--- /dev/null
+Fix building with C++14, which errors out due to narrowing conversions.
+See also: https://bugs.gentoo.org/show_bug.cgi?id=592442
+
+Patch by Francesco Turco
+
+--- a/src/gtk/bdiag.xbm
++++ b/src/gtk/bdiag.xbm
+@@ -1,6 +1,6 @@
+ #define bdiag_width 16
+ #define bdiag_height 16
+ static char bdiag_bits[] = {
+- 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04,
+- 0x02, 0x02, 0x01, 0x01, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10,
+- 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01};
++ (char)0x80, (char)0x80, (char)0x40, (char)0x40, (char)0x20, (char)0x20, (char)0x10, (char)0x10, (char)0x08, (char)0x08, (char)0x04, (char)0x04,
++ (char)0x02, (char)0x02, (char)0x01, (char)0x01, (char)0x80, (char)0x80, (char)0x40, (char)0x40, (char)0x20, (char)0x20, (char)0x10, (char)0x10,
++ (char)0x08, (char)0x08, (char)0x04, (char)0x04, (char)0x02, (char)0x02, (char)0x01, (char)0x01};
+--- a/src/gtk/cdiag.xbm
++++ b/src/gtk/cdiag.xbm
+@@ -1,6 +1,6 @@
+ #define cdiag_width 16
+ #define cdiag_height 16
+ static char cdiag_bits[] = {
+- 0x81, 0x81, 0x42, 0x42, 0x24, 0x24, 0x18, 0x18, 0x18, 0x18, 0x24, 0x24,
+- 0x42, 0x42, 0x81, 0x81, 0x81, 0x81, 0x42, 0x42, 0x24, 0x24, 0x18, 0x18,
+- 0x18, 0x18, 0x24, 0x24, 0x42, 0x42, 0x81, 0x81};
++ (char)0x81, (char)0x81, (char)0x42, (char)0x42, (char)0x24, (char)0x24, (char)0x18, (char)0x18, (char)0x18, (char)0x18, (char)0x24, (char)0x24,
++ (char)0x42, (char)0x42, (char)0x81, (char)0x81, (char)0x81, (char)0x81, (char)0x42, (char)0x42, (char)0x24, (char)0x24, (char)0x18, (char)0x18,
++ (char)0x18, (char)0x18, (char)0x24, (char)0x24, (char)0x42, (char)0x42, (char)0x81, (char)0x81};
+--- a/src/gtk/cross.xbm
++++ b/src/gtk/cross.xbm
+@@ -1,6 +1,6 @@
+ #define cross_width 15
+ #define cross_height 15
+ static char cross_bits[] = {
+- 0x84, 0x10, 0x84, 0x10, 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
+- 0x84, 0x10, 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
+- 0xff, 0x7f, 0x84, 0x10, 0x84, 0x10};
++ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
++ (char)0x84, (char)0x10, (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
++ (char)0xff, (char)0x7f, (char)0x84, (char)0x10, (char)0x84, (char)0x10};
+--- a/src/gtk/fdiag.xbm
++++ b/src/gtk/fdiag.xbm
+@@ -1,6 +1,6 @@
+ #define fdiag_width 16
+ #define fdiag_height 16
+ static char fdiag_bits[] = {
+- 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10, 0x20, 0x20,
+- 0x40, 0x40, 0x80, 0x80, 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
+- 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80};
++ (char)0x01, (char)0x01, (char)0x02, (char)0x02, (char)0x04, (char)0x04, (char)0x08, (char)0x08, (char)0x10, (char)0x10, (char)0x20, (char)0x20,
++ (char)0x40, (char)0x40, (char)0x80, (char)0x80, (char)0x01, (char)0x01, (char)0x02, (char)0x02, (char)0x04, (char)0x04, (char)0x08, (char)0x08,
++ (char)0x10, (char)0x10, (char)0x20, (char)0x20, (char)0x40, (char)0x40, (char)0x80, (char)0x80};
+--- a/src/gtk/horiz.xbm
++++ b/src/gtk/horiz.xbm
+@@ -1,6 +1,6 @@
+ #define horiz_width 15
+ #define horiz_height 15
+ static char horiz_bits[] = {
+- 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+- 0x00, 0x00, 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+- 0xff, 0x7f, 0x00, 0x00, 0x00, 0x00};
++ (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00,
++ (char)0x00, (char)0x00, (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00, (char)0x00,
++ (char)0xff, (char)0x7f, (char)0x00, (char)0x00, (char)0x00, (char)0x00};
+--- a/src/gtk/verti.xbm
++++ b/src/gtk/verti.xbm
+@@ -1,6 +1,6 @@
+ #define verti_width 15
+ #define verti_height 15
+ static char verti_bits[] = {
+- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
+- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10,
+- 0x84, 0x10, 0x84, 0x10, 0x84, 0x10};
++ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
++ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10,
++ (char)0x84, (char)0x10, (char)0x84, (char)0x10, (char)0x84, (char)0x10};