games-fps/gzdoom: Drop old
authorWilliam Breathitt Gray <vilhelm.gray@gmail.com>
Sat, 31 Aug 2019 11:25:49 +0000 (20:25 +0900)
committerJames Le Cuirot <chewi@gentoo.org>
Thu, 5 Sep 2019 20:20:28 +0000 (21:20 +0100)
Package-Manager: Portage-2.3.73, Repoman-2.3.17
Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com>
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
games-fps/gzdoom/Manifest
games-fps/gzdoom/files/gzdoom-4.1.3-fluidsynth2.patch [deleted file]
games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch [deleted file]
games-fps/gzdoom/gzdoom-4.1.3.ebuild [deleted file]

index d7ccd5b9e28b0466acc5dc4b9fbbeec27a0d50d8..1a1880d95654f27cc2c770ca05f8b9e3da9165a1 100644 (file)
@@ -1,2 +1 @@
-DIST gzdoom-4.1.3.tar.gz 13084313 BLAKE2B d082efacc99264eff92f51dac1a4ff742ee00c65fec769cd143e1ffa7a1527060735efc7325a5fd5d0950bdce52cf28941837c1a32e3e88483ece574de1fba64 SHA512 16d3db1320eaaf39477971e3724228850abe216fa792d79e288f3551ab635344c22699c10ccf9e7da4dc49543e1b5ff8be7f0053b79dc53e274e33cc17a667ac
 DIST gzdoom-4.2.0.tar.gz 13482879 BLAKE2B 5c68718b840ce00a752179b4c735f064ed2ea669eff5e4bd71e3ccea3bb9af238287ddffc297cbfbe6069c658ec1d203b73790c973f836f8aa9ba33ac3ec2803 SHA512 07ad674eb22eb1388a5e3a6bd91d769fef90cb52728034e30d2967c484acaa41cfc7fc9ed486f4dbd0e86ea4d32bbafde402b771fc2fceb0708551328ef08f0d
diff --git a/games-fps/gzdoom/files/gzdoom-4.1.3-fluidsynth2.patch b/games-fps/gzdoom/files/gzdoom-4.1.3-fluidsynth2.patch
deleted file mode 100644 (file)
index 1ae12a8..0000000
+++ /dev/null
@@ -1,28 +0,0 @@
-From: Jan Engelhardt <jengelh@inai.de>
-Date: 2018-10-16 14:29:56.900427855 +0200
-
-Make the build work with fluidsynth 2.x.
-
----
- src/sound/mididevices/music_fluidsynth_mididevice.cpp |    5 ++++-
- 1 file changed, 4 insertions(+), 1 deletion(-)
-
-Index: gzdoom-3.6.0/src/sound/mididevices/music_fluidsynth_mididevice.cpp
-===================================================================
---- gzdoom-3.6.0.orig/src/sound/mididevices/music_fluidsynth_mididevice.cpp
-+++ gzdoom-3.6.0/src/sound/mididevices/music_fluidsynth_mididevice.cpp
-@@ -78,10 +78,13 @@ extern "C" unsigned __stdcall GetSystemD
- #define FLUID_CHORUS_DEFAULT_LEVEL 2.0f
- #define FLUID_CHORUS_DEFAULT_SPEED 0.3f
- #define FLUID_CHORUS_DEFAULT_DEPTH 8.0f
--#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE
- #endif
-+#ifndef FLUID_CHORUS_DEFAULT_TYPE
-+#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE
-+#endif
-+
- // TYPES -------------------------------------------------------------------
- // EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
diff --git a/games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch b/games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch
deleted file mode 100644 (file)
index 1fe0b99..0000000
+++ /dev/null
@@ -1,34 +0,0 @@
-From 2d1c7ba17cac3ccd201e77ad01a9dd06ab22cb2e Mon Sep 17 00:00:00 2001
-From: William Breathitt Gray <vilhelm.gray@gmail.com>
-Date: Thu, 13 Jun 2019 18:01:08 +0900
-Subject: [PATCH] Install soundfonts and WOPL/WOPN banks
-
-The INSTALL_SOUNDFONT_PATH cache entry is used to configure the
-installation directory.
