games-strategy/0ad: version bump (bug #567230)
authorMichael Sterrett <mr_bones_@gentoo.org>
Wed, 25 May 2016 22:16:20 +0000 (18:16 -0400)
committerMichael Sterrett <mr_bones_@gentoo.org>
Wed, 25 May 2016 22:17:45 +0000 (18:17 -0400)
Package-Manager: portage-2.2.28

games-strategy/0ad/0ad-0.0.20_alpha.ebuild [new file with mode: 0644]
games-strategy/0ad/Manifest
games-strategy/0ad/files/0ad-0.0.20_alpha-gentoo.patch [new file with mode: 0644]

diff --git a/games-strategy/0ad/0ad-0.0.20_alpha.ebuild b/games-strategy/0ad/0ad-0.0.20_alpha.ebuild
new file mode 100644 (file)
index 0000000..56370a9
--- /dev/null
@@ -0,0 +1,152 @@
+# Copyright 1999-2016 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+
+WX_GTK_VER="3.0"
+
+PYTHON_COMPAT=( python2_7 )
+PYTHON_REQ_USE="threads,ssl"
+
+inherit eutils wxwidgets toolchain-funcs gnome2-utils python-any-r1 games
+
+MY_P=0ad-${PV/_/-}
+DESCRIPTION="A free, real-time strategy game"
+HOMEPAGE="http://play0ad.com/"
+SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz"
+
+LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="editor +lobby nvtt pch sound test"
+RESTRICT="test"
+
+RDEPEND="
+       dev-libs/boost
+       dev-libs/icu:=
+       dev-libs/libxml2
+       dev-libs/nspr
+       ~games-strategy/0ad-data-${PV}
+       media-libs/libpng:0
+       media-libs/libsdl2[X,opengl,video]
+       net-libs/enet:1.3
+       net-libs/miniupnpc:=
+       net-misc/curl
+       sys-libs/zlib
+       virtual/jpeg:0
+       virtual/opengl
+       x11-libs/libX11
+       x11-libs/libXcursor
+       editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
+       lobby? ( net-libs/gloox )
+       nvtt? ( media-gfx/nvidia-texture-tools )
+       sound? ( media-libs/libvorbis
+               media-libs/openal )"
+DEPEND="${RDEPEND}
+       ${PYTHON_DEPS}
+       virtual/pkgconfig
+       test? ( dev-lang/perl )"
+
+S=${WORKDIR}/${MY_P}
+
+pkg_setup() {
+       games_pkg_setup
+       python-any-r1_pkg_setup
+}
+
+src_prepare() {
+       epatch "${FILESDIR}"/${P}-gentoo.patch
+}
+
+src_configure() {
+       local myconf=(
+               --with-system-nvtt
+               --with-system-miniupnpc
+               --minimal-flags
+               $(usex nvtt "" "--without-nvtt")
+               $(usex pch "" "--without-pch")
+               $(usex test "" "--without-tests")
+               $(usex sound "" "--without-audio")
+               $(usex editor "--atlas" "")
+               $(usex lobby "" "--without-lobby")
+               --collada
+               --bindir="${GAMES_BINDIR}"
+               --libdir="$(games_get_libdir)"/${PN}
+               --datadir="${GAMES_DATADIR}"/${PN}
+               )
+
+       # stock premake4 does not work, use the shipped one
+       emake -C "${S}"/build/premake/premake4/build/gmake.unix
+
+       # regenerate scripts.c so our patch applies
