version bump
authorMichael Sterrett <mr_bones_@gentoo.org>
Sat, 1 May 2010 16:33:25 +0000 (16:33 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Sat, 1 May 2010 16:33:25 +0000 (16:33 +0000)
Package-Manager: portage-2.1.8.3/cvs/Linux i686

games-strategy/wesnoth/ChangeLog
games-strategy/wesnoth/Manifest
games-strategy/wesnoth/wesnoth-1.8.1.ebuild [new file with mode: 0644]

index d55a13c28e5fdcfcb794f28643401b6e19bd8262..d4ee25caed905f6ec95cd2c7f4ee1ff1c636737a 100644 (file)
@@ -1,6 +1,12 @@
 # ChangeLog for games-strategy/wesnoth
 # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.178 2010/04/09 23:51:11 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.179 2010/05/01 16:33:25 mr_bones_ Exp $
+
+*wesnoth-1.8.1 (01 May 2010)
+
+  01 May 2010; Michael Sterrett <mr_bones_@gentoo.org>
+  +wesnoth-1.8.1.ebuild:
+  version bump
 
   09 Apr 2010; Michael Sterrett <mr_bones_@gentoo.org> wesnoth-1.8.ebuild:
   Don't force the boost slot to 0 (bug #311635)
index 3a0a9d9c30a2aaa6f2a13d1b1e987fead93e0aa2..0a8593f94446e9788bf62f96e6662e8ec4c09e58 100644 (file)
@@ -1,7 +1,9 @@
 AUX wesnothd.rc 619 RMD160 b3d7a303f27ce3cc1886fd7791ab58f58356ac39 SHA1 8ba6dad055ea943485c0a1cf324e39a340c89b00 SHA256 23e250272768e1fb540104b96c96a24da09fedc9f89a6867adcae046160c0065
 DIST wesnoth-1.6.5.tar.bz2 230239169 RMD160 7fe957d7eeb61956252d0fc6e9ead74572be43a1 SHA1 232dac3a4327555bf52212cf4420c9ea823220e4 SHA256 7ef047ae364278a5bf9bdc69228f77d825f793f1c4d9adae8b47f0882e7f30d7
+DIST wesnoth-1.8.1.tar.bz2 288248141 RMD160 7ab51365fa28c99d4e57f03525e2046bdebc5388 SHA1 3ca14cee94e85382a77f4e8ade72a261e446580e SHA256 7c48ecf11a8789689509ea545e2e63ba75dfc765988b1d08b49c6badf19de24d
 DIST wesnoth-1.8.tar.bz2 287912025 RMD160 d88a2a628353dec11b328dce42a8b790f80cefac SHA1 ff83e5c917fd03c47556165770db69f6c8a8f633 SHA256 f4defab05ccc50abf4e029b58026e9b062bd3c58c8fff2aaa23b4f3e62cf929b
 EBUILD wesnoth-1.6.5.ebuild 2597 RMD160 c7c79698115547087ef5a87c85337503912b2263 SHA1 3495fc361d214db98faff4a0e3adb3bce64b5c79 SHA256 d85f60c43de30810ba10ef2036996efc93016838680d3d4811d163cf108e51d4
+EBUILD wesnoth-1.8.1.ebuild 3451 RMD160 2e09f12787f3dc7b85166cdc42b1453a5c1ce0d8 SHA1 8a37b31ab043cd314cf19bd5db7081a63e7616b7 SHA256 502029edf0f291451c3b4833a83b539392f40a112ebe5b63499e637f6d6d1cf1
 EBUILD wesnoth-1.8.ebuild 3449 RMD160 9727c1e09ec12c382a5a298d7d65598620cb1aa3 SHA1 27b5c6d81b5a00b5cd2e84de66ead97aa3ffaac3 SHA256 73302f6e5acbdb595165b23c9789d941bb41f3164fe09950da1c630d0307766e
-MISC ChangeLog 23295 RMD160 7160114d8278aad01877593f3c74d1c370ebd93a SHA1 c27d783c808c9e28c64674375ff8085834271c54 SHA256 640b69c83d8c9e567a88d432f887c51870493ef3d4c1eda9f5b9b96e3594d9d4
+MISC ChangeLog 23421 RMD160 27d583b415b31bbc4d29dadd77c872a78326b9e2 SHA1 9e455f962041df913e90817c5e9e8dbf55e89960 SHA256 d8628fc182dac5ae6dd9844b86c32f7239bb953fbe29212d40f4035efe14c3bd
 MISC metadata.xml 330 RMD160 27f21d82f0524f02ac36acfd6116ffd979c930fd SHA1 c2ff910e780424aae4bd9d41eea083824bcdb073 SHA256 286df39ac36cc888d57c6c471a1742218ffe4b1448d410e1dba461c061841ca5
diff --git a/games-strategy/wesnoth/wesnoth-1.8.1.ebuild b/games-strategy/wesnoth/wesnoth-1.8.1.ebuild
new file mode 100644 (file)
index 0000000..9013d9d
--- /dev/null
@@ -0,0 +1,127 @@
+# Copyright 1999-2010 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.8.1.ebuild,v 1.1 2010/05/01 16:33:25 mr_bones_ Exp $
+
+EAPI=2
+inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games
+
+DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
+HOMEPAGE="http://www.wesnoth.org/"
+SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~ppc64 ~sparc ~x86 ~x86-fbsd"
+IUSE="dbus dedicated doc nls server tinygui"
+
+RDEPEND=">=media-libs/libsdl-1.2.7[video,X]
+       media-libs/sdl-net
+       >=media-libs/sdl-ttf-2.0.8
+       >=media-libs/sdl-mixer-1.2[vorbis]
+       >=media-libs/sdl-image-1.2[jpeg,png]
+       !dedicated? (
