games-fps/freedm: New package
authorWilliam Breathitt Gray <vilhelm.gray@gmail.com>
Sun, 9 Jun 2019 03:25:19 +0000 (12:25 +0900)
committerJames Le Cuirot <chewi@gentoo.org>
Tue, 18 Jun 2019 21:20:28 +0000 (22:20 +0100)
Bug: https://bugs.gentoo.org/687674
Package-Manager: Portage-2.3.67, Repoman-2.3.14
Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com>
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
games-fps/freedm/freedm-0.11.3.ebuild [new file with mode: 0644]
games-fps/freedm/metadata.xml [new file with mode: 0644]

diff --git a/games-fps/freedm/freedm-0.11.3.ebuild b/games-fps/freedm/freedm-0.11.3.ebuild
new file mode 100644 (file)
index 0000000..342ceb0
--- /dev/null
@@ -0,0 +1,24 @@
+# Copyright 1999-2019 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+DESCRIPTION="A 32-level game designed for competitive deathmatch play."
+HOMEPAGE="https://freedoom.github.io"
+
+LICENSE="BSD"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+
+RDEPEND="
+       ~games-fps/freedm-data-${PV}
+       || (
+               games-fps/gzdoom
+               games-engines/odamex
+               games-fps/doomsday
+       )
+"
+
+pkg_postinst() {
+       elog "If you are looking for a single-player focused game, please install games-fps/freedoom."
+}
diff --git a/games-fps/freedm/metadata.xml b/games-fps/freedm/metadata.xml
new file mode 100644 (file)
index 0000000..5a1b13a
--- /dev/null
@@ -0,0 +1,36 @@
+<?xml version='1.0' encoding='UTF-8'?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+       <longdescription lang="en">
+               FreeDM is a fast-paced competitive deathmatch game, part of the Freedoom
+               project. Rather than the usual single-player focused levels, these
+               contain no monsters and are intended for deathmatch only. It is
+               compatible with mods for Doom II.
+
+               The Freedoom project aims to create a complete free content first person
+               shooter game. But Freedoom by itself is just the raw material for a
+               game: it must be paired with a compatible game engine to be played.
+
+               id Software released the source code to their classic game, Doom, under
+               the GNU General Public License. This means that the program code that
+               powers Doom is free; Freedoom complements this with free levels,
+               artwork, sound effects and music to make a completely free game.
+       </longdescription>
+       <maintainer type="person">
+               <email>vilhelm.gray@gmail.com</email>
+               <name>William Breathitt Gray</name>
+       </maintainer>
+       <maintainer type="project">
+               <email>proxy-maint@gentoo.org</email>
+               <name>Proxy Maintainers</name>
+       </maintainer>
+       <maintainer type="project">
+               <email>games@gentoo.org</email>
+               <name>Gentoo Games Project</name>
+       </maintainer>
+       <upstream>
+               <bugs-to>https://github.com/freedoom/freedoom/issues</bugs-to>
+               <doc lang="en">https://freedoom.github.io</doc>
+               <remote-id type="github">freedoom/freedoom</remote-id>
+       </upstream>
+</pkgmetadata>