games-fps/quakeforge: Remove old
authorDavid Seifert <soap@gentoo.org>
Wed, 20 Dec 2017 21:30:21 +0000 (22:30 +0100)
committerDavid Seifert <soap@gentoo.org>
Thu, 21 Dec 2017 01:43:15 +0000 (02:43 +0100)
Package-Manager: Portage-2.3.16, Repoman-2.3.6

games-fps/quakeforge/quakeforge-0.7.2.ebuild [deleted file]

diff --git a/games-fps/quakeforge/quakeforge-0.7.2.ebuild b/games-fps/quakeforge/quakeforge-0.7.2.ebuild
deleted file mode 100644 (file)
index 1b72873..0000000
+++ /dev/null
@@ -1,122 +0,0 @@
-# Copyright 1999-2016 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils flag-o-matic autotools games
-
-DESCRIPTION="new 3d engine based off of id Softwares's Quake and QuakeWorld game engine"
-HOMEPAGE="http://www.quakeforge.net/"
-SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="cdinstall debug fbcon flac sdl X ncurses png vorbis zlib ipv6 xv dga alsa oss xdg wildmidi"
-RESTRICT="userpriv"
-
-RDEPEND="
-       media-libs/libsamplerate
-       net-misc/curl
-       virtual/opengl
-       png? ( media-libs/libpng:0 )
-       flac? ( media-libs/flac )
-       sdl? ( media-libs/libsdl[video] )
-       X? (
-               x11-libs/libX11
-               x11-libs/libXext
-               x11-libs/libXxf86vm
-       )
-       ncurses? ( sys-libs/ncurses:0 )
-       vorbis? ( media-libs/libogg media-libs/libvorbis )
-       zlib? ( sys-libs/zlib )
-       xv? (
-               x11-libs/libX11
-               x11-libs/libXext
-               x11-libs/libXxf86vm
-       )
-       dga? ( x11-libs/libXxf86dga )
-       alsa? ( media-libs/alsa-lib )
-       wildmidi? ( media-sound/wildmidi )"
-DEPEND="${RDEPEND}
-       cdinstall? ( games-fps/quake1-data )
-       >=sys-devel/bison-2.6
-       sys-devel/flex
-       virtual/pkgconfig"
-
-src_prepare() {
-       epatch "${FILESDIR}"/${P}-gentoo.patch
-       eautoreconf
-       append-cflags -std=gnu89 # build with gcc5 (bug #570392)
-}
-
-src_configure() {
-       local debugopts
-       use debug \
-               && debugopts="--enable-debug --disable-optimize --enable-profile" \
-               || debugopts="--disable-debug --disable-profile"
-
-       local clients=${QF_CLIENTS}
-       use fbcon && clients="${clients},fbdev"
-       use sdl && clients="${clients},sdl"
-       use X && clients="${clients},x11"
-       [ "${clients:0:1}" == "," ] && clients=${clients:1}
-
-       local servers=${QF_SERVERS:-master,nq,qw,qtv}
-
-       local tools=${QF_TOOLS:-all}
-
-       egamesconf \
-               --enable-dependency-tracking \
-               $(use_enable ncurses curses) \
-               $(use_enable vorbis) \
-               $(use_enable png) \
-               $(use_enable zlib) \
-               $(use_with ipv6) \
-               $(use_with fbcon fbdev) \
-               $(use_with X x) \
-               $(use_enable xv vidmode) \
-               $(use_enable dga) \
-               $(use_enable sdl) \
-               --disable-xmms \
-               $(use_enable alsa) \
-               $(use_enable flac) \
-               $(use_enable oss) \
-               $(use_enable xdg) \
-               $(use_enable wildmidi) \
-               --enable-sound \
-               --disable-optimize \
-               --disable-Werror \
-               --without-svga \
-               ${debugopts} \
-               --with-global-cfg="${GAMES_SYSCONFDIR}"/quakeforge.conf \
-               --with-sharepath="${GAMES_DATADIR}"/quake1 \
-               --with-clients=${clients} \
-               --with-servers=${servers} \
-               --with-tools=${tools}
-}
-
-src_install() {
-       emake -j1 DESTDIR="${D}" install
-       mv "${D}/${GAMES_PREFIX}"/include "${D}"/usr/ || die
-       dodoc ChangeLog NEWS TODO
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       # same warning used in quake1 / quakeforge / nprquake-sdl
-       games_pkg_postinst
-       echo
-       elog "Before you can play, you must make sure"
-       elog "${PN} can find your Quake .pak files"
-       elog
-       elog "You have 2 choices to do this"
-       elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1"
-       elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1"
-       elog
-       elog "Example:"
-       elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/"
-       elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak"
-       elog
-       elog "You only need pak0.pak to play the demo version,"
-       elog "the others are needed for registered version"
-}