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games-util/nml: amd64 stable wrt bug #582290
author
Agostino Sarubbo
<ago@gentoo.org>
Fri, 13 May 2016 14:45:06 +0000
(16:45 +0200)
committer
Agostino Sarubbo
<ago@gentoo.org>
Fri, 13 May 2016 14:45:06 +0000
(16:45 +0200)
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="amd64"
Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
games-util/nml/nml-0.4.4.ebuild
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diff --git
a/games-util/nml/nml-0.4.4.ebuild
b/games-util/nml/nml-0.4.4.ebuild
index 56979b798abc79a3d449bf0095a5a1f76c745c24..d3901c02b9ecd3121b8a0fdae38f4214f892d80f 100644
(file)
--- a/
games-util/nml/nml-0.4.4.ebuild
+++ b/
games-util/nml/nml-0.4.4.ebuild
@@
-12,7
+12,7
@@
SRC_URI="http://bundles.openttdcoop.org/nml/releases/${PV}/${P}.tar.gz"
LICENSE="GPL-2+"
SLOT="0"
-KEYWORDS="
~
amd64 ~arm ~ppc ~x86"
+KEYWORDS="amd64 ~arm ~ppc ~x86"
RDEPEND="dev-python/pillow[zlib,${PYTHON_USEDEP}]
dev-python/ply[${PYTHON_USEDEP}]"