version bump
authorMichael Sterrett <mr_bones_@gentoo.org>
Mon, 3 Mar 2008 02:15:53 +0000 (02:15 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Mon, 3 Mar 2008 02:15:53 +0000 (02:15 +0000)
Package-Manager: portage-2.1.4.4

games-fps/nexuiz/ChangeLog
games-fps/nexuiz/Manifest
games-fps/nexuiz/nexuiz-2.4.ebuild [new file with mode: 0644]

index cd9297af91f72e0544bccc03ea9f4ca5a8bb8aa8..375e7592ee1badf0cfcedf909969f5311117f219 100644 (file)
@@ -1,6 +1,11 @@
 # ChangeLog for games-fps/nexuiz
-# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.24 2007/10/14 14:26:50 corsair Exp $
+# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.25 2008/03/03 02:15:53 mr_bones_ Exp $
+
+*nexuiz-2.4 (03 Mar 2008)
+
+  03 Mar 2008; Michael Sterrett <mr_bones_@gentoo.org> +nexuiz-2.4.ebuild:
+  version bump
 
   14 Oct 2007; Markus Rothe <corsair@gentoo.org> nexuiz-2.3.ebuild:
   Stable on amd64; bug #194529
index 59c130a35103420373386b648640458effe01831..f2362404a012ca86d6999fc7e3f35418f83065fa 100644 (file)
@@ -1,5 +1,7 @@
 DIST nexmappack_r2.zip 113533483 RMD160 8fbf25ba69ecbaa8170aa468d29ee2f04df5b7f4 SHA1 9d6780822bd682346e74b83e72fafbad45b1ad38 SHA256 15088c7632e0b4f487c789fba4296f44ef5a5d83b51adcb9e603e289e5b8241e
 DIST nexuiz-23.zip 286217879 RMD160 287b89bcffa4fe5d72d2b14eda45169f86220fc3 SHA1 ec7c7d85d69bb101b4281cfb7847547bae08bc81 SHA256 232c08f3e0fa67ca3fd63995d3f6c88cbb9f771c96d4159c085151906cc43074
+DIST nexuiz-24.zip 380347457 RMD160 058ffe5065148c918c7d4f3858ce62524cf173fa SHA1 63092fc40f41ced4eee9dc15a263113a45c253b9 SHA256 35c6972583f872794b8636bf0a0e23b336b70bdd6a6dc2624fb86e2abf6c30f4
 EBUILD nexuiz-2.3.ebuild 3196 RMD160 a0f606dd3220be7796dc3b887679d0fd463f6cd1 SHA1 3ba0b4edb1d0c3a053043531fd898fadfbcaf2a7 SHA256 9c2ff90a4d21a24befec3734c8c9d70e2a79f13b6d64b051446ae4c6ffb1f4ec
-MISC ChangeLog 3500 RMD160 3437d3eae62419746b990531010689df5d6436d4 SHA1 bc0a92e5a0fb7003f4a8df9c0099993d37899da8 SHA256 c31b2d12c4d6dde59ae24045c8d26c558a9d96ccf1d88ccff0fc9e20cb11b7aa
+EBUILD nexuiz-2.4.ebuild 3205 RMD160 a2b6213db3c18f4ada7cb40126b628651379ebae SHA1 013ba69b720585739d11bab5e639da90a13a745e SHA256 868da63208248ba5589c8ccefbf4e42eeb2874f93c82cd2eb168fed8cdf16c29
+MISC ChangeLog 3620 RMD160 bee9961604661b322c16bf896960075a7e846145 SHA1 e884bb8a46f42709b4d490bb41845534961a087b SHA256 687cce336ba6c40e3d406b9c3930db4b643ffb1cac4629eaab3cfe75d9ff91e9
 MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
diff --git a/games-fps/nexuiz/nexuiz-2.4.ebuild b/games-fps/nexuiz/nexuiz-2.4.ebuild
new file mode 100644 (file)
index 0000000..1cc7a24
--- /dev/null
@@ -0,0 +1,127 @@
+# Copyright 1999-2008 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.ebuild,v 1.1 2008/03/03 02:15:53 mr_bones_ Exp $
+
+inherit eutils toolchain-funcs games
+
+MY_PN=Nexuiz
+MY_P=${PN}-${PV//./}
+MAPS=nexmappack_r2
+DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
+HOMEPAGE="http://www.nexuiz.com/"
+SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
+       maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="alsa dedicated maps opengl sdl"
+
+UIRDEPEND="alsa? ( media-libs/alsa-lib )
+       media-libs/libogg
+       media-libs/libvorbis
+       x11-libs/libX11
