games-action/badland: Switch to libpng-compat
authorMichał Górny <mgorny@gentoo.org>
Tue, 5 Nov 2019 19:28:48 +0000 (20:28 +0100)
committerMichał Górny <mgorny@gentoo.org>
Fri, 8 Nov 2019 06:48:03 +0000 (07:48 +0100)
Signed-off-by: Michał Górny <mgorny@gentoo.org>
games-action/badland/badland-121-r1.ebuild [moved from games-action/badland/badland-121.ebuild with 97% similarity]

similarity index 97%
rename from games-action/badland/badland-121.ebuild
rename to games-action/badland/badland-121-r1.ebuild
index f62252013b6b439b0c64c9a5baec6f89892d538e..99d55500299a1875b49b86fc51aeb459258b672d 100644 (file)
@@ -24,7 +24,7 @@ RDEPEND="
        dev-db/sqlite:3[abi_x86_32]
        media-libs/fontconfig:1.0[abi_x86_32]
        media-libs/freetype:2[abi_x86_32]
-       media-libs/libpng:1.2[abi_x86_32]
+       media-libs/libpng-compat:1.2[abi_x86_32]
        media-libs/libsdl2[abi_x86_32,joystick,opengl,sound,threads,video]
        net-misc/curl[abi_x86_32]
        >=sys-devel/gcc-4.6[cxx]