games-engines/openxcom: add live ebuild since upstream is so bad at rolling releases...
authorMichael Sterrett <mr_bones_@gentoo.org>
Wed, 27 Apr 2016 19:57:44 +0000 (15:57 -0400)
committerMichael Sterrett <mr_bones_@gentoo.org>
Thu, 28 Apr 2016 03:25:51 +0000 (23:25 -0400)
Package-Manager: portage-2.2.26

games-engines/openxcom/openxcom-9999.ebuild [new file with mode: 0644]

diff --git a/games-engines/openxcom/openxcom-9999.ebuild b/games-engines/openxcom/openxcom-9999.ebuild
new file mode 100644 (file)
index 0000000..b29d5df
--- /dev/null
@@ -0,0 +1,84 @@
+# Copyright 1999-2016 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit eutils cmake-utils gnome2-utils git-r3 games
+
+DESCRIPTION="An open-source reimplementation of the popular UFO: Enemy Unknown"
+HOMEPAGE="http://openxcom.org/"
+EGIT_REPO_URI="https://github.com/SupSuper/OpenXcom.git"
+
+LICENSE="GPL-3+ CC-BY-SA-4.0"
+SLOT="0"
+KEYWORDS=""
+IUSE="doc"
+
+RDEPEND=">=dev-cpp/yaml-cpp-0.5.1
+       media-libs/libsdl[opengl,video]
+       media-libs/sdl-gfx
+       media-libs/sdl-image[png]
+       media-libs/sdl-mixer[flac,mikmod,vorbis]"
+DEPEND="${RDEPEND}
+       doc? ( app-doc/doxygen )"
+
+src_unpack() {
+       git-r3_src_unpack
+}
+
+src_prepare() {
+       cmake-utils_src_prepare
+       sed -i -e '/\/res\//d' CMakeLists.txt || die
+}
+
+src_configure() {
+       mycmakeargs=(
+               "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
+               "-DCMAKE_INSTALL_DATADIR=${GAMES_DATADIR}"
+       )
+       cmake-utils_src_configure
+}
+
+src_compile() {
+       use doc && cmake-utils_src_compile doxygen
+       cmake-utils_src_compile
+}
+
+src_install() {
+       DOCS="README.md" \
+               cmake-utils_src_install
+       use doc && dohtml -r "${CMAKE_BUILD_DIR}"/docs/html/*
+       doicon -s scalable res/linux/icons/openxcom.svg
+       newicon -s 48 res/linux/icons/openxcom_48x48.png openxcom.png
+       newicon -s 128 res/linux/icons/openxcom_128x128.png openxcom.png
+       domenu res/linux/openxcom.desktop
+
+       prepgamesdirs
+}
+
+pkg_preinst() {
+       games_pkg_preinst
+       gnome2_icon_savelist
+}
+
+pkg_postinst() {
+       games_pkg_postinst
+       gnome2_icon_cache_update
+       echo
+       elog "In order to play you need copy GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND,"
+       elog "TERRAIN, UFOGRAPH, UFOINTRO, UNITS folders from original X-COM game to"
+       elog "${GAMES_DATADIR}/${PN}/UFO"
+       echo
+       elog "If you want to play the TFTD mod, you need to copy ANIMS, FLOP_INT,"
+       elog "GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UNITS folders"
+       elog "from the original Terror from the Deep game to"
+       elog "${GAMES_DATADIR}/${PN}/TFTD"
+       echo
+       elog "If you need or want text in some language other than english, download:"
+       elog "http://openxcom.org/translations/latest.zip and uncompress it in"
+       elog "${GAMES_DATADIR}/${PN}/common/Language"
+}
+
+pkg_postrm() {
+       gnome2_icon_cache_update
+}