games-rpg/dragonhunt: Remove old
authorDavid Seifert <soap@gentoo.org>
Wed, 20 Dec 2017 21:30:26 +0000 (22:30 +0100)
committerDavid Seifert <soap@gentoo.org>
Thu, 21 Dec 2017 01:49:23 +0000 (02:49 +0100)
Package-Manager: Portage-2.3.16, Repoman-2.3.6

games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild [deleted file]

diff --git a/games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild b/games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild
deleted file mode 100644 (file)
index a75bc87..0000000
+++ /dev/null
@@ -1,88 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-PYTHON_COMPAT=( python2_7 )
-inherit eutils python-single-r1 games
-
-MY_P="Dragon_Hunt-${PV}"
-DESCRIPTION="A simple graphical RPG"
-HOMEPAGE="http://emhsoft.com/dh.html"
-SRC_URI="http://emhsoft.com/dh/${MY_P}.tar.gz"
-
-LICENSE="GPL-2 CC-SA-1.0"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-REQUIRED_USE="${PYTHON_REQUIRED_USE}"
-
-DEPEND="${PYTHON_DEPS}"
-RDEPEND="${DEPEND}
-       dev-python/pygame[${PYTHON_USEDEP}]"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
-       games_pkg_setup
-       python-single-r1_pkg_setup
-}
-
-src_prepare() {
-       # Where to look for modules to load.
-       sed -i "s:\.\./modules/:${GAMES_DATADIR}/${PN}/:" \
-               code/g.py \
-               code/map_editor.py \
-               code/rpg.py || die
-
-       # Where to look for keybinding
-       sed -i "s:\.\./settings:${GAMES_SYSCONFDIR}/${PN}/settings:" \
-               code/g.py || die
-
-       # Save games in ~/.${PN}/.
-       sed -i \
-               -e "s:^\(from os import.*\):\1\, environ:" \
-               -e "s:g.mod_dir.*\"/saves/\?\":environ[\"HOME\"] + \"/.${PN}/\":" \
-               code/g.py code/loadgame.py || die
-
-       # Save maps in ~/.
-       sed -i \
-               -e "s:^\(from os import.*\):\1\, environ:" \
-               -e "s:g.mod_dir.*\"map\.txt\":environ[\"HOME\"]\ +\ \"/dh_map.txt\":" \
-               code/map_editor.py || die
-}
-
-src_install() {
-       insinto "${GAMES_DATADIR}"/${PN}
-       doins -r modules/*
-
-       insinto "${GAMES_SYSCONFDIR}"/${PN}
-       doins settings.txt
-
-       insinto "$(games_get_libdir)"/${PN}
-       doins code/*.py
-
-       games_make_wrapper ${PN} "${EPYTHON} ./rpg.py" "$(games_get_libdir)"/${PN}
-       games_make_wrapper ${PN}-mapeditor "${EPYTHON} ./map_editor.py" \
-               "$(games_get_libdir)"/${PN}
-
-       newicon modules/default/images/buttons/icon.png ${PN}.png
-       make_desktop_entry ${PN} "Dragon Hunt"
-       make_desktop_entry ${PN}-mapeditor "Dragon Hunt - Editor"
-
-       dodoc README.txt docs/{Changelog,Items.txt,example_map.txt,tiles.txt}
-       dohtml docs/*.html
-
-       python_optimize "${ED}$(games_get_libdir)"/${PN} \
-               "${ED}${GAMES_DATADIR}/${PN}/Dark Ages/data/make_map.py"
-
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-       echo
-       elog "If you use the map editor then note that maps will be saved as"
-       elog "~/dh_map.txt and must be move to the correct module directory"
-       elog "(within ${GAMES_DATADIR}/${PN}) by hand."
-       echo
-}