+               dbus? ( sys-apps/dbus )
+       )
+       >=dev-libs/boost-1.35
+       sys-libs/zlib
+       x11-libs/pango
+       dev-lang/lua
+       media-libs/fontconfig
+       virtual/libintl"
+DEPEND="${RDEPEND}
+       dev-util/pkgconfig
+       !dedicated? (
+               tinygui? (
+                       || (
+                               media-gfx/imagemagick[jpeg,png]
+                               media-gfx/graphicsmagick[imagemagick,jpeg,png]
+                       )
+               )
+       )
+       sys-devel/gettext"
+
+src_prepare() {
+       if use dedicated || use server ; then
+               sed \
+                       -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
+                       -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
+                       -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
+                       -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
+                       > "${T}"/wesnothd \
+                       || die "sed failed"
+       fi
+       if ! use doc ; then
+               sed -i \
+                       -e '/manual/d' \
+                       doc/CMakeLists.txt \
+                       || die "sed failed"
+       fi
+       # how do I hate boost? Let me count the ways...
+       local boost_ver=$(best_version ">=dev-libs/boost-1.35")
+
+       boost_ver=${boost_ver/*boost-/}
+       boost_ver=${boost_ver%.*}
+       boost_ver=${boost_ver/./_}
+
+       einfo "Using boost version ${boost_ver}"
+       append-cxxflags \
+               -I/usr/include/boost-${boost_ver}
+       append-ldflags \
+               -L/usr/$(get_libdir)/boost-${boost_ver}
+       export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}"
+       export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}"
+}
+
+src_configure() {
+       filter-flags -ftracer -fomit-frame-pointer
+       if [[ $(gcc-major-version) -eq 3 ]] ; then
+               filter-flags -fstack-protector
+               append-flags -fno-stack-protector
+       fi
+       if use dedicated || use server ; then
+               mycmakeargs=(
+                       "-DENABLE_CAMPAIGN_SERVER=TRUE"
+                       "-DENABLE_SERVER=TRUE"
+                       "-DSERVER_UID=${GAMES_USER_DED}"
+                       "-DSERVER_GID=${GAMES_GROUP}"
+                       "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
+                       )
+       else
+               mycmakeargs=(
+                       "-DENABLE_CAMPAIGN_SERVER=FALSE"
+                       "-DENABLE_SERVER=FALSE"
+                       )
+       fi
+       mycmakeargs+=(
+               $(cmake-utils_use_enable !dedicated GAME)
+               $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
+               $(cmake-utils_use_enable nls NLS)
+               $(cmake-utils_use_enable dbus NOTIFICATIONS)
+               "-DGUI=$(use tinygui && echo tiny || echo normal)"
+               "-DCMAKE_VERBOSE_MAKEFILE=TRUE"
+               "-DENABLE_FRIBIDI=FALSE"
+               "-DENABLE_STRICT_COMPILATION=FALSE"
+               "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
+               "-DPREFERENCES_DIR=.wesnoth"
+               "-DDATAROOTDIR=${GAMES_DATADIR}"
+               "-DBINDIR=${GAMES_BINDIR}"
+               "-DICONDIR=/usr/share/pixmaps"
+               "-DDESKTOPDIR=/usr/share/applications"
+               "-DMANDIR=/usr/share/man"
+               "-DDOCDIR=/usr/share/doc/${PF}"
+               )
+       cmake-utils_src_configure
+}
+
+src_compile() {
+       cmake-utils_src_compile
+}
+
+src_install() {
+       DOCS="README changelog players_changelog" cmake-utils_src_install
+       if use dedicated || use server; then
+               keepdir "${GAMES_STATEDIR}/run/wesnothd"
+               doinitd "${T}"/wesnothd || die "doinitd failed"
+       fi
+       prepgamesdirs
+}