<name>Gentoo Games Project</name>
</maintainer>
<longdescription>
-SDLMAME is a port of the popular MAME[tm]. There are a few principles that guide it's development:
+SDLMAME is a port of the popular MAME[tm].
-1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as
-possible to the base Win32 code. This means we can track changes faster than larger more conventional
-ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major
-app only needs to be done once per application, and it then applies across many operating systems. If
-you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may
-encounter it on.
+There are a few principles that guide its development:
-2) MAME developers are important. By keeping quickly up to date, we make it easy for people on
-non-Windows platforms to make and submit changes to the core MAME code, and we offer native
-implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X.
+1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
+as few changes as possible to the base Win32 code. This means we can track
+changes faster than larger more conventional ports such as MacMAME, and we also
+maintain what I call "Firefox compatibility" where learning a major app only
+needs to be done once per application, and it then applies across many
+operating systems. If you can use the command-line Win32 MAME, you already know
+how to use SDLMAME on any platform you may encounter it on.
+
+2) MAME developers are important. By keeping quickly up to date, we make it
+easy for people on non-Windows platforms to make and submit changes to the core
+MAME code, and we offer native implementations of MAME's multi-window GUI
+debugger on both Linux/Unix and Mac OS X.
</longdescription>
<use>
<flag name="arcade">Enable the Multiple Arcade Machine Emulator for arcade games support</flag>