# ChangeLog for games-fps/nexuiz
-# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.18 2006/12/13 18:01:36 nyhm Exp $
+# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.19 2007/01/03 16:02:26 nyhm Exp $
+
+*nexuiz-2.2.2 (03 Jan 2007)
+
+ 03 Jan 2007; Tristan Heaven <nyhm@gentoo.org> -nexuiz-1.5.ebuild,
+ -nexuiz-2.2.1.ebuild, +nexuiz-2.2.2.ebuild:
+ Version bump
*nexuiz-2.2.1 (13 Dec 2006)
--- /dev/null
+# Copyright 1999-2007 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.2.2.ebuild,v 1.1 2007/01/03 16:02:26 nyhm Exp $
+
+inherit eutils toolchain-funcs games
+
+MY_PN=Nexuiz
+MY_P=${PN}-v${PV//./}
+DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
+HOMEPAGE="http://www.nexuiz.com/"
+SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
+ mirror://sourceforge/${PN}/nexmappack.zip"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="alsa dedicated opengl sdl"
+
+UIRDEPEND="alsa? ( media-libs/alsa-lib )
+ media-libs/libogg
+ media-libs/libvorbis
+ x11-libs/libX11
+ x11-libs/libXau
+ x11-libs/libXdmcp
+ x11-libs/libXext
+ x11-libs/libXxf86dga
+ x11-libs/libXxf86vm"
+UIDEPEND="x11-proto/xextproto
+ x11-proto/xf86dgaproto
+ x11-proto/xf86vidmodeproto
+ x11-proto/xproto"
+RDEPEND="media-libs/jpeg
+ net-misc/curl
+ sdl? ( media-libs/libsdl ${UIRDEPEND} )
+ opengl? ( virtual/opengl ${UIRDEPEND} )
+ !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )"
+DEPEND="${RDEPEND}
+ app-arch/unzip
+ sdl? ( media-libs/libsdl ${UIDEPEND} )
+ opengl? ( virtual/opengl ${UIDEPEND} )
+ !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )"
+
+S=${WORKDIR}/darkplaces
+
+src_unpack() {
+ unpack ${MY_P}.zip
+
+ local f
+ for f in "${MY_PN}"/sources/*.zip ; do
+ unpack ./${f}
+ done
+
+ cd "${WORKDIR}"/${MY_PN}
+ unpack nexmappack.zip
+
+ cd "${S}"
+ # Make the game automatically look in the correct data directory
+ sed -i "s:gamedirname1:\"${PN}\":" fs.c \
+ || die "sed fs.c failed"
+
+ sed -i makefile.inc \
+ -e "/^CC=/s:gcc:$(tc-getCC):" \
+ -e "s/-O2/${CFLAGS}/" \
+ -e "/-lm/s:$: ${LDFLAGS}:" \
+ -e '/strip/d' \
+ || die "sed makefile.inc failed"
+
+ # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work
+ sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \
+ || die "sed makefile failed"
+
+ if ! use alsa ; then
+ sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \
+ || die "sed makefile failed"
+ fi
+}
+
+src_compile() {
+ if use opengl || (! use dedicated && ! use sdl) ; then
+ emake cl-${PN} || die "emake cl-${PN} failed"
+ fi
+
+ if use sdl ; then
+ emake sdl-${PN} || die "emake sdl-${PN} failed"
+ fi
+
+ if use dedicated ; then
+ emake sv-${PN} || die "emake sv-${PN} failed"
+ fi
+}
+
+src_install() {
+ if use opengl || use sdl || ! use dedicated ; then
+ newicon darkplaces72x72.png ${PN}.png
+ fi
+
+ if use opengl || (! use dedicated && ! use sdl) ; then
+ dogamesbin ${PN}-glx || die "dogamesbin glx failed"
+ make_desktop_entry ${PN}-glx "Nexuiz (GLX)"
+ dosym "${GAMES_BINDIR}"/{${PN}-glx,${PN}}
+ fi
+
+ if use sdl ; then
+ dogamesbin ${PN}-sdl || die "dogamesbin sdl failed"
+ make_desktop_entry ${PN}-sdl "Nexuiz (SDL)"
+ use opengl || dosym "${GAMES_BINDIR}"/{${PN}-sdl,${PN}}
+ fi
+
+ if use dedicated ; then
+ dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed"
+ fi
+
+ cd "${WORKDIR}"/${MY_PN}
+ insinto "${GAMES_DATADIR}"/quake1/${PN}
+ doins -r data/* || die "doins data failed"
+
+ dodoc Docs/*.txt
+ dohtml Docs/*.{htm,html}
+ docinto server
+ dodoc Docs/server/*.{cfg,txt}
+
+ prepgamesdirs
+}