From d37063f3b9288e68c300be7548ace8bebdbd3b12 Mon Sep 17 00:00:00 2001 From: Michael Sterrett Date: Wed, 14 Mar 2007 02:16:29 +0000 Subject: [PATCH] remove games-fps/quake1 masked since (17 Jun 2006) --- games-fps/quake1/ChangeLog | 37 ------- games-fps/quake1/Manifest | 46 -------- games-fps/quake1/files/digest-quake1-2.40-r1 | 3 - games-fps/quake1/files/fix-sys_printf.patch | 22 ---- games-fps/quake1/files/gentoo-paths.patch | 32 ------ games-fps/quake1/files/makefile-cflags.patch | 16 --- .../quake1/files/makefile-path-fixes.patch | 36 ------- games-fps/quake1/files/makefile-sedable.patch | 36 ------- games-fps/quake1/metadata.xml | 5 - games-fps/quake1/quake1-2.40-r1.ebuild | 102 ------------------ 10 files changed, 335 deletions(-) delete mode 100644 games-fps/quake1/ChangeLog delete mode 100644 games-fps/quake1/Manifest delete mode 100644 games-fps/quake1/files/digest-quake1-2.40-r1 delete mode 100644 games-fps/quake1/files/fix-sys_printf.patch delete mode 100644 games-fps/quake1/files/gentoo-paths.patch delete mode 100644 games-fps/quake1/files/makefile-cflags.patch delete mode 100644 games-fps/quake1/files/makefile-path-fixes.patch delete mode 100644 games-fps/quake1/files/makefile-sedable.patch delete mode 100644 games-fps/quake1/metadata.xml delete mode 100644 games-fps/quake1/quake1-2.40-r1.ebuild diff --git a/games-fps/quake1/ChangeLog b/games-fps/quake1/ChangeLog deleted file mode 100644 index e2ca9d27aba1..000000000000 --- a/games-fps/quake1/ChangeLog +++ /dev/null @@ -1,37 +0,0 @@ -# ChangeLog for games-fps/quake1 -# Copyright 2000-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/ChangeLog,v 1.11 2007/03/12 14:46:02 genone Exp $ - - 12 Mar 2007; Marius Mauch quake1-2.40-r1.ebuild: - Replacing einfo with elog - - 21 Feb 2007; Piotr Jaroszyński ChangeLog: - Transition to Manifest2. - - 05 Dec 2006; Chris Gianelloni quake1-2.40-r1.ebuild: - Removing old virtual/x11 dependency. - - 15 Mar 2006; Chris Gianelloni quake1-2.40-r1.ebuild: - Changed to use idsoftware thirdpartymirror and also closing bug #124327. - - 17 May 2005; Chris Gianelloni quake1-2.40-r1.ebuild: - Cleanup for bug #92745. - -*quake1-2.40-r1 (28 Dec 2004) - - 28 Dec 2004; Mike Frysinger +files/gentoo-paths.patch, - +files/makefile-cflags.patch, -files/makefile-gcc2-cflags.patch, - -files/makefile-gcc3-cflags.patch, +quake1-2.40-r1.ebuild, - -quake1-2.40.ebuild: - Make sure the game can find the data files #58849 by Olivier. - - 20 Nov 2004; Michael Sterrett quake1-2.40.ebuild: - tidy; error check - - 27 May 2004; Michael Sterrett quake1-2.40.ebuild: - use fixup - -*quake1-2.40 (14 Jul 2003) - - 14 Jul 2003; Mike Frysinger : - Initial import. Ebuild submitted by me. diff --git a/games-fps/quake1/Manifest b/games-fps/quake1/Manifest