From: Chris Gianelloni Date: Wed, 29 Nov 2006 23:39:26 +0000 (+0000) Subject: Version bump to 1.34_rc3. X-Git-Url: http://git.tremily.us/?a=commitdiff_plain;h=af9f4a0554e36cc95e5a6e72301a239b0320c246;p=gentoo.git Version bump to 1.34_rc3. Package-Manager: portage-2.1.2_rc2-r2 --- diff --git a/games-fps/quake3/ChangeLog b/games-fps/quake3/ChangeLog index 06842cbe6478..b4331c15fe23 100644 --- a/games-fps/quake3/ChangeLog +++ b/games-fps/quake3/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/quake3 # Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.44 2006/10/25 16:08:29 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.45 2006/11/29 23:39:26 wolf31o2 Exp $ + +*quake3-1.34_rc3 (29 Nov 2006) + + 29 Nov 2006; Chris Gianelloni + +quake3-1.34_rc3.ebuild: + Version bump to 1.34_rc3. 25 Oct 2006; Chris Gianelloni -quake3-1.34_alpha789.ebuild: diff --git a/games-fps/quake3/Manifest b/games-fps/quake3/Manifest index 5ced26912de5..79b2d4fdd982 100644 --- a/games-fps/quake3/Manifest +++ b/games-fps/quake3/Manifest @@ -2,18 +2,23 @@ Hash: SHA1 DIST ioquake3_1.34-rc2.tar.bz2 3126480 RMD160 690b2ddb08cdf33e60280938dde73ac7cae26e9f SHA1 deae207454fa81c4acc500bfb43422983b2b9493 SHA256 8990959e6f175669e4d9f338a176debc03456ddecd9f32319fea4b4831107552 +DIST ioquake3_1.34-rc3.tar.bz2 3147694 RMD160 b270cd43a4f9f2700715cbd1487a8d0efab0296b SHA1 327d95a128aacc3bdd4e9497896651005cce8f92 SHA256 fb43f63178c6700f20b83634b816f77e390e375e7d9c717180c9820f0c541b01 EBUILD quake3-1.34_rc2.ebuild 2774 RMD160 6082c27e2f602ba00ea526cc0cfa5cec2045225e SHA1 a75e6abbf500891d1b6356f12dc7832f28b15d45 SHA256 aea930186022594da8fce23865f26562501a7efa42b3d8e03fa411de97ce8e5f MD5 9420407a9daf0b45d53096bb94d319dc quake3-1.34_rc2.ebuild 2774 RMD160 6082c27e2f602ba00ea526cc0cfa5cec2045225e quake3-1.34_rc2.ebuild 2774 SHA256 aea930186022594da8fce23865f26562501a7efa42b3d8e03fa411de97ce8e5f quake3-1.34_rc2.ebuild 2774 +EBUILD quake3-1.34_rc3.ebuild 2812 RMD160 224075b6ace2362d760a3929898938a9d99b2e25 SHA1 fa42c25ea48e7d8a7eda54df1f2dad3ccd294171 SHA256 15ba4caeff9476eed9702b5e91117e977037e894627c9765655a7d21dbb5aaa3 +MD5 62b5c9251e3763e1d542e20d0d237017 quake3-1.34_rc3.ebuild 2812 +RMD160 224075b6ace2362d760a3929898938a9d99b2e25 quake3-1.34_rc3.ebuild 2812 +SHA256 15ba4caeff9476eed9702b5e91117e977037e894627c9765655a7d21dbb5aaa3 quake3-1.34_rc3.ebuild 2812 EBUILD quake3-9999.ebuild 2746 RMD160 744d17d92eedb2fa790ceca02ee3404a367c4a4a SHA1 f67452009d84d46ea8ddf68a2cc1feadea8edbe9 SHA256 f0d7096b5ad8205bc5d61478eb7de3556ab8e17abb68c87280db6f68650aae31 MD5 344727f4fc1c6da251c783b57fe6776b quake3-9999.ebuild 2746 RMD160 744d17d92eedb2fa790ceca02ee3404a367c4a4a quake3-9999.ebuild 2746 SHA256 f0d7096b5ad8205bc5d61478eb7de3556ab8e17abb68c87280db6f68650aae31 quake3-9999.ebuild 2746 -MISC ChangeLog 3526 RMD160 