old
authorMichael Sterrett <mr_bones_@gentoo.org>
Tue, 1 Nov 2005 04:49:09 +0000 (04:49 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Tue, 1 Nov 2005 04:49:09 +0000 (04:49 +0000)
Package-Manager: portage-2.0.51.22-r3

games-arcade/njam/Manifest
games-arcade/njam/files/0.96/njam.diff [deleted file]
games-arcade/njam/files/0.96/njamgame.diff [deleted file]
games-arcade/njam/files/digest-njam-0.96 [deleted file]
games-arcade/njam/files/digest-njam-1.00 [deleted file]
games-arcade/njam/files/njam-1.00-conf.patch [deleted file]
games-arcade/njam/njam-0.96.ebuild [deleted file]
games-arcade/njam/njam-1.00.ebuild [deleted file]

index 4fea4833f331fea07bd37d6165cd806c145a8517..67faf2eb54787198f107e293ec49e33781a1b846 100644 (file)
@@ -1,12 +1,5 @@
+MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
 MD5 2cee6684ba0f1c24c1159d24a8b7ec45 njam-1.21.ebuild 1812
 MD5 a11d2f720348b39e30a70afa4c9f3690 ChangeLog 999
-MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
-MD5 01d93760f2434a97ba0239e9af87fc3b njam-0.96.ebuild 1008
-MD5 214dc735bfa597e82eebe8f8ee84875c njam-1.00.ebuild 1930
-MD5 39dee9ea7a61dbef098f3a7421758fef files/njam-1.00-conf.patch 3136
 MD5 87cb7d4a12739db2f6f737e7dbed52ab files/1.21-conf.patch 3420
-MD5 959b0cda2752af90309b81d91e8984fb files/digest-njam-0.96 66
-MD5 8fa83f62f9156efb50d3e66e8b1dba2a files/digest-njam-1.00 66
 MD5 d997203b1f58b2e497d17e7f9c670f5c files/digest-njam-1.21 66
-MD5 cd9bb343d66a3e25ae8edd50bef223de files/0.96/njam.diff 7257
-MD5 136cbe591908936157d78aa9858ea054 files/0.96/njamgame.diff 980
diff --git a/games-arcade/njam/files/0.96/njam.diff b/games-arcade/njam/files/0.96/njam.diff
deleted file mode 100644 (file)
index e19752d..0000000
+++ /dev/null
@@ -1,182 +0,0 @@
---- njam-0.96-src/njam.cpp     2003-06-26 07:06:24.000000000 -0700
-+++ src/njam.cpp       2003-07-18 14:11:44.000000000 -0700
-@@ -202,7 +202,7 @@
-       }\r
- \r
-       if (script_file == NULL)\r
--          script_file = fopen("data/script.txt", "rb");\r
-+          script_file = fopen("/usr/share/games/njam/data/script.txt", "rb");\r
-       if (script_file == NULL)\r
-               return;\r
- \r
-@@ -287,7 +287,7 @@
-       // load .bmp for main menu\r
-       SDL_Surface *m_Icon;\r
-       LogFile("Loading icon...");\r
--      m_Icon = SDL_LoadBMP("data/njamicon.bmp");\r
-+      m_Icon = SDL_LoadBMP("/usr/share/games/njam/data/njamicon.bmp");\r
-       if (!m_Icon)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -338,7 +338,7 @@
-       // load .bmp for main menu\r
-       SDL_Surface *temp;\r
-       LogFile("Loading Main Menu image...");\r
--      temp = IMG_Load("data/mainmenu.jpg");\r
-+      temp = IMG_Load("/usr/share/games/njam/data/mainmenu.jpg");\r
-       if (!temp)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -358,7 +358,7 @@
- \r
-       // load .bmp for options menu\r
-       LogFile("Loading Options Menu image...");\r
--      temp = IMG_Load("data/options.jpg");\r
-+      temp = IMG_Load("/usr/share/games/njam/data/options.jpg");\r
-       if (!temp)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -378,7 +378,7 @@
- \r
-       // load .bmp for network-send screen\r
-       LogFile("Loading Net-send image...");\r
--      m_NetSendImage = IMG_Load("data/netsend.jpg");\r
-+      m_NetSendImage = IMG_Load("/usr/share/games/njam/data/netsend.jpg");\r
-       if (!m_NetSendImage)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -389,7 +389,7 @@
- \r
-       // load .bmp for network-send screen\r
-       LogFile("Loading Gameover image...");\r
