games-action/trine-enchanted-edition: Use our SDL with SDL_DYNAMIC_API
authorJames Le Cuirot <chewi@gentoo.org>
Wed, 31 Oct 2018 21:35:57 +0000 (21:35 +0000)
committerJames Le Cuirot <chewi@gentoo.org>
Wed, 31 Oct 2018 21:53:11 +0000 (21:53 +0000)
commitbc136377c77f0ea077c87592f911b4683da94331
tree83d689893102f88de2e7c417212a1fb92b70babc
parent268f83efeec126f67884036fa67bd72e1c069872
games-action/trine-enchanted-edition: Use our SDL with SDL_DYNAMIC_API

This is a magic environment variable that allows us to bypass the
static version of SDL 2 that the game was built with.

Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Package-Manager: Portage-2.3.51, Repoman-2.3.11
games-action/trine-enchanted-edition/trine-enchanted-edition-2.12.508-r1.ebuild [moved from games-action/trine-enchanted-edition/trine-enchanted-edition-2.12.508.ebuild with 81% similarity]