deleted file mode 100644 index 85e538e38d50..000000000000 --- a/games-fps/quake1/Manifest +++ /dev/null @@ -1,46 +0,0 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA1 - -AUX fix-sys_printf.patch 512 RMD160 c7144e07887a44a38ed95c4bb8dd75537e6d1dfd SHA1 4fb637aa29c768305fcbec10749af582b86d82a6 SHA256 1962412ac87b1a02b5558ae8ac0bd226e9267f0e255aa2bda43a5600645031ea -MD5 fa192953363978707a7f5d8d3e42c943 files/fix-sys_printf.patch 512 -RMD160 c7144e07887a44a38ed95c4bb8dd75537e6d1dfd files/fix-sys_printf.patch 512 -SHA256 1962412ac87b1a02b5558ae8ac0bd226e9267f0e255aa2bda43a5600645031ea files/fix-sys_printf.patch 512 -AUX gentoo-paths.patch 1183 RMD160 309f98d7e2aa1764f6fc911067e9bd189bc1f4bb SHA1 a218ffdbce9cecc94457b9226828a4cec284feaf SHA256 38edbf6560e81b105ac9b1e59c4c575db678d787c3104bb7eb5b3a984359275d -MD5 976762754aa92b2d6db912e4414ddf3b files/gentoo-paths.patch 1183 -RMD160 309f98d7e2aa1764f6fc911067e9bd189bc1f4bb files/gentoo-paths.patch 1183 -SHA256 38edbf6560e81b105ac9b1e59c4c575db678d787c3104bb7eb5b3a984359275d files/gentoo-paths.patch 1183 -AUX makefile-cflags.patch 709 RMD160 bee9c482c65aa0eef83b09f11834fcd8baab32aa SHA1 52c344e0dffe2598152749d14d37213bd35c85bc SHA256 b8babe0d21d3a1086523afb92826f25fc32998a209bec46c5b9fa22803d8423a -MD5 b74e563d08363b8b88127fffaefb5944 files/makefile-cflags.patch 709 -RMD160 bee9c482c65aa0eef83b09f11834fcd8baab32aa files/makefile-cflags.patch 709 -SHA256 b8babe0d21d3a1086523afb92826f25fc32998a209bec46c5b9fa22803d8423a files/makefile-cflags.patch 709 -AUX makefile-path-fixes.patch 1539 RMD160 3242e8f52138317a09ce4273f20c7ccce604d107 SHA1 57ed742804aa0aa904ab88ba859fdd52a118c869 SHA256 aee91e7015d00332d442cc04540c41796ccc73e53732898f364a463219b6476e -MD5 6a5b3a494d26b4f1b8d1063f9a0aa6e4 files/makefile-path-fixes.patch 1539 -RMD160 3242e8f52138317a09ce4273f20c7ccce604d107 files/makefile-path-fixes.patch 1539 -SHA256 aee91e7015d00332d442cc04540c41796ccc73e53732898f364a463219b6476e files/makefile-path-fixes.patch 1539 -AUX makefile-sedable.patch 1064 RMD160 fd62ad84ab3b56f76886add7f89203ad6f5ea4e0 SHA1 e1fdf1ce5944ef7906c52658d2b8f0978e01e62e SHA256 b05646dd2eb350f0f6fa565fa6fb4181348faee60a5bba213109d31733482fdd -MD5 6f4c55f7cf280c7c87e1e5a20934b813 files/makefile-sedable.patch 1064 -RMD160 fd62ad84ab3b56f76886add7f89203ad6f5ea4e0 files/makefile-sedable.patch 1064 -SHA256 b05646dd2eb350f0f6fa565fa6fb4181348faee60a5bba213109d31733482fdd files/makefile-sedable.patch 1064 -DIST q1source.zip 3211531 RMD160 57a750e8644116d0d07a273ea6ad0b6d3071c89f SHA1 1f607e549c6aa3921797e51b7d2038e95116c989 SHA256 eb2f09f2432bcd4f5d64e7a29ae211c069c1110c7c5598fec135f6c3514ae39c -EBUILD quake1-2.40-r1.ebuild 3080 RMD160 8418d4f71a13c8d7e9c9fdcd3f732914544a7cbc SHA1 2c0eca96f674d2fb537197510e708e7bc7488cd4 