--      m_GameOverImage = IMG_Load("data/gameover.jpg");\r
-+      m_GameOverImage = IMG_Load("/usr/share/games/njam/data/gameover.jpg");\r
-       if (!m_GameOverImage)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -400,7 +400,7 @@
- \r
-       // load .bmp for network-send screen\r
-       LogFile("Loading Net-lobby image...");\r
--      m_NetLobbyImage = SDL_LoadBMP("data/network.bmp");\r
-+      m_NetLobbyImage = SDL_LoadBMP("/usr/share/games/njam/data/network.bmp");\r
-       if (!m_NetLobbyImage)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -411,7 +411,7 @@
- \r
-       // load .bmp for enter server IP screen\r
-       LogFile("Loading enter server IP image...");\r
--      m_NetEnterImage = IMG_Load("data/enter-ip.jpg");\r
-+      m_NetEnterImage = IMG_Load("/usr/share/games/njam/data/enter-ip.jpg");\r
-       if (!m_NetEnterImage)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -422,7 +422,7 @@
- \r
-       // load .bmp for stats screen\r
-       LogFile("Loading Stats screen image...");\r
--      temp = IMG_Load("data/stats.jpg");\r
-+      temp = IMG_Load("/usr/share/games/njam/data/stats.jpg");\r
-       if (!temp)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -442,7 +442,7 @@
- \r
-       // load .bmp for sprites and menu selector\r
-       LogFile("Loading Sprites image...");\r
--      temp = SDL_LoadBMP("data/sprites.bmp");\r
-+      temp = SDL_LoadBMP("/usr/share/games/njam/data/sprites.bmp");\r
-       if (!temp)\r
-       {\r
-               LogFile("FAILED.\n");\r
-@@ -469,7 +469,7 @@
-       m_NumberOfSkins = 0;\r
-       while (true)\r
-       {\r
--              sprintf(Filename, "skins/Back%03d.bmp", m_NumberOfSkins);\r
-+              sprintf(Filename, "/usr/share/games/njam/skins/Back%03d.bmp", m_NumberOfSkins);\r
-               FILE *fp = fopen(Filename, "r");\r
-               if (!fp)\r
-                       break;\r
-@@ -484,7 +484,7 @@
- \r
-       for (int i=0; i<m_NumberOfSkins; i++)\r
-       {\r
--              sprintf(Filename, "skins/Back%03d.bmp", i);\r
-+              sprintf(Filename, "/usr/share/games/njam/skins/Back%03d.bmp", i);\r
-               LogFile((const char*)Filename);\r
-               temp = SDL_LoadBMP(Filename);\r
-               if (!temp)\r
-@@ -506,8 +506,8 @@
-       }\r
- \r
-       LogFile("Loading Fonts:\n");\r
--      m_FontBlue = new NjamFont("data/font-blue.bmp", 6, 9);\r
--      m_FontYellow = new NjamFont("data/font-yellow.bmp", 10, 15);\r
-+      m_FontBlue = new NjamFont("/usr/share/games/njam/data/font-blue.bmp", 6, 9);\r
-+      m_FontYellow = new NjamFont("/usr/share/games/njam/data/font-yellow.bmp", 10, 15);\r
- \r
-       // Load user settings from .conf file\r
-       char filename[] = "njam.conf";\r
-@@ -561,38 +561,38 @@
-                   printf("2 channels were not reserved!\n");\r
-               }\r
- \r
--              printf("Loading song: data/satisfy.s3m...\n");\r
--          m_MainMenuMusic = Mix_LoadMUS("data/satisfy.s3m");;\r
-+              printf("Loading song: /usr/share/games/njam/data/satisfy.s3m...\n");\r
-+          m_MainMenuMusic = Mix_LoadMUS("/usr/share/games/njam/data/satisfy.s3m");;\r
-           if(!m_MainMenuMusic)\r
-               printf("ERROR: Mix_LoadMUS(): %s\n", Mix_GetError());\r
- \r
--              printf("Loading song: data/ritam.s3m...\n");\r
--          m_GameMusic1 = Mix_LoadMUS("data/ritam.s3m");;\r
-+              printf("Loading song: /usr/share/games/njam/data/ritam.s3m...\n");\r
-+          m_GameMusic1 = Mix_LoadMUS("/usr/share/games/njam/data/ritam.s3m");;\r
-           if(!m_GameMusic1)\r
