For opengl to work on windows (at least via a mingw-w64 cross-compile)
--enable-loadso is required, as they dlopen opengl32.dll to get a
handle.
Bug: https://bugs.gentoo.org/636542
Signed-off-by: Marty E. Plummer <hanetzer@protonmail.com>
Closes: https://github.com/gentoo/gentoo/pull/4649
$(use_enable threads) \
--enable-timers \
--enable-file \
- --disable-loadso \
+ $(use_enable kernel_Winnt loadso) \
--enable-cpuinfo \
--enable-assembly \
$(use_enable cpu_flags_x86_sse ssemath) \
$(use_enable threads)
--enable-timers
--enable-file
- --disable-loadso
+ $(use_enable kernel_Winnt loadso)
--enable-cpuinfo
--enable-assembly
$(use_enable cpu_flags_x86_sse ssemath)
$(use_enable threads)
--enable-timers
--enable-file
- --disable-loadso
+ $(use_enable kernel_Winnt loadso)
--enable-cpuinfo
--enable-assembly
$(use_enable cpu_flags_x86_sse ssemath)