Suppose we have two pathspecs 'a' and 'a/b' (both are dirs) and depth
limit 1. In current code, pathspecs are checked in input order. When
'a/b' is checked against pathspec 'a', it fails depth limit and
therefore is excluded, although it should match 'a/b' pathspec.
This patch reorders all pathspecs alphabetically, then teaches
tree_entry_interesting() to check against the deepest pathspec first,
so depth limit of a shallower pathspec won't affect a deeper one.
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
return 0;
}
+static int pathspec_item_cmp(const void *a_, const void *b_)
+{
+ struct pathspec_item *a, *b;
+
+ a = (struct pathspec_item *)a_;
+ b = (struct pathspec_item *)b_;
+ return strcmp(a->match, b->match);
+}
+
int init_pathspec(struct pathspec *pathspec, const char **paths)
{
const char **p = paths;
item->match = path;
item->len = strlen(path);
}
+
+ qsort(pathspec->items, pathspec->nr,
+ sizeof(struct pathspec_item), pathspec_item_cmp);
+
return 0;
}
pathlen = tree_entry_len(entry->path, entry->sha1);
- for (i = 0; i < ps->nr; i++) {
+ for (i = ps->nr-1; i >= 0; i--) {
const struct pathspec_item *item = ps->items+i;
const char *match = item->match;
int matchlen = item->len;