games-fps/doomsday: use qmake-utils instead of qt5-build (bug #571918)
authorMichael Sterrett <mr_bones_@gentoo.org>
Thu, 14 Jan 2016 21:11:07 +0000 (16:11 -0500)
committerMichael Sterrett <mr_bones_@gentoo.org>
Thu, 14 Jan 2016 21:28:20 +0000 (16:28 -0500)
Package-Manager: portage-2.2.26

games-fps/doomsday/doomsday-1.15.7.ebuild

index b45373023b05ac4e890c199895b0ae22f3383a36..1b11b67fc5030ccebfcfdf895ba9e79c1a2f8308 100644 (file)
@@ -6,7 +6,7 @@
 
 EAPI=5
 PYTHON_COMPAT=( python2_7 )
-inherit python-r1 eutils qt5-build games
+inherit python-r1 eutils qmake-utils games
 
 DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen"
 HOMEPAGE="http://www.dengine.net/"
@@ -95,8 +95,6 @@ src_prepare() {
                use openal && echo "CONFIG += deng_openal"
 
        } > config_user.pri || die
-
-       qt5-build_src_prepare
 }
 
 #Usage: doom_make_wrapper <name> <game> <icon> <desktop entry title> [args]
@@ -108,12 +106,11 @@ doom_make_wrapper() {
 }
 
 src_configure() {
-       qt5-build_src_configure
+       eqmake5 doomsday.pro
 }
 
 src_install() {
-       qt5-build_src_install
-
+       emake INSTALL_ROOT="${D}" install
        dodoc "${S}"/../README.md
 
        mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die