MD5 ed6acc00199ea355ae1fe36e50a56222 ChangeLog 7291
RMD160 9ec881494fd92100e61bff45cfccc231590136a8 ChangeLog 7291
SHA256 fb701492c2d93036503c0007b9f1b12d4046d256d8f286070f851b78beecdae1 ChangeLog 7291
-MD5 8ea95c6343835c2bf19054abdea04085 files/digest-freeciv-2.0.7 129
-RMD160 e0ae328712eb25701646e80f8e167411562810af files/digest-freeciv-2.0.7 129
-SHA256 d030ca3ebaf5361d97ae212f60c57fcc4a33fe42acd4639b6c1406aa75bab64d files/digest-freeciv-2.0.7 129
MD5 40f3883d3eefecb900a217e2dc40e3da files/digest-freeciv-2.0.8 479
RMD160 d6332b47a3075ae2b93849528921b9e3672197b5 files/digest-freeciv-2.0.8 479
SHA256 2d5e6d0e14506a64b40ca97b8bec34a97483796d45226cbe1b316d617377bdf2 files/digest-freeciv-2.0.8 479
-MD5 0ca134bc392fa3753451042b3ff1a309 freeciv-2.0.7.ebuild 4533
-RMD160 f504e4907d89c74c1a9a16ec2c69b195c7dbea26 freeciv-2.0.7.ebuild 4533
-SHA256 075117128d44cc6ba942c28eb959e175b17eeb4f358f4ed1371cc817339315c1 freeciv-2.0.7.ebuild 4533
MD5 469b718860ad51090647600086a5ccf7 freeciv-2.0.8.ebuild 4531
RMD160 8cd855aad54abe0432acc1259360e164b5dfdb51 freeciv-2.0.8.ebuild 4531
SHA256 6d6f7696a4bc3b5d440b3a6e315db3afec6530064fa80b1d171221bc51aa1f89 freeciv-2.0.8.ebuild 4531
+++ /dev/null
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.0.7.ebuild,v 1.4 2006/02/26 06:55:31 halcy0n Exp $
-
-inherit games
-
-MY_P=${PN}-${PV/_/-}
-DESCRIPTION="multiplayer strategy game (Civilization Clone)"
-HOMEPAGE="http://www.freeciv.org/"
-SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2
- !dedicated? (
- alsa? (
- http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz )
- esd? (
- http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz )
- sdl? (
- http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="alpha amd64 ppc sparc x86"
-IUSE="alsa dedicated esd gtk nls readline sdl Xaw3d"
-
-RDEPEND="sys-libs/zlib
- readline? ( sys-libs/readline )
- !dedicated? (
- gtk? (
- >=x11-libs/gtk+-2.0.0
- >=dev-libs/glib-2.0.0
- >=dev-libs/atk-1.0.3
- >=x11-libs/pango-1.0.5
- )
- !gtk? (
- Xaw3d? (
- x11-libs/Xaw3d )
- !Xaw3d? (
- || (
- x11-libs/libXaw
- virtual/x11 ) )
- || ( (
- x11-libs/libX11
- x11-libs/libICE
- x11-libs/libSM
- x11-libs/libXt
- x11-libs/libXext
- x11-libs/libXmu
- x11-libs/libXpm )
- virtual/x11 ) )
- alsa? (
- >=media-libs/alsa-lib-1.0
- >=media-libs/audiofile-0.2
- )
- esd? ( >=media-sound/esound-0.2 )
- sdl? (
- >=media-libs/sdl-mixer-1.2
- >=media-libs/libsdl-1.2
- )
- )"
-DEPEND="${RDEPEND}
- nls? ( sys-devel/gettext )"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
- games_pkg_setup
- if ! use dedicated ; then
- if use gtk ; then
- einfo "The Freeciv Client will be built with the GTK+-2 toolkit"
- elif use Xaw3d ; then
- einfo "The Freeciv Client will be built with the Xaw3d toolkit"
- else
- einfo "The Freeciv Client will be built with the Xaw toolkit"
- fi
- if ! use esd && ! use alsa && ! use sdl ; then
- ewarn
- ewarn "To enable sound support in civclient, you must enable"
- ewarn "at least one of this USE flags: alsa, esd, sdl"
- ewarn
- fi
- fi
-}
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
-
- # install locales in /usr/share/locale
- sed -i \
- -e 's:^\(localedir = \).*:\1/usr/share/locale:' \
- intl/Makefile.in po/Makefile.in.in \
- || die "sed failed"
- sed -i \
- -e '/^#define LOCALEDIR/s:".*":"/usr/share/locale":' \
- configure \
- || die "sed failed"
-
- # install the .desktop in /usr/share/applications
- sed -i \
- -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \
- client/Makefile.in \
- || die "sed failed"
-
- # remove civclient manpage if dedicated server
- if use dedicated ; then
- sed -i \
- -e '/man_MANS = /s:civclient.6::' \
- doc/man/Makefile.in \
- || die "sed failed"
- fi
-}
-
-src_compile() {
- local mysoundconf
- local myclient
-
- if use dedicated ; then
- mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer"
- myclient="no"
- else
- myclient="xaw"
- use Xaw3d && myclient="xaw3d"
- if use gtk ; then
- myclient="gtk-2.0"
- fi
- #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them...
- #FIXME ==> use --disable-* only, and autodetect to enable.
- use alsa || mysoundconf="${mysoundconf} --disable-alsa"
- use esd || mysoundconf="${mysoundconf} --disable-esd"
- use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer"
- fi
-
- egamesconf \
- --disable-dependency-tracking \
- --with-zlib \
- $(use_enable nls) \
- $(use_with readline) \
- --enable-client=${myclient} \
- ${mysoundconf} \
- || die "egamesconf failed"
-
- emake || die "emake failed"
-}
-
-src_install() {
- make DESTDIR="${D}" install || die "make install failed"
-
- if ! use dedicated ; then
- # Install the app-defaults if Xaw/Xaw3d toolkit
- if ! use gtk ; then
- insinto /etc/X11/app-defaults
- doins data/Freeciv || die "doins failed"
- fi
- # Install sounds if at least one sound plugin was built
- if use alsa || use esd || use sdl ; then
- cp -R ../data/stdsounds* "${D}${GAMES_DATADIR}/${PN}" \
- || die "failed to install sounds"
- fi
- # Create and install the html manual. It can't be done for dedicated
- # servers, because the 'civmanual' tool is then not built. Also
- # delete civmanual from the GAMES_BINDIR, because it's then useless.
- # Note: to have it localized, it should be ran from _postinst, or
- # something like that, but then it's a PITA to avoid orphan files...
- ./manual/civmanual || die "civmanual failed"
- dohtml manual*.html || die "dohtml failed"
- rm -f "${D}/${GAMES_BINDIR}/civmanual"
- fi
-
- dodoc ChangeLog NEWS \
- doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO}
-
- prepgamesdirs
-}