+       cd "${S}"/build/premake/premake4 || die
+       "${S}"/build/premake/premake4/bin/release/premake4 embed || die
+
+       # rebuild premake again... this is the most stupid build system
+       emake -C "${S}"/build/premake/premake4/build/gmake.unix clean
+       emake -C "${S}"/build/premake/premake4/build/gmake.unix
+
+       # run premake to create build scripts
+       cd "${S}"/build/premake || die
+       "${S}"/build/premake/premake4/bin/release/premake4 \
+               --file="premake4.lua" \
+               --outpath="../workspaces/gcc/" \
+               --platform=$(usex amd64 "x64" "x32") \
+               --os=linux \
+               "${myconf[@]}" \
+               gmake || die "Premake failed"
+}
+
+src_compile() {
+       tc-export AR
+
+       # build bundled and patched spidermonkey
+       cd libraries/source/spidermonkey || die
+       JOBS="${MAKEOPTS}" ./build.sh || die
+       cd "${S}" || die
+
+       # build 3rd party fcollada
+       emake -C libraries/source/fcollada/src
+
+       # build 0ad
+       emake -C build/workspaces/gcc verbose=1
+}
+
+src_test() {
+       cd binaries/system || die
+       ./test -libdir "${S}/binaries/system" || die "test phase failed"
+}
+
+src_install() {
+       newgamesbin binaries/system/pyrogenesis 0ad
+       use editor && newgamesbin binaries/system/ActorEditor 0ad-ActorEditor
+
+       insinto "${GAMES_DATADIR}"/${PN}
+       doins -r binaries/data/l10n
+
+       exeinto "$(games_get_libdir)"/${PN}
+       doexe binaries/system/libCollada.so
+       doexe libraries/source/spidermonkey/lib/*.so
+       use editor && doexe binaries/system/libAtlasUI.so
+
+       dodoc binaries/system/readme.txt
+       doicon -s 128 build/resources/${PN}.png
+       make_desktop_entry ${PN}
+
+       prepgamesdirs
+}
+
+pkg_preinst() {
+       games_pkg_preinst
+       gnome2_icon_savelist
+}
+
+pkg_postinst() {
+       games_pkg_postinst
+       gnome2_icon_cache_update
+}
+
+pkg_postrm() {
+       gnome2_icon_cache_update
+}
index c04c04aec3982922abb33e26fbe8e98f6cd105e0..8759087901a97d233d17eab6a4b898ce76872b14 100644 (file)
@@ -1 +1,2 @@
 DIST 0ad-0.0.18-alpha-unix-build.tar.xz 26179952 SHA256 bd2f04d3269ae9af104626827446a89ea4a0dd4859f89539701fd331cbae0397 SHA512 f332780d38e3fc2665a5952ae9cd25ab89508b3b27d810cf1b386d6c6d636aeed306135c37baf6232ba8c0d0e7923ecb0b4fc127a6de5ce1248dfc38158e0c41 WHIRLPOOL 82af33e3ece02885c97c364838de7ff1efb200ca021c94db40dbd0ef877ee07a96dc6a200113e9b459fa441c8168f863d6f6a10bceb7f00a1bc0511b367621c8
+DIST 0ad-0.0.20-alpha-unix-build.tar.xz 25610932 SHA256 a396d5cb37057ddd3cd523434f70c56be21588a2228443e7508d2b2d610fc68e SHA512 786f92b74c2e0c64c07ef2f5578dcb5c753fb4fed7238d385bca23549805fcfaeecb9bfbfae809a2ac09a7dfc804455237346588099db347c28a3ff0ae284c43 WHIRLPOOL 2d4b4e96dcb80e265cbbbddfe3b52e72110a419713f6644a68d2a9d499ffc57f03d5b68e612d00ccd889ec9a19609b968af450b228ef586d9567bd16cbc76fcb
