games-fps/wmquake is gone
authorMichael Sterrett <mr_bones_@gentoo.org>
Thu, 17 Nov 2011 20:54:35 +0000 (20:54 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Thu, 17 Nov 2011 20:54:35 +0000 (20:54 +0000)
games-fps/wmquake/ChangeLog [deleted file]
games-fps/wmquake/Manifest [deleted file]
games-fps/wmquake/metadata.xml [deleted file]
games-fps/wmquake/wmquake-1.1.ebuild [deleted file]

diff --git a/games-fps/wmquake/ChangeLog b/games-fps/wmquake/ChangeLog
deleted file mode 100644 (file)
index 59adc71..0000000
+++ /dev/null
@@ -1,24 +0,0 @@
-# ChangeLog for games-fps/wmquake
-# Copyright 2000-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/wmquake/ChangeLog,v 1.7 2007/03/12 15:47:00 genone Exp $
-
-  12 Mar 2007; Marius Mauch <genone@gentoo.org> wmquake-1.1.ebuild:
-  Replacing einfo with elog
-
-  22 Feb 2007; Piotr JaroszyƄski <peper@gentoo.org> ChangeLog:
-  Transition to Manifest2.
-
-  22 Mar 2006; Michael Sterrett <mr_bones_@gentoo.org> wmquake-1.1.ebuild:
-  fix DEPEND; use user CC instead of hard-coded gcc
-
-  15 Jun 2004; Michael Sterrett <mr_bones_@gentoo.org> wmquake-1.1.ebuild:
-  stablize; use generic src_compile; error check
-
-  26 May 2004; Michael Sterrett <mr_bones_@gentoo.org> wmquake-1.1.ebuild:
-  IUSE; error check sed; tidy
-
-*wmquake-1.1 (13 Mar 2004)
-
-  13 Mar 2004; Chris Gianelloni <wolf31o2@gentoo.org> wmquake-1.1.ebuild:
-  Initial import.  Ebuild submitted by <kamagurka@web.de>.  Closing bug #43621.
-
diff --git a/games-fps/wmquake/Manifest b/games-fps/wmquake/Manifest
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index cdb152c..0000000
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@@ -1,4 +0,0 @@
-DIST wmquake-1.1.tar.bz2 256999 RMD160 52eaba0539d3008ee65c7a3001f576e83993fb95 SHA1 f677c970cdcece1500294186f2045907292b5905 SHA256 b35c1b0e84b99a5325f93f50d6258ee4ebb8faee9ce65e381fd20e190033dff3
-EBUILD wmquake-1.1.ebuild 1444 RMD160 e6b0b35c2d8a610e3a42b3b8174d785020ab5e01 SHA1 ae83c7d74c41c495a2df27b4b5ed7e69d60f05bf SHA256 4adb420b684c0d2506e1251b15a32eb0ca79941b43701405c14b6e9419d6edc3
-MISC ChangeLog 938 RMD160 bd9ffb776cd425b15d92b9f8beb297787f17afdc SHA1 c21c042af8d5ad77b45d76db8ddb2c3bec236183 SHA256 1adb443c73bc9c991e307a8dd99586ff266caa708e89b99758020f40bbe5ddd6
-MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
diff --git a/games-fps/wmquake/metadata.xml b/games-fps/wmquake/metadata.xml
deleted file mode 100644 (file)
index d3c2cc9..0000000
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@@ -1,5 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<herd>games</herd>
-</pkgmetadata>
diff --git a/games-fps/wmquake/wmquake-1.1.ebuild b/games-fps/wmquake/wmquake-1.1.ebuild
deleted file mode 100644 (file)
index 65b98d2..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-# Copyright 1999-2007 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/wmquake/wmquake-1.1.ebuild,v 1.8 2007/04/09 18:23:25 nyhm Exp $
-
-inherit games
-
-DESCRIPTION="Quake1 in a dockapp window"
-HOMEPAGE="http://www.ne.jp/asahi/linux/timecop/"
-SRC_URI="http://www.ne.jp/asahi/linux/timecop/software/${P}.tar.bz2"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="x86"
-IUSE=""
-
-DEPEND="=x11-libs/gtk+-1.2*"
-
-src_unpack() {
-       unpack ${A}
-       cd "${S}"
-       sed -i \
-               -e '/^CC/d' \
-               -e "s:CFLAGS = .*:CFLAGS = ${CFLAGS}:" Makefile \
-               || die "sed Makefile failed"
-}
-
-src_install() {
-       exeinto "$(games_get_libdir)/wmquake"
-       doexe wmquake || die "doexe failed"
-       games_make_wrapper wmquake "$(games_get_libdir)/wmquake/wmquake" "${GAMES_DATADIR}/quake1/"
-       dodoc README*
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-       echo
-       elog "Before you can play, you must make sure"
-       elog "wmquake can find your Quake .pak files"
-       elog
-       elog "You have 2 choices to do this"
-       elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1"
-       elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1"
-       elog
-       elog "Example:"
-       elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/"
-       elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak"
-       elog
-       elog "You only need pak0.pak to play the demo version,"
-       elog "the others are needed for registered version"
-}