Version bump to 1.34_rc3.
authorChris Gianelloni <wolf31o2@gentoo.org>
Wed, 29 Nov 2006 23:39:26 +0000 (23:39 +0000)
committerChris Gianelloni <wolf31o2@gentoo.org>
Wed, 29 Nov 2006 23:39:26 +0000 (23:39 +0000)
Package-Manager: portage-2.1.2_rc2-r2

games-fps/quake3/ChangeLog
games-fps/quake3/Manifest
games-fps/quake3/files/digest-quake3-1.34_rc3 [new file with mode: 0644]
games-fps/quake3/quake3-1.34_rc3.ebuild [new file with mode: 0644]

index 06842cbe647850d4b91e97dcb11e58147d830e68..b4331c15fe236f779354f9275bc0fdfeb9a84227 100644 (file)
@@ -1,6 +1,12 @@
 # ChangeLog for games-fps/quake3
 # Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.44 2006/10/25 16:08:29 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.45 2006/11/29 23:39:26 wolf31o2 Exp $
+
+*quake3-1.34_rc3 (29 Nov 2006)
+
+  29 Nov 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+  +quake3-1.34_rc3.ebuild:
+  Version bump to 1.34_rc3.
 
   25 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
   -quake3-1.34_alpha789.ebuild:
index 5ced26912de571a4f89caf2cde8eef4af36d7b6d..79b2d4fdd982edc23417b0a76b07db930b0170e5 100644 (file)
@@ -2,18 +2,23 @@
 Hash: SHA1
 
