games-strategy/s25rttr: EAPI-6 bump
authorAndreas Sturmlechner <asturm@gentoo.org>
Sat, 30 Jun 2018 23:11:32 +0000 (01:11 +0200)
committerAndreas Sturmlechner <asturm@gentoo.org>
Sun, 1 Jul 2018 00:03:39 +0000 (02:03 +0200)
Package-Manager: Portage-2.3.41, Repoman-2.3.9

games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch
games-strategy/s25rttr/files/s25rttr-0.8.1-format.patch
games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch
games-strategy/s25rttr/s25rttr-0.8.1-r3.ebuild

index d8cdfedbb9a0619778582bd78c7272a16420bb5a..14f2edb52df5d507620940ee8f9d8e521319ce34 100644 (file)
@@ -4,8 +4,8 @@ Date: Fri Oct  5 13:33:05 UTC 2012
 make build system gentoo-compatible
 provide options for SDL and GLFW video drivers
 
---- CMakeLists.txt
-+++ CMakeLists.txt
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
 @@ -19,12 +19,19 @@
  
  ################################################################################
@@ -83,8 +83,8 @@ provide options for SDL and GLFW video drivers
  INSTALL(CODE "INCLUDE(src/cmake_install.cmake)")
  
  # and then dont let him install anything
---- driver/video/CMakeLists.txt
-+++ driver/video/CMakeLists.txt
+--- a/driver/video/CMakeLists.txt
++++ b/driver/video/CMakeLists.txt
 @@ -3,7 +3,11 @@
  #################################################################################
  
@@ -99,8 +99,8 @@ provide options for SDL and GLFW video drivers
 +ENDIF(BUILD_SDL_DRIVER)
  
  #################################################################################
---- driver/video/SDL/src/CMakeLists.txt
-+++ driver/video/SDL/src/CMakeLists.txt
+--- a/driver/video/SDL/src/CMakeLists.txt
++++ b/driver/video/SDL/src/CMakeLists.txt
 @@ -30,9 +30,9 @@
        ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
        
@@ -114,8 +114,8 @@ provide options for SDL and GLFW video drivers
        )
  ELSE (SDL_FOUND)
        MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver")
---- driver/video/GLFW/src/CMakeLists.txt
-+++ driver/video/GLFW/src/CMakeLists.txt
+--- a/driver/video/GLFW/src/CMakeLists.txt
++++ b/driver/video/GLFW/src/CMakeLists.txt
 @@ -2,7 +2,7 @@
  ### $Id$
  #################################################################################
@@ -133,8 +133,8 @@ provide options for SDL and GLFW video drivers
 +ENDIF ("${COMPILEFOR}" STREQUAL "linux" )
  
  #################################################################################
---- driver/audio/SDL/src/CMakeLists.txt
-+++ driver/audio/SDL/src/CMakeLists.txt
+--- a/driver/audio/SDL/src/CMakeLists.txt
++++ b/driver/audio/SDL/src/CMakeLists.txt
 @@ -34,9 +34,9 @@
          ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
  
@@ -148,8 +148,8 @@ provide options for SDL and GLFW video drivers
          )
      ELSE (SDLMIXER_FOUND)
          MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver")
---- build_paths.h.cmake
-+++ build_paths.h.cmake
+--- a/build_paths.h.cmake
++++ b/build_paths.h.cmake
 @@ -41,6 +41,7 @@
  
  //    set game directory (normal $(datadir)/s25rttr/S2)
index 588a755e829ced44ca46dc650654f0a01c1ca8fb..3d50543b9c0ee3d037fda2ad76ea220ee8b7327e 100644 (file)
@@ -1,5 +1,5 @@
---- src/dskGameInterface.cpp.old       2016-02-15 21:11:58.308899794 +0100
-+++ src/dskGameInterface.cpp   2016-02-15 21:12:24.564433584 +0100
+--- a/src/dskGameInterface.cpp.old     2016-02-15 21:11:58.308899794 +0100
++++ b/src/dskGameInterface.cpp 2016-02-15 21:12:24.564433584 +0100
 @@ -1349,7 +1349,7 @@
                        snprintf(text, sizeof(text), _("Team victory! '%s' and '%s' and '%s' and '%s' are the winners!"), GameClient::inst().GetPlayer(winners[0])->name.c_str(),GameClient::inst().GetPlayer(winners[1])->name.c_str(),GameClient::inst().GetPlayer(winners[2])->name.c_str(),GameClient::inst().GetPlayer(winners[3])->name.c_str());
                        break;
index 493d7cb404be5820a1f512e78ab43d09a8de2513..1cc7686b850ddcfe139a3629ee1e45a7c023ea89 100644 (file)
@@ -4,8 +4,8 @@ Date: Mon Apr 30 20:42:28 UTC 2012
 relocate executables sound-convert and s-c_resample which get installed
 into datadir by default
 
---- libutil/src/files.h
-+++ libutil/src/files.h
+--- a/libutil/src/files.h
++++ b/libutil/src/files.h
 @@ -140,7 +140,7 @@
        /* 54 */RTTRDIR "",                               // unbenutzt
        /* 55 */SETTINGSDIR "/LSTS/SOUND.LST",            // Die konvertierte sound.lst
index 00187684759dce6f92740f85fff8106464edca81..47531d7e1d9552b4024b3333097c7c2b5640f5d8 100644 (file)
@@ -1,8 +1,9 @@
 # Copyright 1999-2018 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
 
-EAPI=5
-inherit eutils cmake-utils gnome2-utils readme.gentoo-r1
+EAPI=6
+
+inherit cmake-utils desktop gnome2-utils readme.gentoo-r1
 
 DESCRIPTION="Open Source remake of The Settlers II game (needs original game files)"
 HOMEPAGE="https://www.siedler25.org/"
@@ -29,6 +30,10 @@ DEPEND="${RDEPEND}
        sys-devel/gettext
 "
 
+DOCS=( RTTR/texte/{keyboardlayout.txt,readme.txt} )
+
+DOC_CONTENTS="Copy your Settlers2 game files into ~/.${PN}/S2"
+
 PATCHES=(
        "${FILESDIR}"/${P}-cmake.patch
        "${FILESDIR}"/${P}-soundconverter.patch
@@ -39,8 +44,6 @@ PATCHES=(
        "${FILESDIR}"/${P}-gcc6.patch
 )
 
-DOC_CONTENTS="Copy your Settlers2 game files into ~/.${PN}/S2"
-
 src_configure() {
        local arch
        case ${ARCH} in
@@ -94,14 +97,10 @@ src_install() {
        dobin src/s25client
        make_desktop_entry "s25client" "Settlers RTTR" "${PN}"
 
-       dodoc RTTR/texte/{keyboardlayout.txt,readme.txt}
+       einstalldocs
        readme.gentoo_create_doc
 }
 
-pkg_preinst() {
-       gnome2_icon_savelist
-}
-
 pkg_postinst() {
        gnome2_icon_cache_update
        readme.gentoo_print_elog