games-strategy/lgeneral: fix campaign mode with patch from Ferenc Erki on bug #580404
authorMichael Sterrett <mr_bones_@gentoo.org>
Tue, 19 Apr 2016 04:59:30 +0000 (00:59 -0400)
committerMichael Sterrett <mr_bones_@gentoo.org>
Tue, 19 Apr 2016 04:59:30 +0000 (00:59 -0400)
Package-Manager: portage-2.2.26

games-strategy/lgeneral/lgeneral-1.3.1-r1.ebuild [new file with mode: 0644]

diff --git a/games-strategy/lgeneral/lgeneral-1.3.1-r1.ebuild b/games-strategy/lgeneral/lgeneral-1.3.1-r1.ebuild
new file mode 100644 (file)
index 0000000..52e2721
--- /dev/null
@@ -0,0 +1,99 @@
+# Copyright 1999-2016 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit eutils autotools gnome2-utils games
+
+MY_P="${P/_/}"
+MY_P="${MY_P/beta/beta-}"
+DESCRIPTION="A Panzer General clone written in SDL"
+HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LGeneral"
+SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.gz
+       mirror://sourceforge/${PN}/pg-data.tar.gz"
+
+LICENSE="GPL-2+"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="nls"
+
+RDEPEND="media-libs/libsdl[sound,video]
+       media-libs/sdl-mixer
+       nls? ( virtual/libintl )"
+DEPEND="${RDEPEND}
+       sys-devel/gettext"
+
+S=${WORKDIR}/${MY_P}
+
+src_prepare() {
+       sed -i \
+               -e '/desktop_DATA/d' \
+               -e '/icon_DATA/d' \
+               Makefile.am || die
+
+       cp /usr/share/gettext/config.rpath .
+       rm -f missing
+       mv configure.in configure.ac
+       eautoreconf
+
+       # Build a temporary lgc-pg that knows about ${WORKDIR}:
+       cp -pPR "${S}" "${WORKDIR}"/tmp-build || die
+       sed -i \
+               -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
+               -e "s:@D@::" \
+               {lgc-pg,src}/misc.c || die
+
+       cd "${WORKDIR}"/tmp-build || die
+       sed -i \
+               -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
+               -e "s:@D@:${D}:" \
+               {lgc-pg,src}/misc.c || die
+}
+
+src_configure() {
+       egamesconf \
+               $(use_enable nls)
+
+       # Build the temporary lgc-pg:
+       cd "${WORKDIR}"/tmp-build || die
+       egamesconf \
+               --disable-nls \
+               --datadir="${D}/${GAMES_DATADIR}"
+}
+
+src_compile() {
+       emake
+
+       # Build the temporary lgc-pg:
+       cd "${WORKDIR}"/tmp-build || die
+       emake
+}
+
+src_install() {
+       default
+       keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain}
+
+       # Generate scenario data:
+       dodir "${GAMES_DATADIR}"/${PN}/gfx/{flags,units,terrain} #413901
+       SDL_VIDEODRIVER=dummy "${WORKDIR}"/tmp-build/lgc-pg/lgc-pg --separate-bridges \
+               -s "${WORKDIR}"/pg-data \
+               -d "${D}/${GAMES_DATADIR}"/${PN} || die
+
+       doicon -s 48 lgeneral.png
+       make_desktop_entry ${PN} LGeneral
+       prepgamesdirs
+}
+
+pkg_preinst() {
+       games_pkg_preinst
+       gnome2_icon_savelist
+}
+
+pkg_postinst() {
+       games_pkg_postinst
+       gnome2_icon_cache_update
+}
+
+pkg_postrm() {
+       gnome2_icon_cache_update
+}