 DIST ioquake3_1.34-rc2.tar.bz2 3126480 RMD160 690b2ddb08cdf33e60280938dde73ac7cae26e9f SHA1 deae207454fa81c4acc500bfb43422983b2b9493 SHA256 8990959e6f175669e4d9f338a176debc03456ddecd9f32319fea4b4831107552
+DIST ioquake3_1.34-rc3.tar.bz2 3147694 RMD160 b270cd43a4f9f2700715cbd1487a8d0efab0296b SHA1 327d95a128aacc3bdd4e9497896651005cce8f92 SHA256 fb43f63178c6700f20b83634b816f77e390e375e7d9c717180c9820f0c541b01
 EBUILD quake3-1.34_rc2.ebuild 2774 RMD160 6082c27e2f602ba00ea526cc0cfa5cec2045225e SHA1 a75e6abbf500891d1b6356f12dc7832f28b15d45 SHA256 aea930186022594da8fce23865f26562501a7efa42b3d8e03fa411de97ce8e5f
 MD5 9420407a9daf0b45d53096bb94d319dc quake3-1.34_rc2.ebuild 2774
 RMD160 6082c27e2f602ba00ea526cc0cfa5cec2045225e quake3-1.34_rc2.ebuild 2774
 SHA256 aea930186022594da8fce23865f26562501a7efa42b3d8e03fa411de97ce8e5f quake3-1.34_rc2.ebuild 2774
+EBUILD quake3-1.34_rc3.ebuild 2812 RMD160 224075b6ace2362d760a3929898938a9d99b2e25 SHA1 fa42c25ea48e7d8a7eda54df1f2dad3ccd294171 SHA256 15ba4caeff9476eed9702b5e91117e977037e894627c9765655a7d21dbb5aaa3
+MD5 62b5c9251e3763e1d542e20d0d237017 quake3-1.34_rc3.ebuild 2812
+RMD160 224075b6ace2362d760a3929898938a9d99b2e25 quake3-1.34_rc3.ebuild 2812
+SHA256 15ba4caeff9476eed9702b5e91117e977037e894627c9765655a7d21dbb5aaa3 quake3-1.34_rc3.ebuild 2812
 EBUILD quake3-9999.ebuild 2746 RMD160 744d17d92eedb2fa790ceca02ee3404a367c4a4a SHA1 f67452009d84d46ea8ddf68a2cc1feadea8edbe9 SHA256 f0d7096b5ad8205bc5d61478eb7de3556ab8e17abb68c87280db6f68650aae31
 MD5 344727f4fc1c6da251c783b57fe6776b quake3-9999.ebuild 2746
 RMD160 744d17d92eedb2fa790ceca02ee3404a367c4a4a quake3-9999.ebuild 2746
 SHA256 f0d7096b5ad8205bc5d61478eb7de3556ab8e17abb68c87280db6f68650aae31 quake3-9999.ebuild 2746
-MISC ChangeLog 3526 RMD160 28040f23950edff7ca2e594c4c737150c24c3fd3 SHA1 2ed0a0a1e35b9d3bac9d596f196999ac7102750f SHA256 80cf665ee3e33413d197cadab1f160c469ef99bab67a5277fd929f4c7fa9f2a1
-MD5 fd4589cb72be99a081877125ca2e97e9 ChangeLog 3526
-RMD160 28040f23950edff7ca2e594c4c737150c24c3fd3 ChangeLog 3526
-SHA256 80cf665ee3e33413d197cadab1f160c469ef99bab67a5277fd929f4c7fa9f2a1 ChangeLog 3526
+MISC ChangeLog 3668 RMD160 22f78d057f1d3628b55a3bd2507ff6ea2de8b95d SHA1 5318bd0ae74638f070eba60508932136e7d298d6 SHA256 0d4aed995a553ad9557f4bca1cfc3322beb251e9483bbc6dbbd30b67e4b73456
+MD5 fd78969fb2243afb2b935077f3911e91 ChangeLog 3668
+RMD160 22f78d057f1d3628b55a3bd2507ff6ea2de8b95d ChangeLog 3668
+SHA256 0d4aed995a553ad9557f4bca1cfc3322beb251e9483bbc6dbbd30b67e4b73456 ChangeLog 3668
 MISC metadata.xml 954 RMD160 178b4856c0cdf3c57df6660d283aa9e4709d2511 SHA1 53680d486f627e45fc1168f66db7cd2a3c628186 SHA256 c8178e5b0a05fe236018af52c641a40d6262dd3e8d24965efafbe61f155bf58f
 MD5 0a25a9c85ee385ef578cb770a957756d metadata.xml 954
 RMD160 178b4856c0cdf3c57df6660d283aa9e4709d2511 metadata.xml 954
@@ -21,13 +26,16 @@ SHA256 c8178e5b0a05fe236018af52c641a40d6262dd3e8d24965efafbe61f155bf58f metadata
 MD5 d3da0c7105c95b7cd2f93457298eeb2b files/digest-quake3-1.34_rc2 259
 RMD160 14ffa430fdc52b2d715cc3de1f56d2c28d49a4e2 files/digest-quake3-1.34_rc2 259
 SHA256 54d8c3ec873552d0689e9ba67bfe1f4b60dd71da593a7e6b90195ff1f60fe810 files/digest-quake3-1.34_rc2 259
+MD5 59d332ed90fb8d2b248acb96f992c8f3 files/digest-quake3-1.34_rc3 259
+RMD160 864b9a44cae388642573a89cda85b6250b954eff files/digest-quake3-1.34_rc3 259
+SHA256 5f385cc59b0cfaef2fffd3b2cd5e52a8217ac7def2b8743c66ba1f90da991ae7 files/digest-quake3-1.34_rc3 259
 MD5 d41d8cd98f00b204e9800998ecf8427e files/digest-quake3-9999 0
 RMD160 9c1185a5c5e9fc54612808977ee8f548b2258d31 files/digest-quake3-9999 0
 SHA256 e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 files/digest-quake3-9999 0
 -----BEGIN PGP SIGNATURE-----
 Version: GnuPG v1.4.5 (GNU/Linux)
 
