which does not compile - :; -} - src_install() { dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin -- 2.26.2