-               printf("ERROR: Mix_LoadMUS(): %s\n", Mix_GetError());\r
- \r
--              printf("Loading song: data/dali.mod...\n");\r
--          m_GameMusic2 = Mix_LoadMUS("data/dali.mod");;\r
-+              printf("Loading song: /usr/share/games/njam/data/dali.mod...\n");\r
-+          m_GameMusic2 = Mix_LoadMUS("/usr/share/games/njam/data/dali.mod");;\r
-           if(!m_GameMusic2)\r
-               printf("ERROR: Mix_LoadMUS(): %s\n", Mix_GetError());\r
- \r
-           printf("Loading samples...");\r
--              m_Sounds[0] = Mix_LoadWAV("data/dead.wav");\r
--        m_Sounds[1] = Mix_LoadWAV("data/dead2.wav");\r
--        m_Sounds[2] = Mix_LoadWAV("data/dead3.wav");\r
--        m_Sounds[3] = Mix_LoadWAV("data/kill.wav");\r
--        m_Sounds[4] = Mix_LoadWAV("data/kill2.wav");\r
--        m_Sounds[5] = Mix_LoadWAV("data/kill3.wav");\r
--        m_Sounds[6] = Mix_LoadWAV("data/killply.wav");\r
--        m_Sounds[7] = Mix_LoadWAV("data/mapend.wav");\r
--        m_Sounds[8] = Mix_LoadWAV("data/mapend2.wav");\r
--        m_Sounds[9] = Mix_LoadWAV("data/juice.wav");\r
--        m_Sounds[10] = Mix_LoadWAV("data/teleport.wav");\r
--        m_Sounds[11] = Mix_LoadWAV("data/invisible.wav");\r
--        m_Sounds[12] = Mix_LoadWAV("data/trapdoor.wav");\r
--        m_Sounds[13] = Mix_LoadWAV("data/freeze.wav");\r
--        m_Sounds[14] = Mix_LoadWAV("data/tripleding.wav");\r
--        m_Sounds[15] = Mix_LoadWAV("data/bonus.wav");\r
-+              m_Sounds[0] = Mix_LoadWAV("/usr/share/games/njam/data/dead.wav");\r
-+        m_Sounds[1] = Mix_LoadWAV("/usr/share/games/njam/data/dead2.wav");\r
-+        m_Sounds[2] = Mix_LoadWAV("/usr/share/games/njam/data/dead3.wav");\r
-+        m_Sounds[3] = Mix_LoadWAV("/usr/share/games/njam/data/kill.wav");\r
-+        m_Sounds[4] = Mix_LoadWAV("/usr/share/games/njam/data/kill2.wav");\r
-+        m_Sounds[5] = Mix_LoadWAV("/usr/share/games/njam/data/kill3.wav");\r
-+        m_Sounds[6] = Mix_LoadWAV("/usr/share/games/njam/data/killply.wav");\r
-+        m_Sounds[7] = Mix_LoadWAV("/usr/share/games/njam/data/mapend.wav");\r
-+        m_Sounds[8] = Mix_LoadWAV("/usr/share/games/njam/data/mapend2.wav");\r
-+        m_Sounds[9] = Mix_LoadWAV("/usr/share/games/njam/data/juice.wav");\r
-+        m_Sounds[10] = Mix_LoadWAV("/usr/share/games/njam/data/teleport.wav");\r
-+        m_Sounds[11] = Mix_LoadWAV("/usr/share/games/njam/data/invisible.wav");\r
-+        m_Sounds[12] = Mix_LoadWAV("/usr/share/games/njam/data/trapdoor.wav");\r
-+        m_Sounds[13] = Mix_LoadWAV("/usr/share/games/njam/data/freeze.wav");\r
-+        m_Sounds[14] = Mix_LoadWAV("/usr/share/games/njam/data/tripleding.wav");\r
-+        m_Sounds[15] = Mix_LoadWAV("/usr/share/games/njam/data/bonus.wav");\r
-         for (int i=0; i<16; i++)\r
-               if (!m_Sounds[i])\r
-                       printf("ERROR loading sample nr. %d\n", i);\r
diff --git a/games-arcade/njam/files/0.96/njamgame.diff b/games-arcade/njam/files/0.96/njamgame.diff
deleted file mode 100644 (file)
index a6902ff..0000000
+++ /dev/null
@@ -1,27 +0,0 @@
---- njam-0.96-src/njamgame.cpp 2003-06-27 10:29:08.000000000 -0700
-+++ src/njamgame.cpp   2003-07-18 14:11:47.000000000 -0700
-@@ -59,13 +59,13 @@
-               case gtOnePlayer:\r
-                       m_Player[0].Playing = true;\r
-                       m_Ghosts = 5;\r
--                      levels = m_Maps.Load("data/maps.dat");\r
-+                      levels = m_Maps.Load("/usr/share/games/njam/data/maps.dat");\r
-                       break;\r
-               case gtDuel:\r