SHA256 113de9a3819b56db6a2014bec3b0cc25dc77341ec3ed867bd9671314937874be -MD5 7f39b4286afefc601e5637dc63c4847a quake1-2.40-r1.ebuild 3080 -RMD160 8418d4f71a13c8d7e9c9fdcd3f732914544a7cbc quake1-2.40-r1.ebuild 3080 -SHA256 113de9a3819b56db6a2014bec3b0cc25dc77341ec3ed867bd9671314937874be quake1-2.40-r1.ebuild 3080 -MISC ChangeLog 1403 RMD160 b225f994826449e97605139223acdb95271a5fae SHA1 f74ef1e33fe177709d90a81d82bd198d9acc1d60 SHA256 94c40e09f91a0966a25fbda67d7a7906a2351cec028d75742c4ef64ac64d4028 -MD5 f4aada676b3c6926ee150e9bc8099830 ChangeLog 1403 -RMD160 b225f994826449e97605139223acdb95271a5fae ChangeLog 1403 -SHA256 94c40e09f91a0966a25fbda67d7a7906a2351cec028d75742c4ef64ac64d4028 ChangeLog 1403 -MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 -MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158 -SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158 -MD5 865e93323da48e02c6478e657e024c63 files/digest-quake1-2.40-r1 220 -RMD160 9a2cec13335cf7849d2f475e9a49b68307c79fdd files/digest-quake1-2.40-r1 220 -SHA256 c053f1159b0c3f14dd157a1ea61b419b8e0aea5c2ba6ffc8ac9b72141483ff9e files/digest-quake1-2.40-r1 220 ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.2 (GNU/Linux) - -iD8DBQFF9Wiq6J2i8a8J4okRAhjxAKCThJDCnEdmJym+5NuBty/yqFoZEQCcD2l1 -HT2vKdClKxZsJL3DBYMNuzo= -=fTHc ------END PGP SIGNATURE----- diff --git a/games-fps/quake1/files/digest-quake1-2.40-r1 b/games-fps/quake1/files/digest-quake1-2.40-r1 deleted file mode 100644 index 6ba96f391e1e..000000000000 --- a/games-fps/quake1/files/digest-quake1-2.40-r1 +++ /dev/null @@ -1,3 +0,0 @@ -MD5 70a802bd815a61a99e6c1c9a4eaeb0f2 q1source.zip 3211531 -RMD160 57a750e8644116d0d07a273ea6ad0b6d3071c89f q1source.zip 3211531 -SHA256 eb2f09f2432bcd4f5d64e7a29ae211c069c1110c7c5598fec135f6c3514ae39c q1source.zip 3211531 diff --git a/games-fps/quake1/files/fix-sys_printf.patch b/games-fps/quake1/files/fix-sys_printf.patch deleted file mode 100644 index a36b2add0df2..000000000000 --- a/games-fps/quake1/files/fix-sys_printf.patch +++ /dev/null @@ -1,22 +0,0 @@ ---- WinQuake/sys_linux.c -+++ WinQuake/sys_linux.c -@@ -86,7 +86,7 @@ - void Sys_Printf (char *fmt, ...) - { - va_list argptr; -- char text[1024]; -+ char text[4096]; - unsigned char *p; - - va_start (argptr,fmt); ---- QW/client/sys_linux.c -+++ QW/client/sys_linux.c -@@ -141,7 +141,7 @@ - void Sys_Error (char *error, ...) - { - va_list argptr; -- char string[1024]; -+ char string[4096]; - - // change stdin to non blocking - fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); diff --git a/games-fps/quake1/files/gentoo-paths.patch b/games-fps/quake1/files/gentoo-paths.patch deleted file mode 100644 index e54b0a42242b..000000000000 --- a/games-fps/quake1/files/gentoo-paths.patch +++ /dev/null @@ -1,32 +0,0 @@ ---- WinQuake/common.c.orig 2004-12-28 01:13:18.982915064 -0500 -+++ WinQuake/common.c 2004-12-28 01:16:01.038278904 -0500 -@@ -1775,11 +1775,16 @@ - // start up with GAMENAME by default (id1) - // - COM_AddGameDirectory (va("%s/"GAMENAME, basedir) ); -+ COM_AddGameDirectory (va("GENTOO_DATADIR/"GAMENAME) ); - -- if (COM_CheckParm ("-rogue")) -+ if (COM_CheckParm ("-rogue")) { - COM_AddGameDirectory (va("%s/rogue", basedir) ); -- if (COM_CheckParm ("-hipnotic")) -+ COM_AddGameDirectory (va("GENTOO_DATADIR/rogue") ); -+ } -+ if (COM_CheckParm ("-hipnotic")) { - COM_AddGameDirectory (va("%s/hipnotic", basedir) ); -+ COM_AddGameDirectory (va("GENTOO_DATADIR/hipnotic") ); -+ } - - // - // -game ---- QW/client/common.c.orig 2004-12-28 01:20:42.280523584 -0500 -+++ QW/client/common.c 2004-12-28 01:21:14.960555464 -0500 -@@ -1845,6 +1845,8 @@ - // - COM_AddGameDirectory (va("%s/id1", com_basedir) ); - COM_AddGameDirectory (va("%s/qw", com_basedir) ); -+ COM_AddGameDirectory (va("GENTOO_DATADIR/id1", com_basedir) ); -+ COM_AddGameDirectory (va("GENTOO_DATADIR/qw", com_basedir) ); - - // any set gamedirs will be freed up to here - com_base_searchpaths = com_searchpaths; diff --git a/games-fps/quake1/files/makefile-cflags.patch b/games-fps/quake1/files/makefile-cflags.patch deleted file mode 100644 index 9829ba7ffbfe..000000000000 --- a/games-fps/quake1/files/makefile-cflags.patch +++ /dev/null @@ -1,16 +0,0 @@ ---- WinQuake/Makefile.orig 2003-07-14 15:13:27.000000000 -0400 -+++ WinQuake/Makefile 2003-07-14 15:17:10.000000000 -0400 -@@ -39,3 +39,3 @@ - BASE_CFLAGS=-Dstricmp=strcasecmp --RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \ -+RELEASE_CFLAGS=$(BASE_CFLAGS) GENTOO_CFLAGS \ - -fomit-frame-pointer -fexpensive-optimizations ---- QW/Makefile.orig 2003-07-14 15:13:12.000000000 -0400 -+++ QW/Makefile 2003-07-14 15:15:41.000000000 -0400 -@@ -45,5 +45,3 @@ - else --RELEASE_CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \ -- -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \ -- -malign-jumps=2 -malign-functions=2 -+RELEASE_CFLAGS=$(BASE_CFLAGS) GENTOO_CFLAGS - endif diff --git a/games-fps/quake1/files/makefile-path-fixes.patch b/games-fps/quake1/files/makefile-path-fixes.patch deleted file mode 100644 index 862234e55f86..000000000000 --- a/games-fps/quake1/files/makefile-path-fixes.patch +++ /dev/null @@ -1,36 +0,0 @@ ---- WinQuake/Makefile.orig 2003-07-14 15:13:27.000000000 -0400 -+++ WinQuake/Makefile 2003-07-14 15:17:10.000000000 -0400 -@@ -27,4 +27,4 @@ - --MOUNT_DIR=/grog/Projects/WinQuake --MASTER_DIR=/grog/Projects/QuakeMaster -+MOUNT_DIR=../WinQuake -+MASTER_DIR=../QuakeMaster - MESA_DIR=/usr/local/src/Mesa-2.6 -@@ -35,3 +35,3 @@ - --EGCS=/usr/local/egcs-1.1.2/bin/gcc -+EGCS=gcc - CC=$(EGCS) -@@ -47,5 +47,5 @@ - --MESAGLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl -+MESAGLLDFLAGS=-L/usr/X11R6/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl - TDFXGLLDFLAGS=-L$(TDFXGL_DIR)/release$(ARCH)$(GLIBC) -l3dfxgl -lglide2x -ldl --GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm -+GLLDFLAGS=-L/usr/X11R6/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm - GLCFLAGS=-DGLQUAKE -I$(MESA_DIR)/include -I/usr/include/glide ---- QW/Makefile.orig 2003-07-14 15:13:12.000000000 -0400 -+++ QW/Makefile 2003-07-14 15:15:41.000000000 -0400 -@@ -29,3 +29,3 @@ - --MAINDIR=/grog/Projects/QW -+MAINDIR=../QW - -@@ -54,4 +54,4 @@ - XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext --GL_SVGA_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3.0/lib -lm -lMesaGL -lglide2x -lX11 -lXext -lvga --GL_X11_LDFLAGS=-L/usr/X11/lib -L/usr/local/src/Mesa-3.0/lib -lm -lGL -lX11 -lXext -+GL_SVGA_LDFLAGS=-L/usr/X11R6/lib -L/usr/local/src/Mesa-3.0/lib -lm -lMesaGL -lglide2x -lX11 -lXext -lvga -+GL_X11_LDFLAGS=-L/usr/X11R6/lib -L/usr/local/src/Mesa-3.0/lib -lm -lGL -lX11 -lXext - diff --git a/games-fps/quake1/files/makefile-sedable.patch b/games-fps/quake1/files/makefile-sedable.patch deleted file mode 100644 index ab7533d96e62..000000000000 --- a/games-fps/quake1/files/makefile-sedable.patch +++ /dev/null @@ -1,36 +0,0 @@ ---- WinQuake/Makefile.orig 2003-07-14 15:13:27.000000000 -0400 -+++ WinQuake/Makefile 2003-07-14 15:43:31.000000000 -0400 -@@ -64,11 +64,12 @@ - # SETUP AND BUILD - ############################################################################# - --TARGETS=$(BUILDDIR)/bin/squake \ -- $(BUILDDIR)/bin/glquake \ -- $(BUILDDIR)/bin/glquake.glx \ -- $(BUILDDIR)/bin/glquake.3dfxgl \ -- $(BUILDDIR)/bin/quake.x11 -+TARGETS=\ -+ $(BUILDDIR)/bin/squake \ -+ $(BUILDDIR)/bin/glquake \ -+ $(BUILDDIR)/bin/glquake.glx \ -+ $(BUILDDIR)/bin/glquake.3dfxgl \ -+ $(BUILDDIR)/bin/quake.x11 - # $(BUILDDIR)/bin/unixded - - build_debug: ---- QW/Makefile.orig 2003-07-14 15:13:12.000000000 -0400 -+++ QW/Makefile 2003-07-14 15:44:00.000000000 -0400 -@@ -71,7 +71,12 @@ - TARGETS=$(BUILDDIR)/qwsv - #$(BUILDDIR)/qwcl.x11 - else --TARGETS=$(BUILDDIR)/qwsv $(BUILDDIR)/qwcl $(BUILDDIR)/qwcl.x11 $(BUILDDIR)/glqwcl $(BUILDDIR)/glqwcl.glx -+TARGETS=\ -+ $(BUILDDIR)/qwsv \ -+ $(BUILDDIR)/qwcl \ -+ $(BUILDDIR)/qwcl.x11 \ -+ $(BUILDDIR)/glqwcl \ -+ $(BUILDDIR)/glqwcl.glx - endif - - build_debug: diff --git a/games-fps/quake1/metadata.xml b/games-fps/quake1/metadata.xml deleted file mode 100644 index d3c2cc926f0b..000000000000 --- a/games-fps/quake1/metadata.xml +++ /dev/null @@ -1,5 +0,0 @@ - - - -games - diff --git a/games-fps/quake1/quake1-2.40-r1.ebuild b/games-fps/quake1/quake1-2.40-r1.ebuild deleted file mode 100644 index