-iD8DBQFFP4wWkT4lNIS36YERAqcSAJ9bTFMVi2o3a4A4YkW512Kv5PWFRwCgoWxX
-2Lm6xoMIpEVUsbokstWHqvs=
-=oPNY
+iD8DBQFFbho0kT4lNIS36YERAvCWAKCnxM5dBYGnWnxXXzkh7I3soXRmygCeKgmp
+dAGaJv2aaJYzXHp1Y7BCIBA=
+=hiTx
 -----END PGP SIGNATURE-----
diff --git a/games-fps/quake3/files/digest-quake3-1.34_rc3 b/games-fps/quake3/files/digest-quake3-1.34_rc3
new file mode 100644 (file)
index 0000000..7d3a91f
--- /dev/null
@@ -0,0 +1,3 @@
+MD5 ed06d79afcb026f58763a89483733823 ioquake3_1.34-rc3.tar.bz2 3147694
+RMD160 b270cd43a4f9f2700715cbd1487a8d0efab0296b ioquake3_1.34-rc3.tar.bz2 3147694
+SHA256 fb43f63178c6700f20b83634b816f77e390e375e7d9c717180c9820f0c541b01 ioquake3_1.34-rc3.tar.bz2 3147694
diff --git a/games-fps/quake3/quake3-1.34_rc3.ebuild b/games-fps/quake3/quake3-1.34_rc3.ebuild
new file mode 100644 (file)
index 0000000..c318db9
--- /dev/null
@@ -0,0 +1,111 @@
+# Copyright 1999-2006 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_rc3.ebuild,v 1.1 2006/11/29 23:39:26 wolf31o2 Exp $
+
+# quake3-9999          -> latest svn
+# quake3-9999.REV      -> use svn REV
+# quake3-VER_alphaREV  -> svn snapshot REV for version VER
+# quake3-VER           -> normal quake release
+
+if [[ ${PV} == 9999* ]] ; then
+       [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}"
+       ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
+       inherit subversion flag-o-matic toolchain-funcs eutils games
+
+       SRC_URI=""
+       S=${WORKDIR}/trunk
+elif [[ ${PV} == *_alpha* ]] ; then
+       inherit flag-o-matic toolchain-funcs eutils games
+
+       MY_PV=${PV/_alpha*/}
+       SNAP=${PV/*_alpha/}
+       MY_P=${PN}-${MY_PV}_SVN${SNAP}M
+       SRC_URI="mirror://gentoo/${MY_P}.tar.bz2"
+       S=${WORKDIR}/${MY_P}
+else
+       inherit flag-o-matic toolchain-funcs eutils games
+       MY_PV=${PV/_/-}
+       MY_P=io${PN}_${MY_PV}
+       SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2
+               http://ioquake3.org/files/${MY_P}.tar.bz2"
+       S=${WORKDIR}/${MY_P}
+fi
+
+DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
+HOMEPAGE="http://ioquake3.org/"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd"
+IUSE="dedicated opengl teamarena"
+
+UIRDEPEND="virtual/opengl
+       media-libs/openal
+       x11-libs/libXext
+       x11-libs/libX11
+       x11-libs/libXau
+       x11-libs/libXdmcp
+       media-libs/libsdl"
+
+RDEPEND="opengl? (
+       ${UIRDEPEND} )
+       !dedicated? (
+               ${UIRDEPEND} )
+       games-fps/quake3-data
+       teamarena? ( games-fps/quake3-teamarena )"
+
+src_unpack() {
+       if [[ ${PV} == 9999* ]] ; then
+               subversion_src_unpack
+       else
+               unpack ${A}
+               cd "${S}"
+       fi
+}
+
+src_compile() {
+       filter-flags -mfpmath=sse
+       buildit() { use $1 && echo 1 || echo 0 ; }
+       emake \
+               BUILD_SERVER=$(buildit dedicated) \
+               BUILD_CLIENT=$(buildit opengl) \
+               TEMPDIR="${T}" \
+               CC="$(tc-getCC)" \
+               ARCH=$(tc-arch-kernel) \
+               OPTIMIZE="${CFLAGS}" \
+               DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \
+               DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \
+               || die
+}
+
+src_install() {
+       dodoc id-readme.txt TODO README BUGS ChangeLog
+       cd code/unix
+       dodoc README.*
+
+       if use opengl ; then
+               doicon quake3.png
+               make_desktop_entry quake3 "Quake III Arena"
+       fi
+
+       cd ../../build/release*
+       local old_x x
+       for old_x in ioq* ; do
+               x=${old_x%.*}
+               newgamesbin ${old_x} ${x} || die "newgamesbin ${x}"
+               dosym ${x} "${GAMES_BINDIR}"/${x/io}
+       done
+       exeinto "${GAMES_LIBDIR}"/${PN}/baseq3
+       doexe baseq3/*.so || die "baseq3 .so"
+       exeinto "${GAMES_LIBDIR}"/${PN}/missionpack
+       doexe missionpack/*.so || die "missionpack .so"
+
+       prepgamesdirs
+}
+
+pkg_postinst() {
+       games_pkg_postinst
+       ewarn "The source version of Quake 3 will not work with Punk Buster."
+       ewarn "If you need pb support, then use the quake3-bin package."
+       echo
+}