# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/glest/glest-2.0.0-r1.ebuild,v 1.3 2006/09/19 16:59:17 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/glest/glest-2.0.0-r1.ebuild,v 1.4 2006/11/17 08:45:32 nyhm Exp $
-GAMES_USE_SDL="nojoystick"
-inherit eutils games
+WANT_AUTOCONF=latest
+WANT_AUTOMAKE=latest
+inherit autotools eutils games
-DV="${PV}"
-LV="${PV}"
L_URI="http://www.glest.org/files/contrib/translations"
-
DESCRIPTION="Cross-platform 3D realtime strategy game"
HOMEPAGE="http://www.glest.org/"
SRC_URI="mirror://sourceforge/${PN}/${PN}_source_${PV}.zip
- mirror://sourceforge/${PN}/${PN}_data_${DV}.zip
- linguas_fr? ( ${L_URI}/francais_${LV}.zip )
- linguas_it? ( ${L_URI}/italiano_${LV}.zip )
- linguas_pt_BR? ( ${L_URI}/portugues_${LV}.zip )
- linguas_sk? ( ${L_URI}/slovak_${LV}.zip )"
+ mirror://sourceforge/${PN}/${PN}_data_${PV}.zip
+ linguas_de? ( ${L_URI}/deutsch_${PV}.zip )
+ linguas_fr? ( ${L_URI}/francais_${PV}.zip )
+ linguas_it? ( ${L_URI}/italiano_${PV}.zip )
+ linguas_pt_BR? ( ${L_URI}/portugues_${PV}.zip )
+ linguas_sk? ( ${L_URI}/slovak_${PV}.zip )"
LICENSE="GPL-2 glest-data"
SLOT="0"
KEYWORDS="~amd64 -ppc ~x86" # ppc: bug #145478
-IUSE="linguas_fr linguas_it linguas_pt_BR linguas_sk"
+IUSE="linguas_de linguas_fr linguas_it linguas_pt_BR linguas_sk"
RDEPEND=">=media-libs/libsdl-1.2.5
media-libs/libogg
dev-libs/xerces-c
virtual/opengl
virtual/glu
- || ( x11-libs/libX11 virtual/x11 )"
+ x11-libs/libX11
+ x11-libs/libXt
+ media-fonts/font-adobe-utopia-75dpi"
DEPEND="${RDEPEND}
app-arch/unzip
- || ( x11-libs/libXt virtual/x11 )
- >=dev-util/jam-2.5"
+ dev-util/jam"
S=${WORKDIR}/${PN}_source_${PV}/mk/linux
+GAMES_USE_SDL="nojoystick"
+
src_unpack() {
unpack ${A}
+ cd ${PN}_source_${PV}
local file
- for file in $(find ${PN}_source_${PV} -type f); do
+ for file in $(find . -type f) ; do
edos2unix "${file}"
done
- epatch "${FILESDIR}/${P}"-gcc41.patch
-
- cd ${PN}_source_${PV}
- epatch "${FILESDIR}/${P}"-home.patch
+ epatch \
+ "${FILESDIR}"/${P}-gcc41.patch \
+ "${FILESDIR}"/${P}-home.patch
sed -i \
-e "s:GENTOO_DATADIR:${GAMES_DATADIR}/${PN}:" \
source/glest_game/main/main.cpp \
- || die "sed failed"
+ || die "sed main.cpp failed"
cd "${S}"
- chmod a+x *.sh
- # sometimes they package configure, sometimes they dont
- if [[ ! -e configure ]] ; then
+ # sometimes they package configure, sometimes they don't
+ if [[ ! -f configure ]] ; then
+ chmod a+x autogen.sh
./autogen.sh || die "autogen failed"
fi
- sed -i \
- -e "/COMPILER_CFLAGS_optimize/s:-O3 -g3::" \
- -e "/COMPILER_C++FLAGS_optimize/s:-O3 -g3::" \
- Jamrules || die "sed flags failed"
+ sed -i 's:-O3 -g3::' Jamrules || die "sed Jamrules failed"
}
src_compile() {
--with-ogg=/usr \
--with-wx-config=disabled_wx \
|| die
- jam -q ${MAKEOPTS} || die "jam failed"
+ jam -q || die "jam failed"
}
src_install() {
dogamesbin glest || die "dogamesbin failed"
insinto "${GAMES_DATADIR}"/${PN}
- doins glest.ini || die "config copy failed"
+ doins glest.ini || die "doins glest.ini failed"
+ dodoc ../../docs/README.linux
cd "${WORKDIR}"/glest_game
- insinto "${GAMES_DATADIR}"/${PN}
- doins -r data maps techs tilesets || die "data copy failed"
+ doins -r data maps techs tilesets || die "doins data failed"
dodoc docs/readme.txt
- cd ..
- insinto "${GAMES_DATADIR}"/${PN}/data/lang
- if use linguas_fr ; then
- doins francais.lng || die "doins failed"
- fi
- if use linguas_it ; then
- doins italiano2_0_0.lng || die "doins failed"
- fi
- if use linguas_pt_BR ; then
- doins tradu_pt-br.lng || die "doins failed"
- fi
- if use linguas_sk ; then
- doins slovak.lng || die "doins failed"
- fi
+ make_desktop_entry glest Glest /usr/share/pixmaps/${PN}.bmp
+ newicon techs/magitech/factions/magic/units/archmage/images/archmage.bmp \
+ ${PN}.bmp
- make_desktop_entry glest Glest
+ insinto "${GAMES_DATADIR}"/${PN}/data/lang
+ local lang
+ for lang in ${LINGUAS} ; do
+ case ${lang} in
+ de) lang=deutsch_2.0.0.lng ;;
+ fr) lang=francais.lng ;;
+ it) lang=italiano2_0_0.lng ;;
+ pt_BR) lang=tradu_pt-br.lng ;;
+ sk) lang=slovak.lng ;;
+ *) continue ;;
+ esac
+ doins "${WORKDIR}"/${lang} || die "doins ${lang} failed"
+ done
prepgamesdirs
}