-                       m_Player[0].Playing = true;\r
-                       m_Player[1].Playing = true;\r
-               case gtHostDuel:\r
--                      levels = m_Maps.Load("data/duelmaps.dat");\r
-+                      levels = m_Maps.Load("/usr/share/games/njam/data/duelmaps.dat");\r
-                       break;\r
-               case gtJoinDuel:                                                                // don't load, the server will send map data\r
-                       levels = 1;\r
-@@ -188,7 +188,7 @@
-     }\r
-     else                                      // duel over... we have a winner(0-3) in Winner variable\r
-     {\r
--      char filename[] = "data/win?.jpg";\r
-+      char filename[] = "/usr/share/games/njam/data/win?.jpg";\r
-       filename[8] = (char)('1'+Winner);\r
-               SDL_Surface *temp = IMG_Load(filename);\r
-               if (!temp)\r
diff --git a/games-arcade/njam/files/digest-njam-0.96 b/games-arcade/njam/files/digest-njam-0.96
deleted file mode 100644 (file)
index 1c1fa24..0000000
+++ /dev/null
@@ -1 +0,0 @@
-MD5 9a22423b997c1e087f6235b9bbd67a91 njam-0.96-src.tar.gz 1479787
diff --git a/games-arcade/njam/files/digest-njam-1.00 b/games-arcade/njam/files/digest-njam-1.00
deleted file mode 100644 (file)
index 89bc9b1..0000000
+++ /dev/null
@@ -1 +0,0 @@
-MD5 88b276a1334477295fc3ba3cc44e05fd njam-1.00-src.tar.gz 1342417
diff --git a/games-arcade/njam/files/njam-1.00-conf.patch b/games-arcade/njam/files/njam-1.00-conf.patch
deleted file mode 100644 (file)
index d0acc96..0000000
+++ /dev/null
@@ -1,112 +0,0 @@
---- njam.cpp.orig      2003-11-06 23:59:22.000000000 -0800
-+++ njam.cpp   2003-11-06 23:59:50.000000000 -0800
-@@ -33,6 +33,8 @@
- // needed for chdir\r
- #ifdef __linux__\r
- #include <unistd.h>\r
-+#include <sys/stat.h>\r
-+#include <sys/types.h>\r
- #endif\r
- \r
- #include <stdio.h>\r
-@@ -213,16 +215,30 @@
-       if (m_NetworkAvailable)\r
-               SDLNet_Quit();\r
- \r
-+      FILE *fp;\r
-       // write configuration options\r
--      char filename[] = "njam.conf";\r
--      FILE *fp = fopen(filename, "w+");\r
--      if (fp)\r
-+      if (getenv("HOME") && !chdir(getenv("HOME")))\r
-       {\r
--              fprintf(fp, "M=%d\n", (m_GameOptions.PlayMusic ? 1 : 0));\r
--              fprintf(fp, "S=%d\n", (m_GameOptions.PlaySound ? 1 : 0));\r
--              fprintf(fp, "A=%d\n", (m_GameOptions.UseAllSkins ? 1 : 0));\r
--              fprintf(fp, "I=%s\n", m_GameOptions.ServerIP);\r
--              fclose(fp);\r
-+              mkdir(".njam", 0774);\r
-+              if (!chdir(".njam"))\r
-+              {\r
-+                      char filename[] = "njam.conf";\r
-+                      fp = fopen(filename, "w+");\r
-+\r
-+                      if (fp)\r
-+                      {\r
-+                              fprintf(fp,\r
-+                                      "M=%d\n"\r
-+                                      "S=%d\n"\r
-+                                      "A=%d\n"\r
-+                                      "I=%s\n",\r
-+                                      (m_GameOptions.PlayMusic ? 1 : 0),\r
-+                                      (m_GameOptions.PlaySound ? 1 : 0),\r
-+                                      (m_GameOptions.UseAllSkins ? 1 : 0),\r
-+                                      m_GameOptions.ServerIP);\r
-+                              fclose(fp);\r
-+                      }\r
-+              }\r
-       }\r
- \r
-               // format: NAME#POINTS#LEVEL#\r
-@@ -597,35 +613,39 @@
