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games-action/bzflag: Fix bug #611174
author
Tupone Alfredo
<tupone@gentoo.org>
Sat, 4 Mar 2017 18:31:51 +0000
(19:31 +0100)
committer
Tupone Alfredo
<tupone@gentoo.org>
Sat, 4 Mar 2017 18:32:57 +0000
(19:32 +0100)
Package-Manager: portage-2.3.3
games-action/bzflag/bzflag-2.4.4-r1.ebuild
patch
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diff --git
a/games-action/bzflag/bzflag-2.4.4-r1.ebuild
b/games-action/bzflag/bzflag-2.4.4-r1.ebuild
index 33098d4954c7cfe7f15a7c183b0a4f4fca84e550..d63f9d37f34563e540871ce5f25f00184c4ff4e7 100644
(file)
--- a/
games-action/bzflag/bzflag-2.4.4-r1.ebuild
+++ b/
games-action/bzflag/bzflag-2.4.4-r1.ebuild
@@
-2,7
+2,7
@@
# Distributed under the terms of the GNU General Public License v2
EAPI=6
-inherit eutils flag-o-matic
+inherit eutils flag-o-matic
autotools
DESCRIPTION="3D tank combat simulator game"
HOMEPAGE="http://www.bzflag.org/"
@@
-29,6
+29,11
@@
PATCHES=(
"${FILESDIR}"/${P}-configure.patch
)
+src_prepare() {
+ default
+ eautoreconf
+}
+
src_configure() {
local myconf