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games-fps/eduke32: X support in SDL is not really required
author
James Le Cuirot
<chewi@gentoo.org>
Sat, 9 Mar 2019 22:50:12 +0000
(22:50 +0000)
committer
James Le Cuirot
<chewi@gentoo.org>
Sat, 9 Mar 2019 22:50:39 +0000
(22:50 +0000)
I've just tested under Wayland.
Package-Manager: Portage-2.3.62, Repoman-2.3.12
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
games-fps/eduke32/eduke32-20190304.7392.ebuild
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diff --git
a/games-fps/eduke32/eduke32-20190304.7392.ebuild
b/games-fps/eduke32/eduke32-20190304.7392.ebuild
index e7737aa24b82784d29267b74f8717a1b4c134d17..b4a97498c3e43991fcc71084010ef7bb37a3940d 100644
(file)
--- a/
games-fps/eduke32/eduke32-20190304.7392.ebuild
+++ b/
games-fps/eduke32/eduke32-20190304.7392.ebuild
@@
-50,7
+50,7
@@
REQUIRED_USE="
S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}"
MY_DEPEND_RDEPEND="
- media-libs/libsdl2[joystick,opengl?,sound,video
,X
]
+ media-libs/libsdl2[joystick,opengl?,sound,video]
media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?]
sys-libs/zlib:=
flac? ( media-libs/flac )