+       x11-libs/libXau
+       x11-libs/libXdmcp
+       x11-libs/libXext
+       x11-libs/libXxf86dga
+       x11-libs/libXxf86vm"
+UIDEPEND="x11-proto/xextproto
+       x11-proto/xf86dgaproto
+       x11-proto/xf86vidmodeproto
+       x11-proto/xproto"
+RDEPEND="media-libs/jpeg
+       net-misc/curl
+       sdl? ( media-libs/libsdl ${UIRDEPEND} )
+       opengl? ( virtual/opengl ${UIRDEPEND} )
+       !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )"
+DEPEND="${RDEPEND}
+       app-arch/unzip
+       sdl? ( media-libs/libsdl ${UIDEPEND} )
+       opengl? ( virtual/opengl ${UIDEPEND} )
+       !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )"
+
+S=${WORKDIR}/darkplaces
+
+src_unpack() {
+       unpack ${MY_P}.zip
+
+       local f
+       for f in "${MY_PN}"/sources/*.zip ; do
+               unpack ./${f}
+       done
+
+       if use maps ; then
+               cd "${WORKDIR}"/${MY_PN}
+               unpack ${MAPS}.zip
+       fi
+
+       cd "${S}"
+       # Make the game automatically look in the correct data directory
+       sed -i "s:gamedirname1:\"${PN}\":" fs.c \
+               || die "sed fs.c failed"
+
+       sed -i \
+               -e "/^CC=/s:gcc:$(tc-getCC):" \
+               -e "s/-O2/${CFLAGS}/" \
+               -e "/-lm/s:$: ${LDFLAGS}:" \
+               -e 's/strip/true/' \
+               makefile.inc \
+               || die "sed makefile.inc failed"
+
+       # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work
+       sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \
+               || die "sed makefile failed"
+
+       if ! use alsa ; then
+               sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \
+                       || die "sed makefile failed"
+       fi
+}
+
+src_compile() {
+       if use opengl || (! use dedicated && ! use sdl) ; then
+               emake cl-${PN} || die "emake cl-${PN} failed"
+       fi
+
+       if use sdl ; then
+               emake sdl-${PN} || die "emake sdl-${PN} failed"
+       fi
+
+       if use dedicated ; then
+               emake sv-${PN} || die "emake sv-${PN} failed"
+       fi
+}
+
+src_install() {
+       if use opengl || use sdl || ! use dedicated ; then
+               newicon darkplaces72x72.png ${PN}.png
+       fi
+
+       if use opengl || (! use dedicated && ! use sdl) ; then
+               dogamesbin ${PN}-glx || die "dogamesbin glx failed"
+               make_desktop_entry ${PN}-glx "Nexuiz (GLX)"
+               dosym ${PN}-glx "${GAMES_BINDIR}"/${PN}
+       fi
+
+       if use sdl ; then
+               dogamesbin ${PN}-sdl || die "dogamesbin sdl failed"
+               make_desktop_entry ${PN}-sdl "Nexuiz (SDL)"
+               use opengl || dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN}
+       fi
+
+       if use dedicated ; then
+               dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed"
+       fi
+
+       cd "${WORKDIR}"/${MY_PN}
+       insinto "${GAMES_DATADIR}"/quake1/${PN}
+       doins -r data/* || die "doins data failed"
+
+       dodoc Docs/*.txt
+       dohtml Docs/*.{htm,html}
+       docinto server
+       dodoc Docs/server/*.{cfg,txt}
+
+       prepgamesdirs
+}