.B app\-games/unreal\-tournament\-goty
.B )
.fi
-Here we see that unreal\-tournament has a normal version and it has a goty version.
-Since they provide the same base set of files, another package can use either.
-Adding a virtual is inappropriate due to the small scope of it.
+Here we see that unreal\-tournament has a normal version and it has a goty
+version. Since they provide the same base set of files, another package can
+use either. Adding a virtual is inappropriate due to the small scope of it.
.br
Another good example is when a package can be built with multiple video
interfaces, but it can only ever have just one.
.B )
.fi
Here only one of the packages will be chosen, and the order of preference is
-determined by the order in which they appear. So sdl has the best chance of being
-chosen, followed by svga, then opengl, then ggi, with a default of X if the user
-does not specify any of the previous choices.
+determined by the order in which they appear. So sdl has the best chance of
+being chosen, followed by svga, then opengl, then ggi, with a default of X if
+the user does not specify any of the previous choices.
+.br
+Note that if any of the packages listed are already merged, the package manager
+will use that to consider the dependency satisfied.
.RE
.RE
You may use the same syntax to vary dependencies as seen above in \fBDEPEND\fR.
.TP
\fBPDEPEND\fR
-This should contain a list of all packages that will have to be installed after
-the program has been merged.
+This should contain a list of all packages that should be merged after this one,
+but may be merged before if need be.
.br
You may use the same syntax to vary dependencies as seen above in \fBDEPEND\fR.
.TP