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games-strategy/wesnoth: amd64 stable wrt bug #558872
author
Agostino Sarubbo
<ago@gentoo.org>
Sat, 19 Sep 2015 18:39:22 +0000
(20:39 +0200)
committer
Agostino Sarubbo
<ago@gentoo.org>
Sat, 19 Sep 2015 18:39:22 +0000
(20:39 +0200)
Package-Manager: portage-2.2.20.1
RepoMan-Options: --include-arches="amd64"
games-strategy/wesnoth/wesnoth-1.12.4.ebuild
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diff --git
a/games-strategy/wesnoth/wesnoth-1.12.4.ebuild
b/games-strategy/wesnoth/wesnoth-1.12.4.ebuild
index 080e59e174454bcc2f32615d907ff80e98476252..9727e0fd0e6f112e4e4726633fac89c7ae02c253 100644
(file)
--- a/
games-strategy/wesnoth/wesnoth-1.12.4.ebuild
+++ b/
games-strategy/wesnoth/wesnoth-1.12.4.ebuild
@@
-11,7
+11,7
@@
SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
-KEYWORDS="
~
amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd"
+KEYWORDS="amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd"
IUSE="dbus dedicated doc fribidi nls server"
RDEPEND=">=media-libs/libsdl-1.2.7:0[joystick,video,X]