28040f23950edff7ca2e594c4c737150c24c3fd3 SHA1 2ed0a0a1e35b9d3bac9d596f196999ac7102750f SHA256 80cf665ee3e33413d197cadab1f160c469ef99bab67a5277fd929f4c7fa9f2a1 -MD5 fd4589cb72be99a081877125ca2e97e9 ChangeLog 3526 -RMD160 28040f23950edff7ca2e594c4c737150c24c3fd3 ChangeLog 3526 -SHA256 80cf665ee3e33413d197cadab1f160c469ef99bab67a5277fd929f4c7fa9f2a1 ChangeLog 3526 +MISC ChangeLog 3668 RMD160 22f78d057f1d3628b55a3bd2507ff6ea2de8b95d SHA1 5318bd0ae74638f070eba60508932136e7d298d6 SHA256 0d4aed995a553ad9557f4bca1cfc3322beb251e9483bbc6dbbd30b67e4b73456 +MD5 fd78969fb2243afb2b935077f3911e91 ChangeLog 3668 +RMD160 22f78d057f1d3628b55a3bd2507ff6ea2de8b95d ChangeLog 3668 +SHA256 0d4aed995a553ad9557f4bca1cfc3322beb251e9483bbc6dbbd30b67e4b73456 ChangeLog 3668 MISC metadata.xml 954 RMD160 178b4856c0cdf3c57df6660d283aa9e4709d2511 SHA1 53680d486f627e45fc1168f66db7cd2a3c628186 SHA256 c8178e5b0a05fe236018af52c641a40d6262dd3e8d24965efafbe61f155bf58f MD5 0a25a9c85ee385ef578cb770a957756d metadata.xml 954 RMD160 178b4856c0cdf3c57df6660d283aa9e4709d2511 metadata.xml 954 @@ -21,13 +26,16 @@ SHA256 c8178e5b0a05fe236018af52c641a40d6262dd3e8d24965efafbe61f155bf58f metadata MD5 d3da0c7105c95b7cd2f93457298eeb2b files/digest-quake3-1.34_rc2 259 RMD160 14ffa430fdc52b2d715cc3de1f56d2c28d49a4e2 files/digest-quake3-1.34_rc2 259 SHA256 54d8c3ec873552d0689e9ba67bfe1f4b60dd71da593a7e6b90195ff1f60fe810 files/digest-quake3-1.34_rc2 259 +MD5 59d332ed90fb8d2b248acb96f992c8f3 files/digest-quake3-1.34_rc3 259 +RMD160 864b9a44cae388642573a89cda85b6250b954eff files/digest-quake3-1.34_rc3 259 +SHA256 5f385cc59b0cfaef2fffd3b2cd5e52a8217ac7def2b8743c66ba1f90da991ae7 files/digest-quake3-1.34_rc3 259 MD5 d41d8cd98f00b204e9800998ecf8427e files/digest-quake3-9999 0 RMD160 9c1185a5c5e9fc54612808977ee8f548b2258d31 files/digest-quake3-9999 0 SHA256 e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 files/digest-quake3-9999 0 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.5 (GNU/Linux) -iD8DBQFFP4wWkT4lNIS36YERAqcSAJ9bTFMVi2o3a4A4YkW512Kv5PWFRwCgoWxX -2Lm6xoMIpEVUsbokstWHqvs= -=oPNY +iD8DBQFFbho0kT4lNIS36YERAvCWAKCnxM5dBYGnWnxXXzkh7I3soXRmygCeKgmp +dAGaJv2aaJYzXHp1Y7BCIBA= +=hiTx -----END PGP SIGNATURE----- diff --git a/games-fps/quake3/files/digest-quake3-1.34_rc3 b/games-fps/quake3/files/digest-quake3-1.34_rc3 new file mode 100644 index 000000000000..7d3a91f76404 --- /dev/null +++ b/games-fps/quake3/files/digest-quake3-1.34_rc3 @@ -0,0 +1,3 @@ +MD5 ed06d79afcb026f58763a89483733823 ioquake3_1.34-rc3.tar.bz2 3147694 +RMD160 b270cd43a4f9f2700715cbd1487a8d0efab0296b ioquake3_1.34-rc3.tar.bz2 3147694 +SHA256 fb43f63178c6700f20b83634b816f77e390e375e7d9c717180c9820f0c541b01 ioquake3_1.34-rc3.tar.bz2 3147694 diff --git a/games-fps/quake3/quake3-1.34_rc3.ebuild b/games-fps/quake3/quake3-1.34_rc3.ebuild new file mode 