dev-games/ogre: 1.10.12 version bump
authorSven Eden <yamakuzure@gmx.net>
Mon, 6 Aug 2018 06:11:24 +0000 (08:11 +0200)
committerAndreas Sturmlechner <asturm@gentoo.org>
Fri, 7 Sep 2018 11:22:49 +0000 (13:22 +0200)
commit758ad2b0cd811e2340786b0eb12346872ee2cc4c
tree3df6c6df7f4f693a0576f0432804f82a642cbb81
parenta6f449ec039fc985e019f3ce917dcb9ddef0e011
dev-games/ogre: 1.10.12 version bump

The latest stable release of the Ogre-1.10.x series comes with a largely
overhauled ebuild regarding its USE flags and the Ogre configuration.

 * Either USE flag gles2, opengl or both must be selected now.
 * Removed gles3 and gl3pus USE flugs, as they are implied now.
 * USE flag "egl" added to select egl over glx.
 * Users can now select whether Ogre shall include support for a GL
   state cache or not.
 * The behavior of the Ogre resource manager can now be selected.
 * Added a patch to unbundle TinyXML again. Upstream removed that possibility.

Bug: https://bugs.gentoo.org/647266
Package-Manager: Portage-2.3.48, Repoman-2.3.10
dev-games/ogre/Manifest
dev-games/ogre/files/ogre-1.10.12-use_system_tinyxml.patch [new file with mode: 0644]
dev-games/ogre/metadata.xml
dev-games/ogre/ogre-1.10.12.ebuild [new file with mode: 0644]