games-emulation/yabause: Drop 0.9.14
authorAndreas Sturmlechner <asturm@gentoo.org>
Sun, 15 Jul 2018 18:02:18 +0000 (20:02 +0200)
committerAndreas Sturmlechner <asturm@gentoo.org>
Sun, 15 Jul 2018 19:27:56 +0000 (21:27 +0200)
Package-Manager: Portage-2.3.42, Repoman-2.3.9

games-emulation/yabause/Manifest
games-emulation/yabause/files/yabause-0.9.14-RWX.patch [deleted file]
games-emulation/yabause/files/yabause-0.9.14-cmake.patch [deleted file]
games-emulation/yabause/metadata.xml
games-emulation/yabause/yabause-0.9.14.ebuild [deleted file]

index 8ed7ece13ec2d8875bf6ca76430520508a792f66..a6ca4ffbdf51df55b021950dfa5a6cf93d583cc7 100644 (file)
@@ -1,2 +1 @@
-DIST yabause-0.9.14.tar.gz 1662762 BLAKE2B 83f3bcdf8d513a87ed596171cfc1768cdb1cd2f3329766b92ef2e94f176fbafe16ac4970c5515e5d12537b20bd6473b209b1ec6090a07d6d1521b7d2094957ed SHA512 8b14d9146cf12d104fcf43369cd949f1f47e7891a54241914f6141facf871bcc158f4e80a8c5b61fdeefe6f1b8d425ff301ba653df134a030c323c9e3ccf3a58
 DIST yabause-0.9.15.tar.gz 2481650 BLAKE2B c211f4372c1cb3c8dc757d60b2106898a637c6852c19856d3cb619fed4a04788d70c132ff78be4382e67c7ce368b8939c039d057c4597e27e4349c7caa01950d SHA512 f7e992e3326e68aca1c0ce6dd0d382eea00cd3e47492c045d17526909356198448c533b00568af3ab311307e6b3d47a28708a8c0ff74e5b6c98d62da8c01a3c7
diff --git a/games-emulation/yabause/files/yabause-0.9.14-RWX.patch b/games-emulation/yabause/files/yabause-0.9.14-RWX.patch
deleted file mode 100644 (file)
index 8022be9..0000000
+++ /dev/null
@@ -1,24 +0,0 @@
---- yabause-0.9.13.orig/src/sh2_dynarec/linkage_x64.s
-+++ yabause-0.9.13/src/sh2_dynarec/linkage_x64.s
-@@ -747,3 +747,11 @@
-       ret
-       /* Set breakpoint here for debugging */
-       .size   breakpoint, .-breakpoint
-+
-+#if defined(__linux__) && defined(__ELF__)
-+.section .note.GNU-stack,"",%progbits
-+#endif
-+
-+#if defined(__linux__) && defined(__ELF__)
-+.section .note.GNU-stack,"",%progbits
-+#endif
---- yabause-0.9.13.orig/src/sh2_dynarec/linkage_x86.s
-+++ yabause-0.9.13/src/sh2_dynarec/linkage_x86.s
-@@ -743,3 +743,7 @@
-       ret
-       /* Set breakpoint here for debugging */
-       .size   breakpoint, .-breakpoint
-+
-+#if defined(__linux__) && defined(__ELF__)
-+.section .note.GNU-stack,"",%progbits
-+#endif
diff --git a/games-emulation/yabause/files/yabause-0.9.14-cmake.patch b/games-emulation/yabause/files/yabause-0.9.14-cmake.patch
deleted file mode 100644 (file)
index a126c01..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
---- yabause-0.9.13.orig/l10n/CMakeLists.txt
-+++ yabause-0.9.13/l10n/CMakeLists.txt
-@@ -2,9 +2,12 @@
- set(LANGS de es fr it lt nl pt pt_BR sv)
-+# paths
-+set(TRANSDIR "share/yabause/yts" CACHE STRING "dir to translation files")
-+
- if (UNIX AND NOT APPLE)
-     foreach(LANG ${LANGS})
--          install(FILES "yabause_${LANG}.yts" DESTINATION "share/yabause/yts" RENAME "${LANG}.yts")
-+          install(FILES "yabause_${LANG}.yts" DESTINATION ${TRANSDIR} RENAME "${LANG}.yts")
-     endforeach()
- elseif (WIN32)
-     foreach(LANG ${LANGS})
---- yabause-0.9.13.orig/src/gtk/CMakeLists.txt
-+++ yabause-0.9.13/src/gtk/CMakeLists.txt
-@@ -59,7 +59,10 @@
- yab_port_success(yabause-gtk)
- configure_file(yabause.desktop.in ${YAB_PORT_NAME}.desktop)
--install(TARGETS yabause-gtk DESTINATION "bin")
-+# paths
-+set(BINDIR "bin" CACHE STRING "dir to binary")
-+
-+install(TARGETS yabause-gtk DESTINATION ${BINDIR})
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${YAB_PORT_NAME}.desktop DESTINATION "share/applications")
- install(FILES "doc/yabause.1" DESTINATION "${YAB_MAN_DIR}/man1" RENAME "${YAB_PORT_NAME}.1")
- install(FILES "yabause.png" DESTINATION "share/pixmaps")
---- yabause-0.9.13.orig/src/qt/CMakeLists.txt
-+++ yabause-0.9.13/src/qt/CMakeLists.txt
-@@ -237,6 +237,9 @@
- yab_port_success(yabause-qt)
- configure_file(yabause.desktop.in ${YAB_PORT_NAME}.desktop)
-+# paths
-+set(BINDIR "bin" CACHE STRING "dir to binary")
-+
- if (WIN32)
-       install(TARGETS yabause-qt DESTINATION ".")