-       m_FontBlue = new NjamFont("data/font-blue.bmp", 6, 9);\r
-       m_FontYellow = new NjamFont("data/font-yellow.bmp", 10, 15);\r
- \r
-+      FILE *fp;\r
-       // Load user settings from .conf file\r
--      char filename[] = "njam.conf";\r
--      FILE *fp = fopen(filename, "r");\r
--      if (fp)\r
-+      if (getenv("HOME") && !chdir(getenv("HOME")) && !chdir(".njam"))\r
-       {\r
--              LogFile("Reading njam.conf file.\n");\r
--              char buff[20];\r
--              while (!feof(fp))\r
--              {\r
--                      fgets(buff, 20, fp);\r
--                      if (buff[1] == '=')\r
-+              char filename[] = "njam.conf";\r
-+              fp = fopen(filename, "r");\r
-+              if (fp)\r
-+              {\r
-+                      LogFile("Reading njam.conf file.\n");\r
-+                      char buff[20];\r
-+                      while (!feof(fp))\r
-                       {\r
--                              int i;\r
--                              switch (buff[0])\r
-+                              fgets(buff, 20, fp);\r
-+                              if (buff[1] == '=')\r
-                               {\r
--                                      case 'M':       m_GameOptions.PlayMusic = (buff[2] == '1');             break;\r
--                                      case 'S':       m_GameOptions.PlaySound = (buff[2] == '1');             break;\r
--                                      case 'A':       m_GameOptions.UseAllSkins = (buff[2] == '1');   break;\r
--                                      case 'I':       // serverIP\r
--                                              for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)\r
--                                                      m_GameOptions.ServerIP[i-2] = buff[i];\r
--                                              m_GameOptions.ServerIP[i] = '\0';\r
--                                              break;\r
--                                      default:\r
--                                              printf("Unknown configuration file option: %c\n", buff[0]);\r
-+                                      int i;\r
-+                                      switch (buff[0])\r
-+                                      {\r
-+                                              case 'M':       m_GameOptions.PlayMusic = (buff[2] == '1');             break;\r
-+                                              case 'S':       m_GameOptions.PlaySound = (buff[2] == '1');             break;\r
-+                                              case 'A':       m_GameOptions.UseAllSkins = (buff[2] == '1');   break;\r
-+                                              case 'I':       // serverIP\r
-+                                                      for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)\r
-+                                                              m_GameOptions.ServerIP[i-2] = buff[i];\r
-+                                                      m_GameOptions.ServerIP[i] = '\0';\r
-+                                                      break;\r
-+                                              default:\r
-+                                                      printf("Unknown configuration file option: %c\n", buff[0]);\r
-+                                      }\r
-                               }\r
-                       }\r
-+                      fclose(fp);\r
-               }\r
--              fclose(fp);\r
-       }\r
- \r
-       // create default hiscore\r
diff --git a/games-arcade/njam/njam-0.96.ebuild b/games-arcade/njam/njam-0.96.ebuild
