games-emulation/sdlmame: really disable BGFX (exposed in bug #570702)
authorMichael Sterrett <mr_bones_@gentoo.org>
Sat, 9 Jan 2016 06:09:25 +0000 (01:09 -0500)
committerMichael Sterrett <mr_bones_@gentoo.org>
Sat, 9 Jan 2016 07:04:53 +0000 (02:04 -0500)
Package-Manager: portage-2.2.26

games-emulation/sdlmame/sdlmame-0.168.ebuild

index 346fdc4c4186e0efc3041b05701cee206b4fe33c..299d20b8d67d74a16ba5fb15476834a6aac5d98a 100644 (file)
@@ -120,7 +120,7 @@ src_compile() {
                OVERRIDE_CC=$(tc-getCC) \
                OVERRIDE_CXX=$(tc-getCXX) \
                OVERRIDE_LD=$(tc-getCXX) \
-               USE_BGFX= \
+               USE_BGFX=0 \
                ARCH= \
                        emake "$@" \
                                AR=$(tc-getAR)