games-fps/freedoom: Stop using games.eclass
authorPacho Ramos <pacho@gentoo.org>
Tue, 1 May 2018 08:20:31 +0000 (10:20 +0200)
committerPacho Ramos <pacho@gentoo.org>
Tue, 1 May 2018 19:31:31 +0000 (21:31 +0200)
Package-Manager: Portage-2.3.31, Repoman-2.3.9

games-fps/freedoom/freedoom-0.10.1-r1.ebuild [new file with mode: 0644]

diff --git a/games-fps/freedoom/freedoom-0.10.1-r1.ebuild b/games-fps/freedoom/freedoom-0.10.1-r1.ebuild
new file mode 100644 (file)
index 0000000..357def0
--- /dev/null
@@ -0,0 +1,45 @@
+# Copyright 1999-2018 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=6
+inherit readme.gentoo-r1
+
+DESCRIPTION="Freedoom - Open Source Doom resources"
+HOMEPAGE="http://www.nongnu.org/freedoom/"
+SRC_URI="https://github.com/freedoom/freedoom/releases/download/v${PV}/freedoom-${PV}.zip
+       https://github.com/freedoom/freedoom/releases/download/v${PV}/freedm-${PV}.zip"
+
+LICENSE="BSD"
+SLOT="0"
+KEYWORDS="~amd64 ~arm ~x86"
+IUSE=""
+
+DEPEND="app-arch/unzip"
+RDEPEND=""
+
+S="${WORKDIR}"
+
+DISABLE_AUTOFORMATTING="yes"
+DOC_CONTENTS="
+A Doom engine is required to play the wad
+but games-fps/doomsday doesn't count since it doesn't
+have the necessary features.
+To play freedoom with Doom engines which do not support
+subdirectories, create symlinks by running the following:
+(Be careful of overwriting existing wads.)
+
+# cd /usr/share/doom-data
+# ln -sn freedoom/*.wad .
+"
+
+src_install() {
+       insinto /usr/share/doom-data/${PN}
+       doins */*.wad
+       dodoc "${P}"/CREDITS
+       HTMLDOCS="${P}/README.html" einstalldocs
+       readme.gentoo_create_doc
+}
+
+pkg_postinst() {
+       readme.gentoo_print_elog
+}