-       if (GLUT_FOUND)
-@@ -277,7 +280,7 @@
-               endif()
-       endif ()
- else ()
--      install(TARGETS yabause-qt DESTINATION "bin")
-+      install(TARGETS yabause-qt DESTINATION ${BINDIR})
-       install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${YAB_PORT_NAME}.desktop DESTINATION "share/applications")
-       install(FILES "doc/yabause.1" DESTINATION "${YAB_MAN_DIR}/man1" RENAME "${YAB_PORT_NAME}.1")
-       install(FILES "resources/icons/yabause.png" DESTINATION "share/pixmaps")
index 518c975f9d26536ac87912306957375faeb9416c..10b6034ed44a2552f9ac9b947049f252f8bba1a1 100644 (file)
@@ -5,9 +5,6 @@
                <email>games@gentoo.org</email>
                <name>Gentoo Games Project</name>
        </maintainer>
-       <use>
-               <flag name="pic">disable optimized assembly code that is not PIC friendly</flag>
-       </use>
        <upstream>
                <remote-id type="sourceforge">yabause</remote-id>
        </upstream>
diff --git a/games-emulation/yabause/yabause-0.9.14.ebuild b/games-emulation/yabause/yabause-0.9.14.ebuild
deleted file mode 100644 (file)
index b13959e..0000000
+++ /dev/null
@@ -1,73 +0,0 @@
-# Copyright 1999-2017 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils cmake-utils games
-
-DESCRIPTION="A Sega Saturn emulator"
-HOMEPAGE="http://yabause.org/"
-SRC_URI="mirror://sourceforge/${PN}/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="openal opengl pic qt5 sdl"
-
-# x11-libs/libXrandr is an automagic dep
-# qt5 over qt4 and libsdl2 over libsdl is
-# also done automatically.  Send patches
-# upstream to make the choices explicit.
-RDEPEND="
-       x11-libs/libXrandr
-       openal? ( media-libs/openal )
-       opengl? (
-               media-libs/freeglut
-               virtual/glu
-               virtual/opengl
-       )
-       qt5? (
-               dev-qt/qtcore:5
-               dev-qt/qtwidgets:5
-               opengl? ( dev-qt/qtopengl:5 )
-       )
-       !qt5? (
-               dev-libs/glib:2
-               x11-libs/gtk+:2
-               x11-libs/gtkglext
-       )
-       sdl? ( media-libs/libsdl2[opengl?,video] )"
-DEPEND="${RDEPEND}
-       virtual/pkgconfig"
-
-PATCHES=(
-       "${FILESDIR}"/${P}-RWX.patch
-       "${FILESDIR}"/${P}-cmake.patch
-)
-
-src_prepare() {
-       cmake-utils_src_prepare
-}
-
-src_configure() {
-       local mycmakeargs=(
-               -DBINDIR="${GAMES_BINDIR}"
-               -DTRANSDIR="${GAMES_DATADIR}"/${PN}/yts
-               -DYAB_OPTIMIZATION=""
-               $(cmake-utils_use sdl YAB_WANT_SDL)
-               $(cmake-utils_use openal YAB_WANT_OPENAL)
-               $(cmake-utils_use opengl YAB_WANT_OPENGL)
-               $(cmake-utils_use !pic SH2_DYNAREC)
-               -DYAB_PORTS=$(usex qt5 "qt" "gtk")
-       )
-       cmake-utils_src_configure
-}
-
-src_compile() {
-       cmake-utils_src_compile
-}
-
-src_install() {
-       cmake-utils_src_install
-       dodoc AUTHORS ChangeLog GOALS README README.LIN
-       prepgamesdirs
-}