Various games on Steam bundle libcrypto, leading to problems when your
GL driver from Mesa also loads a newer and incompatible version. No
problems have been experienced with nettle.
IUSE="${IUSE_VIDEO_CARDS}
bindist +classic d3d9 debug +dri3 +egl +gallium +gbm gcrypt gles1 gles2
- libressl +llvm nettle +nptl opencl osmesa pax_kernel openmax +openssl pic
+ libressl +llvm +nettle +nptl opencl osmesa pax_kernel openmax openssl pic
selinux vaapi valgrind vdpau vulkan wayland xvmc xa kernel_FreeBSD"
REQUIRED_USE="
IUSE="${IUSE_VIDEO_CARDS}
bindist +classic d3d9 debug +dri3 +egl +gallium +gbm gcrypt gles1 gles2
- libressl +llvm nettle +nptl opencl osmesa pax_kernel openmax +openssl pic
+ libressl +llvm +nettle +nptl opencl osmesa pax_kernel openmax openssl pic
selinux vaapi valgrind vdpau vulkan wayland xvmc xa kernel_FreeBSD"
REQUIRED_USE="
<flag name="nettle">Use <pkg>dev-libs/nettle</pkg> for low level sha1 utility functions.</flag>
<flag name="opencl">Enable the Clover Gallium OpenCL state tracker.</flag>
<flag name="openmax">Enable OpenMAX video decode/encode acceleration for Gallium3D.</flag>
- <flag name="openssl">Use <pkg>dev-libs/openssl</pkg> for low level sha1 utility functions.</flag>
+ <flag name="openssl">Use <pkg>dev-libs/openssl</pkg> for low level sha1 utility functions. May cause issues with games from Steam.</flag>
<flag name="openvg">Enable the OpenVG 2D acceleration API for Gallium3D.</flag>
<flag name="osmesa">Build the Mesa library for off-screen rendering.</flag>
<flag name="pax_kernel">Enable if the user plans to run the package under a pax enabled hardened kernel</flag>