----
- src/CMakeLists.txt | 9 +++++++++
- 1 file changed, 9 insertions(+)
-
-diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
-index 0bb16f39e..4ff15062d 100644
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -1451,6 +1451,15 @@ add_custom_command(TARGET zdoom POST_BUILD
-       ${CMAKE_SOURCE_DIR}/fm_banks/gs-by-papiezak-and-sneakernets.wopn $<TARGET_FILE_DIR:zdoom>/fm_banks/gs-by-papiezak-and-sneakernets.wopn
- )
-+if( WIN32 )
-+      set( INSTALL_SOUNDFONT_PATH . CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." )
-+else()
-+      set( INSTALL_SOUNDFONT_PATH share/games/doom CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." )
-+endif()
-+install(FILES "${PROJECT_BINARY_DIR}/soundfonts" "${PROJECT_BINARY_DIR}/fm_banks"
-+              DESTINATION ${INSTALL_SOUNDFONT_PATH}
-+              COMPONENT "Soundfont resources")
-+
- if( CMAKE_COMPILER_IS_GNUCXX )
-       # GCC misoptimizes this file
-       set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
--- 
-2.21.0
-
diff --git a/games-fps/gzdoom/gzdoom-4.1.3.ebuild b/games-fps/gzdoom/gzdoom-4.1.3.ebuild
deleted file mode 100644 (file)
index 242bd4e..0000000
+++ /dev/null
@@ -1,62 +0,0 @@
-# Copyright 1999-2019 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-inherit cmake-utils desktop xdg
-
-DESCRIPTION="A modder-friendly OpenGL source port based on the DOOM engine"
-HOMEPAGE="https://zdoom.org"
-SRC_URI="https://github.com/coelckers/${PN}/archive/g${PV}.tar.gz -> ${P}.tar.gz"
-
-LICENSE="BSD BZIP2 DUMB-0.9.3 GPL-3 LGPL-3 MIT"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="gtk gtk2 openmp"
-
-DEPEND="
-       media-libs/libsdl2[opengl]
-       media-libs/libsndfile
-       media-libs/openal
-       media-sound/fluidsynth:=
-       media-sound/mpg123
-       sys-libs/zlib
-       virtual/jpeg:0
-       gtk? (
-               gtk2? ( x11-libs/gtk+:2 )
-               !gtk2? ( x11-libs/gtk+:3 )
-       )"
-RDEPEND="${DEPEND}"
-
-S="${WORKDIR}/${PN}-g${PV}"
-PATCHES=(
-       "${FILESDIR}/${P}-fluidsynth2.patch"
-       "${FILESDIR}/${P}-install_soundfonts.patch"
-)
-
-src_prepare() {
-       rm -rf docs/licenses || die
-       cmake-utils_src_prepare
-}
-
-src_configure() {
-       local mycmakeargs=(
-               -DINSTALL_DOCS_PATH="${EPREFIX}/usr/share/doc/${PF}"
-               -DINSTALL_PK3_PATH="${EPREFIX}/usr/share/doom"
-               -DINSTALL_SOUNDFONT_PATH="${EPREFIX}/usr/share/doom"
-               -DDYN_FLUIDSYNTH=OFF
-               -DDYN_OPENAL=OFF
-               -DDYN_SNDFILE=OFF
-               -DDYN_MPG123=OFF
-               -DNO_GTK="$(usex !gtk)"
-               -DNO_OPENAL=OFF
-               -DNO_OPENMP="$(usex !openmp)"
-       )
-       cmake-utils_src_configure
-}
-
-src_install() {
-       newicon src/posix/zdoom.xpm "${PN}.xpm"
-       make_desktop_entry "${PN}" "GZDoom" "${PN}" "Game;ActionGame"
-       cmake-utils_src_install
-}