diff --git a/games-strategy/0ad/files/0ad-0.0.20_alpha-gentoo.patch b/games-strategy/0ad/files/0ad-0.0.20_alpha-gentoo.patch
new file mode 100644 (file)
index 0000000..37a4ef9
--- /dev/null
@@ -0,0 +1,105 @@
+diff -Naur 0ad-0.0.20-alpha.old/build/premake/premake4/build/gmake.unix/Premake4.make 0ad-0.0.20-alpha/build/premake/premake4/build/gmake.unix/Premake4.make
+--- 0ad-0.0.20-alpha.old/build/premake/premake4/build/gmake.unix/Premake4.make 2016-04-01 20:13:10.176916471 +0200
++++ 0ad-0.0.20-alpha/build/premake/premake4/build/gmake.unix/Premake4.make     2016-04-01 20:17:20.456909743 +0200
+@@ -26,12 +26,12 @@
+   DEFINES   += -DNDEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+   INCLUDES  += -I../../src/host/lua-5.1.4/src
+   CPPFLAGS  += -MMD -MP $(DEFINES) $(INCLUDES)
+-  CFLAGS    += $(CPPFLAGS) -Wall -Os
+-  CXXFLAGS  += $(CPPFLAGS) -Wall -Os
+-  LDFLAGS   += -s -rdynamic
+-  LIBS      += -lm -ldl 
+-  RESFLAGS  += $(DEFINES) $(INCLUDES) 
+-  LDDEPS    += 
++  CFLAGS    += $(CPPFLAGS) -Wall
++  CXXFLAGS  += $(CPPFLAGS) -Wall
++  LDFLAGS   += -rdynamic
++  LIBS      += -lm -ldl
++  RESFLAGS  += $(DEFINES) $(INCLUDES)
++  LDDEPS    +=
+   LINKCMD    = $(CC) -o $(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(LDDEPS) $(LIBS)
+   define PREBUILDCMDS
+   endef
+@@ -48,12 +48,12 @@
+   DEFINES   += -D_DEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN
+   INCLUDES  += -I../../src/host/lua-5.1.4/src
+   CPPFLAGS  += -MMD -MP $(DEFINES) $(INCLUDES)
+-  CFLAGS    += $(CPPFLAGS) -Wall -g
+-  CXXFLAGS  += $(CPPFLAGS) -Wall -g
++  CFLAGS    += $(CFLAGS) $(CPPFLAGS) -Wall
++  CXXFLAGS  += $(CXXFLAGS) $(CPPFLAGS) -Wall
+   LDFLAGS   += -rdynamic
+-  LIBS      += -lm -ldl 
+-  RESFLAGS  += $(DEFINES) $(INCLUDES) 
+-  LDDEPS    += 
++  LIBS      += -lm -ldl
++  RESFLAGS  += $(DEFINES) $(INCLUDES)
++  LDDEPS    +=
+   LINKCMD    = $(CC) -o $(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(LDDEPS) $(LIBS)
+   define PREBUILDCMDS
+   endef
+diff -Naur 0ad-0.0.20-alpha.old/build/premake/premake4/src/tools/gcc.lua 0ad-0.0.20-alpha/build/premake/premake4/src/tools/gcc.lua
+--- 0ad-0.0.20-alpha.old/build/premake/premake4/src/tools/gcc.lua      2016-04-01 20:13:10.170916472 +0200
++++ 0ad-0.0.20-alpha/build/premake/premake4/src/tools/gcc.lua  2016-04-01 20:15:21.051912953 +0200
+@@ -136,8 +136,6 @@
+               if not cfg.flags.Symbols then
+                       if cfg.system == "macosx" then
+                               table.insert(result, "-Wl,-x")
+-                      else
+-                              table.insert(result, "-s")
+                       end
+               end
+       
+diff -Naur 0ad-0.0.20-alpha.old/libraries/source/fcollada/src/Makefile 0ad-0.0.20-alpha/libraries/source/fcollada/src/Makefile
