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games-emulation/sdlmame: amd64 stable wrt bug #571336
author
Agostino Sarubbo
<ago@gentoo.org>
Fri, 15 Jan 2016 09:01:45 +0000
(10:01 +0100)
committer
Agostino Sarubbo
<ago@gentoo.org>
Fri, 15 Jan 2016 09:01:45 +0000
(10:01 +0100)
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="amd64"
Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
games-emulation/sdlmame/sdlmame-0.168.ebuild
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diff --git
a/games-emulation/sdlmame/sdlmame-0.168.ebuild
b/games-emulation/sdlmame/sdlmame-0.168.ebuild
index 299d20b8d67d74a16ba5fb15476834a6aac5d98a..1bec2da7df850f45173baf6a74be8c2c37220393 100644
(file)
--- a/
games-emulation/sdlmame/sdlmame-0.168.ebuild
+++ b/
games-emulation/sdlmame/sdlmame-0.168.ebuild
@@
-14,7
+14,7
@@
SRC_URI="https://github.com/mamedev/mame/releases/download/mame${MY_PV}/mame${MY
LICENSE="XMAME"
SLOT="0"
-KEYWORDS="
~
amd64 ~x86"
+KEYWORDS="amd64 ~x86"
IUSE="X alsa +arcade debug +mess opengl tools"
REQUIRED_USE="|| ( arcade mess )
debug? ( X )"