games.eclass: use group 0 to fix building on BSD systems #562262
authorMike Frysinger <vapier@gentoo.org>
Sun, 11 Oct 2015 08:07:46 +0000 (04:07 -0400)
committerMike Frysinger <vapier@gentoo.org>
Sun, 11 Oct 2015 08:07:51 +0000 (04:07 -0400)
eclass/games.eclass

index 03421b332e7611a841e2c8b999abbb5734dec333..7d231e186cc9142259a39a517b762fb963155b50 100644 (file)
@@ -247,14 +247,14 @@ prepgamesdirs() {
                        find "${D}/${dir}" -type f -print0 | xargs -0 chmod $mode
 
                        # common trees should not be games owned #264872 #537580
-                       fowners root:root "${dir}"
+                       fowners root:0 "${dir}"
                        fperms 755 "${dir}"
                        if [[ ${dir} == "${GAMES_PREFIX}" \
                                                || ${dir} == "${GAMES_PREFIX_OPT}" ]] ; then
                                for d in $(get_libdir) bin ; do
                                        # check if dirs exist to avoid "nonfatal" option
                                        if [[ -e ${D}/${dir}/${d} ]] ; then
-                                               fowners root:root "${dir}/${d}"
+                                               fowners root:0 "${dir}/${d}"
                                                fperms 755 "${dir}/${d}"
                                        fi
                                done