games-arcade/monster-masher: Fix building with latest glibmm/libsigc++
authorPacho Ramos <pacho@gentoo.org>
Wed, 23 Dec 2015 19:49:10 +0000 (20:49 +0100)
committerPacho Ramos <pacho@gentoo.org>
Wed, 23 Dec 2015 20:38:04 +0000 (21:38 +0100)
Package-Manager: portage-2.2.26

games-arcade/monster-masher/monster-masher-1.8.1-r2.ebuild

index 1f8d1a361325dead5c9725542c14d94f95808983..869764161630df046cc29aa45c8d8d338aef9b92 100644 (file)
@@ -5,7 +5,7 @@
 EAPI=5
 GCONF_DEBUG="no"
 
-inherit autotools eutils gnome2
+inherit autotools eutils flag-o-matic gnome2
 
 DESCRIPTION="Squash the monsters with your levitation worker gnome"
 HOMEPAGE="http://people.iola.dk/olau/monster-masher/"
@@ -41,6 +41,8 @@ src_prepare() {
        # build with newer glib - bug #424313
        sed -i -e 's:glib/gtypes:glib:' src/pixbuf-drawing.hpp || die
 
+       append-cxxflags -std=c++11
+
        eautoreconf
        gnome2_src_prepare
 }