games-engines/gargoyle: fix build on recent GCC, ebuild improvements
authorNikos Chantziaras <realnc@gmail.com>
Wed, 4 Jul 2018 17:03:20 +0000 (20:03 +0300)
committerTony Vroon <chainsaw@gentoo.org>
Fri, 13 Jul 2018 10:49:16 +0000 (11:49 +0100)
commit052aafb60214cbf224df6ae71dd16eec51f7dffc
tree6f8510f6780ef1f7abde0a759e097a7023085931
parent424ab08f0e139226daea9ac2834555b65544f84f
games-engines/gargoyle: fix build on recent GCC, ebuild improvements

Bumped EAPI, removed the use of games.eclass, fixed a runtime error due
to a no longer needed sed, create relative instead of absolute symlinks.
Revbump due to a file location change.

Closes: https://bugs.gentoo.org/642996
Package-Manager: Portage-2.3.42, Repoman-2.3.9
Closes: https://github.com/gentoo/gentoo/pull/9052
Closes: https://bugs.gentoo.org/642996
games-engines/gargoyle/gargoyle-2011.1-r1.ebuild [moved from games-engines/gargoyle/gargoyle-2011.1.ebuild with 78% similarity]