From: David Seifert Date: Sun, 26 Nov 2017 12:01:44 +0000 (+0100) Subject: media-libs/libsdl: [QA] Consistent whitespace in metadata.xml X-Git-Url: http://git.tremily.us/gitweb.cgi?a=commitdiff_plain;h=3431cc33c735d52b564adc57c764f983df20c68b;p=gentoo.git media-libs/libsdl: [QA] Consistent whitespace in metadata.xml --- diff --git a/media-libs/libsdl/metadata.xml b/media-libs/libsdl/metadata.xml index aede63475a7b..eef34652c6d4 100644 --- a/media-libs/libsdl/metadata.xml +++ b/media-libs/libsdl/metadata.xml @@ -1,30 +1,30 @@ - - games@gentoo.org - Gentoo Games Project - - -Simple DirectMedia Layer is a cross-platform multimedia library designed -to provide low level access to audio, keyboard, mouse, joystick, 3D -hardware via OpenGL, and 2D video framebuffer. It is used by MPEG -playback software, emulators, and many popular games, including the -award winning Linux port of "Civilization: Call To Power." + + games@gentoo.org + Gentoo Games Project + + + Simple DirectMedia Layer is a cross-platform multimedia library designed + to provide low level access to audio, keyboard, mouse, joystick, 3D + hardware via OpenGL, and 2D video framebuffer. It is used by MPEG + playback software, emulators, and many popular games, including the + award winning Linux port of "Civilization: Call To Power." -Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, -MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also -code, but no official support, for Windows CE, AmigaOS, Dreamcast, -Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS. + Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, + MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also + code, but no official support, for Windows CE, AmigaOS, Dreamcast, + Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS. -SDL is written in C, but works with C++ natively, and has bindings to -several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, -PHP, Pike, Python, and Ruby. - - - Control joystick support (disable at your own risk) - Control audio support (disable at your own risk) - Build with tslib support for touchscreen devices - Control video support (disable at your own risk) - + SDL is written in C, but works with C++ natively, and has bindings to + several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, + PHP, Pike, Python, and Ruby. + + + Control joystick support (disable at your own risk) + Control audio support (disable at your own risk) + Build with tslib support for touchscreen devices + Control video support (disable at your own risk) +