100644 index 000000000000..c318db9656d6 --- /dev/null +++ b/games-fps/quake3/quake3-1.34_rc3.ebuild @@ -0,0 +1,111 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_rc3.ebuild,v 1.1 2006/11/29 23:39:26 wolf31o2 Exp $ + +# quake3-9999 -> latest svn +# quake3-9999.REV -> use svn REV +# quake3-VER_alphaREV -> svn snapshot REV for version VER +# quake3-VER -> normal quake release + +if [[ ${PV} == 9999* ]] ; then + [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" + ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" + inherit subversion flag-o-matic toolchain-funcs eutils games + + SRC_URI="" + S=${WORKDIR}/trunk +elif [[ ${PV} == *_alpha* ]] ; then + inherit flag-o-matic toolchain-funcs eutils games + + MY_PV=${PV/_alpha*/} + SNAP=${PV/*_alpha/} + MY_P=${PN}-${MY_PV}_SVN${SNAP}M + SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} +else + inherit flag-o-matic toolchain-funcs eutils games + MY_PV=${PV/_/-} + MY_P=io${PN}_${MY_PV} + SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2 + http://ioquake3.org/files/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} +fi + +DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" +HOMEPAGE="http://ioquake3.org/" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd" +IUSE="dedicated opengl teamarena" + +UIRDEPEND="virtual/opengl + media-libs/openal + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + media-libs/libsdl" + +RDEPEND="opengl? ( + ${UIRDEPEND} ) + !dedicated? ( + ${UIRDEPEND} ) + games-fps/quake3-data + teamarena? ( games-fps/quake3-teamarena )" + +src_unpack() { + if [[ ${PV} == 9999* ]] ; then + subversion_src_unpack + else + unpack ${A} + cd "${S}" + fi +} + +src_compile() { + filter-flags -mfpmath=sse + buildit() { use $1 && echo 1 || echo 0 ; } + emake \ + BUILD_SERVER=$(buildit dedicated) \ + BUILD_CLIENT=$(buildit opengl) \ + TEMPDIR="${T}" \ + CC="$(tc-getCC)" \ + ARCH=$(tc-arch-kernel) \ + OPTIMIZE="${CFLAGS}" \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \ + DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \ + || die +} + +src_install() { + dodoc id-readme.txt TODO README BUGS ChangeLog + cd code/unix + dodoc README.* + + if use opengl ; then + doicon quake3.png + make_desktop_entry quake3 "Quake III Arena" + fi + + cd ../../build/release* + local old_x x + for old_x in ioq* ; do + x=${old_x%.*} + newgamesbin ${old_x} ${x} || die "newgamesbin ${x}" + dosym ${x} "${GAMES_BINDIR}"/${x/io} + done + exeinto "${GAMES_LIBDIR}"/${PN}/baseq3 + doexe baseq3/*.so || die "baseq3 .so" + exeinto "${GAMES_LIBDIR}"/${PN}/missionpack + doexe missionpack/*.so || die "missionpack .so" + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + ewarn "The source version of Quake 3 will not work with Punk Buster." + ewarn "If you need pb support, then use the quake3-bin package." + echo +}