ea9a95f13121..000000000000 --- a/games-fps/quake1/quake1-2.40-r1.ebuild +++ /dev/null @@ -1,102 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/quake1-2.40-r1.ebuild,v 1.9 2007/03/12 14:46:02 genone Exp $ - -inherit eutils games - -DESCRIPTION="The original Quake engine straight from id !" -HOMEPAGE="http://www.idsoftware.com/games/quake/quake/" -SRC_URI="mirror://idsoftware/source/q1source.zip" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="-*" -IUSE="cdinstall X opengl svga 3dfx" - -RDEPEND="X? ( x11-libs/libX11 ) - opengl? ( virtual/opengl ) - svga? ( media-libs/svgalib ) - 3dfx? ( media-libs/glide-v3 )" -DEPEND="${RDEPEND} - cdinstall? ( games-fps/quake1-data ) - app-arch/unzip" - -S=${WORKDIR} - -pkg_setup() { - games_pkg_setup - echo - ewarn "You probably want games-fps/quakeforge if you're" - ewarn "looking for a quake1 client ..." - ebeep - epause -} - -src_unpack() { - unpack ${A} - - epatch "${FILESDIR}"/fix-sys_printf.patch - - mv WinQuake/Makefile{.linuxi386,} - mv QW/Makefile{.Linux,} - - epatch "${FILESDIR}"/makefile-path-fixes.patch - epatch "${FILESDIR}"/gentoo-paths.patch - sed -i -e "s:GENTOO_DATADIR:${GAMES_DATADIR}/quake1:" \ - {QW/client,WinQuake}/common.c || die "setting data paths" - - epatch "${FILESDIR}"/makefile-cflags.patch - sed -i "s:GENTOO_CFLAGS:${CFLAGS} -DGL_EXT_SHARED=1:" {WinQuake,QW}/Makefile - - cp QW/client/glquake.h{,.orig} - (echo "#define APIENTRY";cat QW/client/glquake.h.orig) > QW/client/glquake.h - - epatch "${FILESDIR}"/makefile-sedable.patch - if ! use 3dfx ; then - sed -i 's:^ $(BUILDDIR)/bin/glquake ::' WinQuake/Makefile - sed -i 's:^ $(BUILDDIR)/bin/glquake.3dfxgl ::' WinQuake/Makefile - sed -i 's:^ $(BUILDDIR)/glqwcl ::' QW/Makefile - fi - if ! use X ; then - sed -i 's:^ $(BUILDDIR)/bin/quake.x11 ::' WinQuake/Makefile - sed -i 's:^ $(BUILDDIR)/qwcl.x11 ::' QW/Makefile - fi - if ! use opengl ; then - sed -i 's:^ $(BUILDDIR)/bin/quake.glx ::' WinQuake/Makefile - sed -i 's:^ $(BUILDDIR)/glqwcl.glx ::' QW/Makefile - fi - if ! use svga ; then - sed -i 's:^ $(BUILDDIR)/bin/squake ::' WinQuake/Makefile - sed -i 's:^ $(BUILDDIR)/qwcl ::' QW/Makefile - fi -} - -src_compile() { - emake -j1 -C "${S}"/WinQuake build_release || die "failed to build WinQuake" - emake -j1 -C "${S}"/QW build_release || die "failed to build QW" -} - -src_install() { - dogamesbin WinQuake/release*/bin/* QW/release*/*qw* || die "dogamesbin failed" - dodoc readme.txt {WinQuake,QW}/*.txt - prepgamesdirs -} - -pkg_postinst() { - # same warning used in quake1 / quakeforge / nprquake-sdl - games_pkg_postinst - echo - elog "Before you can play, you must make sure" - elog "${PN} can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1" - elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} -- 2.26.2