games-fps/eduke32: X support in SDL is not really required
authorJames Le Cuirot <chewi@gentoo.org>
Sat, 9 Mar 2019 22:50:12 +0000 (22:50 +0000)
committerJames Le Cuirot <chewi@gentoo.org>
Sat, 9 Mar 2019 22:50:39 +0000 (22:50 +0000)
I've just tested under Wayland.

Package-Manager: Portage-2.3.62, Repoman-2.3.12
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
games-fps/eduke32/eduke32-20190304.7392.ebuild

index e7737aa24b82784d29267b74f8717a1b4c134d17..b4a97498c3e43991fcc71084010ef7bb37a3940d 100644 (file)
@@ -50,7 +50,7 @@ REQUIRED_USE="
 S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}"
 
 MY_DEPEND_RDEPEND="
-       media-libs/libsdl2[joystick,opengl?,sound,video,X]
+       media-libs/libsdl2[joystick,opengl?,sound,video]
        media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?]
        sys-libs/zlib:=
        flac? ( media-libs/flac )