--- /dev/null
+From: Julian Ospald <hasufell@gentoo.org>
+Date: Thu Oct 18 14:31:37 UTC 2012
+Subject: build-system
+
+do not rename the target if debug is enabled
+
+--- stratagus_2.2.7.orig/CMakeLists.txt
++++ stratagus_2.2.7.orig/CMakeLists.txt
+@@ -911,10 +911,6 @@
+ add_executable(stratagus WIN32 ${stratagus_SRCS} ${stratagus_HDRS})
+ target_link_libraries(stratagus ${stratagus_LIBS})
+
+-if(CMAKE_BUILD_TYPE STREQUAL "Debug")
+- set_target_properties(stratagus PROPERTIES OUTPUT_NAME stratagus-dbg)
+-endif()
+-
+ if(WIN32 AND MINGW AND ENABLE_STATIC)
+ set_target_properties(stratagus PROPERTIES LINK_FLAGS "${LINK_FLAGS} -static-libgcc -static-libstdc++ -Wl,--stack,10485760")
+ endif()
--- /dev/null
+--- stratagus_2.2.7.orig/CMakeLists.txt
++++ stratagus_2.2.7.orig/CMakeLists.txt
+@@ -1050,7 +1050,7 @@
+ doc/media.html
+ doc/metaserver_protocol.txt
+ doc/README-SDL.txt
+- DESTINATION share/doc/stratagus
++ DESTINATION ${DOCDIR}
+ )
+ install(DIRECTORY doc/graphics doc/scripts ${CMAKE_CURRENT_BINARY_DIR}/doxygen DESTINATION ${DOCDIR})
+ endif(ENABLE_DOC AND DOXYGEN_FOUND)
--- /dev/null
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit cmake-utils eutils games
+
+DESCRIPTION="A realtime strategy game engine"
+HOMEPAGE="https://launchpad.net/stratagus/"
+SRC_URI="https://launchpad.net/stratagus/trunk/2.3/+download/stratagus_${PV}.orig.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="bzip2 debug doc fluidsynth mikmod mng theora vorbis"
+
+RDEPEND="dev-db/sqlite:3
+ >=dev-lang/lua-5:0
+ dev-lua/toluapp
+ media-libs/libpng:0
+ virtual/opengl
+ x11-libs/libX11
+ media-libs/libsdl[sound,opengl,video]
+ sys-libs/zlib
+ bzip2? ( app-arch/bzip2 )
+ fluidsynth? ( media-sound/fluidsynth )
+ mikmod? ( media-libs/libmikmod )
+ mng? ( media-libs/libmng )
+ vorbis? (
+ media-libs/libogg
+ media-libs/libvorbis
+ theora? ( media-libs/libtheora )
+ )"
+DEPEND="${RDEPEND}
+ doc? ( app-doc/doxygen )
+ virtual/pkgconfig"
+
+REQUIRED_USE="theora? ( vorbis )"
+PATCHES=( "${FILESDIR}"/${P}-{debug,doc}.patch )
+
+S=${WORKDIR}/${PN}_${PV}.orig
+
+src_configure() {
+ # there are in-source switches
+ use debug && CMAKE_BUILD_TYPE=Debug
+
+ local mycmakeargs=(
+ -DGAMEDIR="${GAMES_BINDIR}"
+ -DBINDIR="${GAMES_BINDIR}"
+ -DSBINDIR="${GAMES_BINDIR}"
+ -DDOCDIR="/usr/share/doc/${PF}"
+ $(cmake-utils_use_with bzip2)
+ $(cmake-utils_use_enable doc)
+ $(cmake-utils_use_with fluidsynth)
+ $(cmake-utils_use_with mikmod)
+ $(cmake-utils_use_with mng)
+ $(cmake-utils_use_with vorbis OGGVORBIS)
+ $(cmake-utils_use_with theora)
+ -DENABLE_DEV=ON
+ )
+
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ cmake-utils_src_install
+ prepgamesdirs
+}