+--- 0ad-0.0.20-alpha.old/libraries/source/fcollada/src/Makefile        2016-04-01 20:13:10.197916471 +0200
++++ 0ad-0.0.20-alpha/libraries/source/fcollada/src/Makefile    2016-04-01 20:14:17.511914661 +0200
+@@ -9,9 +9,9 @@
+ CXX ?= g++
+ CXXFLAGS += -fvisibility=hidden -W -Wall -Wno-unused-parameter -Wno-unused-function $(OS_DEFINE) $(PIC_FLAGS) $(CPPFLAGS)
+-CXXFLAGS_DEBUG := -O0 -g -D_DEBUG -DRETAIL
+-CXXFLAGS_RELEASE := -O2 -DNDEBUG -DRETAIL
+-CXXFLAGS_TEST := -O0 -g -D_DEBUG
++CXXFLAGS_DEBUG := -D_DEBUG -DRETAIL
++CXXFLAGS_RELEASE := -DNDEBUG -DRETAIL
++CXXFLAGS_TEST := -D_DEBUG
+ LIBS += `pkg-config libxml-2.0 --libs`
+ INCLUDES += -IFCollada `pkg-config libxml-2.0 --cflags`
+ INCLUDES_TEST := -IFCollada/FColladaTest $(INCLUDES)
+diff -Naur 0ad-0.0.20-alpha.old/libraries/source/spidermonkey/build.sh 0ad-0.0.20-alpha/libraries/source/spidermonkey/build.sh
+--- 0ad-0.0.20-alpha.old/libraries/source/spidermonkey/build.sh        2016-04-01 20:13:10.185916471 +0200
++++ 0ad-0.0.20-alpha/libraries/source/spidermonkey/build.sh    2016-04-01 20:19:03.800906965 +0200
+@@ -79,20 +79,8 @@
+ cd js/src
+ # Clean up data generated by previous builds that could cause problems
+-rm -rf build-debug
+ rm -rf build-release
+-# We want separate debug/release versions of the library, so we have to change
+-# the LIBRARY_NAME for each build.
+-# (We use perl instead of sed so that it works with MozillaBuild on Windows,
+-# which has an ancient sed.)
+-perl -i.bak -pe 's/(LIBRARY_NAME\s+=).*/$1 '\''mozjs31-ps-debug'\''/' moz.build
+-mkdir -p build-debug
+-cd build-debug
+-CXXFLAGS="${TLCXXFLAGS}" ../configure ${CONF_OPTS} --with-nspr-libs="$NSPR_LIBS" --with-nspr-cflags="$NSPR_INCLUDES" --enable-debug --disable-optimize --enable-js-diagnostics --enable-gczeal # --enable-root-analysis
+-${MAKE} ${MAKE_OPTS}
+-cd ..
+-
+ perl -i.bak -pe 's/(LIBRARY_NAME\s+=).*/$1 '\''mozjs31-ps-release'\''/' moz.build
+ mkdir -p build-release
+ cd build-release
+@@ -134,12 +122,9 @@
+ mkdir -p ${INCLUDE_DIR_DEBUG}
+ mkdir -p ${INCLUDE_DIR_RELEASE}
+ cp -R -L mozjs31/js/src/build-release/dist/include/* ${INCLUDE_DIR_RELEASE}/
+-cp -R -L mozjs31/js/src/build-debug/dist/include/* ${INCLUDE_DIR_DEBUG}/
+ mkdir -p lib/
+-cp -L mozjs31/js/src/build-debug/dist/lib/${LIB_PREFIX}mozjs31-ps-debug${LIB_SRC_SUFFIX} lib/${LIB_PREFIX}mozjs31-ps-debug${LIB_DST_SUFFIX}
+ cp -L mozjs31/js/src/build-release/dist/lib/${LIB_PREFIX}mozjs31-ps-release${LIB_SRC_SUFFIX} lib/${LIB_PREFIX}mozjs31-ps-release${LIB_DST_SUFFIX}
+-cp -L mozjs31/js/src/build-debug/dist/bin/${LIB_PREFIX}mozjs31-ps-debug${DLL_SRC_SUFFIX} ../../../binaries/system/${LIB_PREFIX}mozjs31-ps-debug${DLL_DST_SUFFIX}
+ cp -L mozjs31/js/src/build-release/dist/bin/${LIB_PREFIX}mozjs31-ps-release${DLL_SRC_SUFFIX} ../../../binaries/system/${LIB_PREFIX}mozjs31-ps-release${DLL_DST_SUFFIX}
+ # Flag that it's already been built successfully so we can skip it next time