deleted file mode 100644 (file)
index 2526f83..0000000
+++ /dev/null
@@ -1,48 +0,0 @@
-# Copyright 1999-2005 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/njam-0.96.ebuild,v 1.6 2005/09/26 17:35:42 wolf31o2 Exp $
-
-inherit eutils games
-
-MY_P="${P}-src"
-S="${WORKDIR}/${MY_P}"
-DESCRIPTION="Multi or single-player network Pacman-like game in SDL"
-HOMEPAGE="http://njam.sourceforge.net/"
-SRC_URI="mirror://sourceforge/njam/${MY_P}.tar.gz"
-RESTRICT="nomirror"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="x86"
-IUSE=""
-
-DEPEND=">=media-libs/sdl-mixer-1.2.5
-       >=media-libs/sdl-image-1.2.2
-       >=media-libs/libsdl-1.2.5
-       >=media-libs/sdl-net-1.2.4"
-
-src_unpack() {
-       unpack ${A}
-       epatch ${FILESDIR}/${PV}/njam.diff
-       epatch ${FILESDIR}/${PV}/njamgame.diff
-}
-
-src_compile() {
-       emake PREFIX="/usr/share" || die "emake failed"
-}
-
-src_install() {
-       dogamesbin njam
-
-       dodoc CHANGES README TODO
-
-       dohtml html/*
-
-       insinto ${GAMES_DATADIR}/njam/data
-       doins data/*
-
-       insinto ${GAMES_DATADIR}/njam/skins
-       doins skins/*
-
-       prepgamesdirs
-}
diff --git a/games-arcade/njam/njam-1.00.ebuild b/games-arcade/njam/njam-1.00.ebuild
deleted file mode 100644 (file)
index df3c352..0000000
+++ /dev/null
@@ -1,68 +0,0 @@
-# Copyright 1999-2004 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/njam-1.00.ebuild,v 1.7 2004/06/24 22:09:24 agriffis Exp $
-
-inherit eutils games
-
-MY_P="${P}-src"
-S="${WORKDIR}/${MY_P}"
-DESCRIPTION="Multi or single-player network Pacman-like game in SDL"
-HOMEPAGE="http://njam.sourceforge.net/"
-SRC_URI="mirror://sourceforge/njam/${MY_P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="x86 ppc ~amd64"
-IUSE=""
-
-RDEPEND=">=media-libs/sdl-mixer-1.2.5
-       >=media-libs/sdl-image-1.2.2
-       >=media-libs/libsdl-1.2.5
-       >=media-libs/sdl-net-1.2.4"
-DEPEND="${RDEPEND}
-       >=sys-apps/sed-4"
-
-src_unpack() {
-       unpack ${A}
-       cd ${S}
-
-       # store the conf file in the user's home directory.
-       epatch ${FILESDIR}/${P}-conf.patch
-
-       sed -i \
-               -e "s:\"data:\"${GAMES_DATADIR}/${PN}/data:" njam.cpp njamgame.cpp \
-               || die "sed njam.cpp and njamgame.cpp failed"
-       sed -i \
-               -e "s:\"hiscore.dat:\"${GAMES_STATEDIR}/${PN}/hiscore.dat:" \
-               -e "s:\"skins:\"${GAMES_DATADIR}/${PN}/skins:" njam.cpp \
-               || die "sed njam.cpp failed"
-       sed -i \
-               -e "s:\"levels:\"${GAMES_DATADIR}/${PN}/levels:" njamedit.cpp \
-               || die "sed njamedit.cpp failed"
-       sed -i \
-               -e "s:\"log.txt:\"/dev/null:" njamutils.cpp \
-               || die "sed njamutils.cpp failed"
-       sed -i \
-               -e "s:-O3:${CFLAGS}:" Makefile \
-               || die "sed Makefile failed"
-}
-
-src_compile() {
-       emake PREFIX="/usr/share" || die "emake failed"
-}
-
-src_install() {
-       dogamesbin njam || die "dogamesbin failed"
-       dodoc CHANGES README TODO
-       dohtml html/*
-       insinto ${GAMES_DATADIR}/njam/data
-       doins data/* || die "doins failed (data)"
-       insinto ${GAMES_DATADIR}/njam/skins
-       doins skins/* || die "doins failed (skins)"
-       insinto ${GAMES_DATADIR}/njam/levels
-       doins levels/* || die "doins failed (levels)"
-       dodir ${GAMES_STATEDIR}/${PN}
-       touch ${D}/${GAMES_STATEDIR}/${PN}/hiscore.dat
-       fperms 664 ${GAMES_STATEDIR}/${PN}/hiscore.dat
-       prepgamesdirs
-}