games-fps/ut2003-data: EAPI=5
authorMichael Sterrett <mr_bones_@gentoo.org>
Tue, 12 Jan 2016 20:20:17 +0000 (15:20 -0500)
committerMichael Sterrett <mr_bones_@gentoo.org>
Tue, 12 Jan 2016 20:51:11 +0000 (15:51 -0500)
Package-Manager: portage-2.2.26

games-fps/ut2003-data/ut2003-data-2107.ebuild

index 78f5c14fb2839506f359a39bd78c7d6df0c09491..0e600f5f2195833efa3a875c245b4b7ab6813621 100644 (file)
@@ -2,6 +2,7 @@
 # Distributed under the terms of the GNU General Public License v2
 # $Id$
 
+EAPI=5
 inherit eutils unpacker cdrom games
 
 DESCRIPTION="Unreal Tournament 2003 - Sequel to the 1999 Game of the Year multi-player first-person shooter"
@@ -31,56 +32,49 @@ pkg_setup() {
 src_unpack() {
        cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \
                Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe
-       unzip "${DISTDIR}"/UT2003CrashFix.zip \
-               || die "unpacking crash-fix"
+       unzip "${DISTDIR}"/UT2003CrashFix.zip || die
 }
 
 src_install() {
        insinto "${dir}"
        # Disk 1
        einfo "Copying files from Disk 1..."
-       doins -r "${CDROM_ROOT}"/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} || die "copying files"
+       doins -r "${CDROM_ROOT}"/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web}
        insinto "${dir}"/System
-       doins -r "${CDROM_ROOT}"/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} || die "copying files"
+       doins -r "${CDROM_ROOT}"/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}}
        insinto "${dir}"/Benchmark/Stuff
-       doins -r "${CDROM_ROOT}"/Benchmark/Stuff/* || die "copying benchmark files"
+       doins -r "${CDROM_ROOT}"/Benchmark/Stuff/*
        cdrom_load_next_cd
 
        # Disk 2
        insinto "${dir}"
        einfo "Copying files from Disk 2..."
-       doins -r "${CDROM_ROOT}"/{Music,Sounds,StaticMeshes,Textures} \
-               || die "copying files"
+       doins -r "${CDROM_ROOT}"/{Music,Sounds,StaticMeshes,Textures}
        cdrom_load_next_cd
 
        # Disk 3
        einfo "Copying files from Disk 3..."
-       doins -r "${CDROM_ROOT}"/Sounds || die "copying files"
+       doins -r "${CDROM_ROOT}"/Sounds
 
        # TODO: move this to src_unpack, where it belongs
-       unpack_makeself "${CDROM_ROOT}"/linux_installer.sh \
-               || die "unpacking linux installer"
-       tar xf "${S}"/ut2003lnxbins.tar \
-               || die "unpacking original binaries/libraries"
+       unpack_makeself "${CDROM_ROOT}"/linux_installer.sh || die
+       tar xf "${S}"/ut2003lnxbins.tar || die
 
        # create empty files in Benchmark
        for j in {CSVs,Logs,Results} ; do
-               mkdir -p "${Ddir}"/Benchmark/${j} || die "creating folders"
-               touch "${Ddir}"/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files"
+               mkdir -p "${Ddir}"/Benchmark/${j} || die
+               touch "${Ddir}"/Benchmark/${j}/DO_NOT_DELETE.ME || die
        done
 
        # Cleaning up our installation
-       rm "${Ddir}"/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \
-               || die "deleting ini files"
-       rm -f "${Ddir}"/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched"
-       rm -rf "${Ddir}"/Web/ServerAdmin || die "deleting server admin web pages"
-       rm -f "${Ddir}"/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch"
-       rm -f "${Ddir}"/System/{UWeb,XAdmin}.{int,u} || die "removing patched files"
-       rm -f "${Ddir}"/System/GamePlay.{det,itt,u} || die "patch files removal"
-       rm -f "${Ddir}"/System/XMaps.{det,est} "${Ddir}"/System/Xweapons.itt \
-               || die "removing unused files"
-       rm -f "${Ddir}"/System/Manifest.int "${Ddir}"/System/Packages.md5 \
-               || die "cleanup"
+       rm "${Ddir}"/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini || die
+       rm -f "${Ddir}"/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die
+       rm -rf "${Ddir}"/Web/ServerAdmin || die
+       rm -f "${Ddir}"/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die
+       rm -f "${Ddir}"/System/{UWeb,XAdmin}.{int,u} || die
+       rm -f "${Ddir}"/System/GamePlay.{det,itt,u} || die
+       rm -f "${Ddir}"/System/XMaps.{det,est} "${Ddir}"/System/Xweapons.itt || die
+       rm -f "${Ddir}"/System/Manifest.int "${Ddir}"/System/Packages.md5 || die
 
        # install extra help files
        insinto "${dir}"/Help
@@ -95,13 +89,12 @@ src_install() {
        doins "${S}"/eula/License.int
 
        # copying extra/updater
-       doins -r "${S}"/{extras,updater} || die "copying extras/updater"
-       rm -f "${Ddir}"/updater/update || die "removing update"
+       doins -r "${S}"/{extras,updater}
+       rm -f "${Ddir}"/updater/update || die
 
        # copy libraries
        exeinto "${dir}"/System
-       doexe "${S}"/System/libSDL-1.2.so.0 \
-               || die "copying libSDL"
+       doexe "${S}"/System/libSDL-1.2.so.0 || die
 
        # uncompressing files
        einfo "Uncompressing files... this may take a while..."
@@ -131,13 +124,13 @@ q
 EOT
 
        # Here we apply fix for bug #54726
-       dosed "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
-               "${dir}"/System/Default.ini
+       sed -i -e "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
+               "${Ddir}"/System/Default.ini || die
 
        # now, since these files are coming off a cd, the times/sizes/md5sums wont
        # be different ... that means portage will try to unmerge some files (!)
        # we run touch on ${D} so as to make sure portage doesnt do any such thing
-       find "${Ddir}" -exec touch '{}' \;
+       find "${Ddir}" -exec touch '{}' + || die
 
        prepgamesdirs
 }