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games-fps/quake3-lrctf: amd64 stable wrt bug #573720
author
Agostino Sarubbo
<ago@gentoo.org>
Sat, 13 Feb 2016 15:29:05 +0000
(16:29 +0100)
committer
Agostino Sarubbo
<ago@gentoo.org>
Sat, 13 Feb 2016 15:29:05 +0000
(16:29 +0100)
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="amd64"
Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
games-fps/quake3-lrctf/quake3-lrctf-1.1.ebuild
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diff --git
a/games-fps/quake3-lrctf/quake3-lrctf-1.1.ebuild
b/games-fps/quake3-lrctf/quake3-lrctf-1.1.ebuild
index 1eae0ac9282f62f860b5958f30d6c9199c7d215e..a1d3bc305c279cdce5df8ac90b3bfd2e91eb605a 100644
(file)
--- a/
games-fps/quake3-lrctf/quake3-lrctf-1.1.ebuild
+++ b/
games-fps/quake3-lrctf/quake3-lrctf-1.1.ebuild
@@
-13,5
+13,5
@@
HOMEPAGE="http://www.lrctf.com/"
SRC_URI="http://lrctf.com/release/LRCTF_Q3A_v${PV}_full.zip"
LICENSE="LRCTF"
-KEYWORDS="
~
amd64 ~ppc ~x86"
+KEYWORDS="amd64 ~ppc ~x86"
IUSE="dedicated opengl"